Player Matchup

Apollo
Apollo
Eymak Hunt
Apollo
Level 71
God Stats
7W - 12L
1,382 SR
Queue Stats
40W - 52L
1,247 Elo+
Solo
King Arthur
King Arthur
JDURBO19D
King Arthur
Level 131
God Stats
7W - 21L
1,198 SR
Queue Stats
311W - 340L
1,349 Elo+
Solo
Pele
Pele
Leapy UwU
Pele
Level 28
God Stats
3W - 7L
1,457 SR
Queue Stats
40W - 71L
1,235 Elo+
Party 2
Jormungandr
Jormungandr
MoldyToaster726
Jormungandr
Level 78
God Stats
3W - 3L
1,626 SR
Queue Stats
138W - 178L
1,348 Elo+
Party 2
Anubis
Anubis
chenlezhi
Anubis
Level 160
God Stats
175W - 151L
1,480 SR
Queue Stats
1,388W - 1,496L
1,374 Elo+
Solo
Team Averages
Level 94
1,428 SR
1,311 Elo+

VS

Team Averages
Level 69
1,383 SR
1,314 Elo+
Apollo
Apollo
LethaIWiener
Apollo
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 32L
1,256 Elo+
Solo
Ares
Ares
Mercury7668
Ares
Level 88
God Stats
2W - 4L
1,327 SR
Queue Stats
160W - 158L
1,298 Elo+
Solo
Ne Zha
Ne Zha
T1ny_StoRm
Ne Zha
Level 64
God Stats
9W - 12L
1,367 SR
Queue Stats
193W - 223L
1,342 Elo+
Party 1
Agni
Agni
WZX-Silvexz
Agni
Level 106
God Stats
1W - 1L
1,142 SR
Queue Stats
350W - 364L
1,332 Elo+
Solo
Vulcan
Vulcan
trippie-codeine
Vulcan
Level 44
God Stats
4W - 2L
1,578 SR
Queue Stats
116W - 127L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Eymak Hunt
Apollo
14
10 / 6 / 4
9,755
488
15,230
17,014
7,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
JDURBO19D
King Arthur
14
3 / 3 / 2
9,212
461
10,929
22,825
15,780
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
3
0 / 1 / 0
5,533
277
366
969
242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Jormungandr
MoldyToaster726
Jormungandr
16
5 / 1 / 10
10,715
536
14,104
15,230
18,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
chenlezhi
Anubis
16
2 / 6 / 1
9,825
491
9,305
14,833
8,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
1 / 5 / 1
9,645
482
6,523
14,053
5,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
1 / 5 / 6
9,180
459
7,140
17,749
17,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ne Zha
T1ny_StoRm
Ne Zha
17
6 / 5 / 4
10,803
540
11,180
22,077
10,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
1 / 3 / 2
11,255
563
10,358
14,347
6,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
8 / 2 / 3
10,854
543
10,491
7,666
3,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
33
20
Kills
17
17
Deaths
20
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Apollo
Eymak Hunt
Apollo
10
6
4
2
L
King Arthur
JDURBO19D
King Arthur
3
3
2
1.33
L
Pele
0
1
0
0
W
Apollo
1
5
1
0.3
W
1
5
6
0.8
L
Jormungandr
MoldyToaster726
Jormungandr
5
1
10
10
W
Ne Zha
T1ny_StoRm
Ne Zha
6
5
4
1.6
W
1
3
2
0.67
L
Anubis
chenlezhi
Anubis
2
6
1
0.42
W
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,934
Damage
45,692
70,871
Taken
75,892
50,591
Mitigated
42,795
16,093
Healing
25,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Eymak Hunt
Apollo
15,230
9,732
0
3,493
17,014
7,675
3,110
5,680
11,302
0
48,489
L
King Arthur
JDURBO19D
King Arthur
10,929
1,131
0
7,133
22,825
15,780
0
9,931
12,210
39
58,454
L
Pele
366
101
0
31
969
242
0
184
785
0
2,116
W
Apollo
6,523
3,529
0
4,749
14,053
5,357
5,454
3,118
10,935
0
65,591
W
7,140
545
312
1,748
17,749
17,537
188
8,060
9,689
38,074
0
L
Jormungandr
MoldyToaster726
Jormungandr
14,104
3,662
0
1,492
15,230
18,165
438
4,790
10,382
62,447
0
W
Ne Zha
T1ny_StoRm
Ne Zha
11,180
3,767
0
13,007
22,077
10,043
1,035
6,052
16,025
0
73,229
W
10,358
1,983
0
4,704
14,347
6,094
228
1,267
13,080
87,241
0
L
Anubis
chenlezhi
Anubis
9,305
212
87
3,857
14,833
8,729
0
6,630
8,203
97,348
0
W
10,491
3,047
94
823
7,666
3,764
1,548
4,951
2,715
60,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,040
Gold Earned
51,737
408
Minions Killed
521
0
Camps Cleared
0
1,341,469
Distance Traveled
1,677,934
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,755
488
70
4
0
339,642
1
L
King Arthur
9,212
461
89
4
0
322,787
6
L
Pele
5,533
277
8
0
0
48,295
0
W
Apollo
9,645
482
100
5
0
315,993
0
W
Ares
9,180
459
46
2
0
307,969
1
L
Jormungandr
10,715
536
89
4
0
338,122
1
W
Ne Zha
10,803
540
98
5
0
388,256
0
W
Agni
11,255
563
176
9
0
314,436
0
L
Anubis
9,825
491
152
8
0
292,623
1
W
Vulcan
10,854
543
101
5
0
351,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role