Player Matchup

Kuzenbo
Kuzenbo
Silver II
 
Kuzenbo
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold II
ElPitudo09
Mercury
Gold II
Level 156
God Stats
13W - 12L
1,622 SR
Queue Stats
415W - 413L
1,547 MMR
Solo
Chernobog
Chernobog
Gold IV
GuriDash
Chernobog
Gold IV
Level 68
God Stats
7W - 4L
1,946 SR
Queue Stats
170W - 188L
1,391 MMR
Party 1
Aphrodite
Aphrodite
Gold II
JeffMasaru
Aphrodite
Gold II
Level 66
God Stats
4W - 8L
1,524 SR
Queue Stats
177W - 185L
1,535 MMR
Solo
Sol
Sol
Gold I
JohnnyAppleGanks
Sol
Gold I
Level 78
God Stats
13W - 6L
1,737 SR
Queue Stats
139W - 140L
1,688 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 105
1,666 SR
1,532 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 95
1,596 SR
1,534 MMR
Vulcan
Vulcan
Silver II
CTeague
Vulcan
Silver II
Level 101
God Stats
8W - 9L
1,408 SR
Queue Stats
41W - 43L
1,507 MMR
Solo
Awilix
Awilix
Silver I
DarkestDrako
Awilix
Silver I
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 55L
1,497 MMR
Party 2
Khepri
Khepri
Gold V
Orachorus
Khepri
Gold V
Level 154
God Stats
1W - 1L
1,702 SR
Queue Stats
20W - 21L
1,433 MMR
Party 3
King Arthur
King Arthur
Gold II
RîasØppaiLσv3r
King Arthur
Gold II
Level 62
God Stats
7W - 5L
1,500 SR
Queue Stats
95W - 80L
1,638 MMR
Party 2
Jing Wei
Jing Wei
Gold II
VIIIDesrtFox
Jing Wei
Gold II
Level 83
God Stats
5W - 0L
1,869 SR
Queue Stats
85W - 74L
1,598 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
1 / 3 / 4
9,791
445
9,015
21,322
33,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
ElPitudo09
Mercury
15
1 / 9 / 2
9,174
417
6,922
25,308
9,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
GuriDash
Chernobog
16
3 / 9 / 1
10,409
473
9,091
22,524
10,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
JeffMasaru
Aphrodite
13
0 / 11 / 2
8,736
397
8,726
22,782
14,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 7 / 3
10,981
499
19,251
25,269
7,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
Yu HuangHadesAgniYemoja

VS

Bans
ThorIshtarLancelotMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CTeague
Vulcan
18
4 / 1 / 8
13,045
593
15,969
8,656
4,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
20
18 / 1 / 6
15,293
695
25,642
21,901
13,675
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
Orachorus
Khepri
15
0 / 1 / 12
11,244
511
3,955
16,986
22,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
RîasØppaiLσv3r
King Arthur
19
8 / 2 / 15
13,898
632
21,178
28,437
29,118
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jing Wei
VIIIDesrtFox
Jing Wei
20
9 / 3 / 3
14,353
652
29,862
26,699
13,854
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
83
8
Kills
39
39
Deaths
8
12
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
3
4
1
W
Vulcan
CTeague
Vulcan
4
1
8
8
W
Awilix
18
1
6
21
L
Mercury
ElPitudo09
Mercury
1
9
2
0.22
L
Chernobog
GuriDash
Chernobog
3
9
1
0.39
L
Aphrodite
JeffMasaru
Aphrodite
0
11
2
0.09
L
3
7
3
0.64
W
Khepri
Orachorus
Khepri
0
1
12
6
W
King Arthur
RîasØppaiLσv3r
King Arthur
8
2
15
7.75
W
Jing Wei
VIIIDesrtFox
Jing Wei
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,005
Damage
96,606
117,205
Taken
102,679
75,785
Mitigated
83,587
27,356
Healing
37,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
9,015
2,712
0
1,877
21,322
33,586
0
5,344
15,765
29,092
2,196
W
Vulcan
CTeague
Vulcan
15,969
4,617
0
3,032
8,656
4,892
2,882
4,871
3,038
115,125
0
W
Awilix
25,642
10,066
0
4,949
21,901
13,675
5,084
6,136
15,765
0
162,374
L
Mercury
ElPitudo09
Mercury
6,922
3,225
0
1,653
25,308
9,568
0
4,334
20,974
0
78,507
L
Chernobog
GuriDash
Chernobog
9,091
6,503
0
4,257
22,524
10,268
0
6,734
15,790
0
59,869
L
Aphrodite
JeffMasaru
Aphrodite
8,726
562
1,682
7,305
22,782
14,801
0
3,494
19,288
66,599
0
L
19,251
10,644
0
10,582
25,269
7,562
0
271
24,998
101,642
6,182
W
Khepri
Orachorus
Khepri
3,955
858
0
5,233
16,986
22,048
821
6,487
10,499
27,907
0
W
King Arthur
RîasØppaiLσv3r
King Arthur
21,178
3,780
0
9,246
28,437
29,118
812
7,531
20,906
0
106,801
W
Jing Wei
VIIIDesrtFox
Jing Wei
29,862
26,957
0
15,289
26,699
13,854
9,974
16,039
10,660
0
153,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,091
Gold Earned
67,833
516
Minions Killed
737
0
Camps Cleared
0
2,031,283
Distance Traveled
2,349,904
20
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,791
445
46
2
0
440,014
9
W
Vulcan
13,045
593
169
8
0
488,060
10
W
Awilix
15,293
695
191
9
0
536,571
3
L
Mercury
9,174
417
118
5
0
492,538
1
L
Chernobog
10,409
473
94
4
0
378,698
1
L
Aphrodite
8,736
397
102
5
0
361,504
5
L
Sol
10,981
499
156
7
0
358,529
4
W
Khepri
11,244
511
30
1
0
465,254
5
W
King Arthur
13,898
632
145
7
0
452,663
8
W
Jing Wei
14,353
652
202
9
0
407,356
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role