Player Matchup

Mulan
Mulan
AMGblacks
Mulan
Level 124
God Stats
4W - 2L
1,696 SR
Queue Stats
99W - 75L
1,508 Elo+
Party 2
Maui
Maui
DimaSiLver016
Maui
Level 147
God Stats
5W - 15L
1,265 SR
Queue Stats
975W - 995L
1,499 Elo+
Solo
Hachiman
Hachiman
Eyehunt360
Hachiman
Level 84
God Stats
11W - 12L
1,437 SR
Queue Stats
111W - 101L
1,484 Elo+
Party 2
Anubis
Anubis
JnZyMaN
Anubis
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,527 Elo+
Solo
Olorun
Olorun
ffGODLY
Olorun
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 54L
1,480 Elo+
Solo
Team Averages
Level 97
1,480 SR
1,500 Elo+

VS

Team Averages
Level 62
1,620 SR
1,630 Elo+
Thor
Thor
 
Thor
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
ChildRàpeNate
Atlas
Level 1
God Stats
1W - 1L
1,736 SR
Queue Stats
1W - 1L
1,752 Elo+
Party 1
Sylvanus
Sylvanus
Funkу
Sylvanus
Level 102
God Stats
2W - 1L
1,736 SR
Queue Stats
74W - 47L
1,654 Elo+
Party 1
Chang'e
Chang'e
MrCzarSzar11
Chang'e
Level 59
God Stats
3W - 3L
1,699 SR
Queue Stats
10W - 9L
1,769 Elo+
Solo
Medusa
Medusa
maylandmax
Medusa
Level 69
God Stats
1W - 3L
1,431 SR
Queue Stats
10W - 11L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AMGblacks
Mulan
20
4 / 3 / 12
15,433
1,029
20,450
28,893
21,037
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 8 / 16
15,490
1,033
14,013
29,391
25,414
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Eyehunt360
Hachiman
20
13 / 7 / 11
18,452
1,230
35,872
22,934
8,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
JnZyMaN
Anubis
20
3 / 8 / 7
14,227
948
9,871
16,173
6,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
ffGODLY
Olorun
20
3 / 9 / 13
15,684
1,046
20,465
24,453
8,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

115

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
17 / 12 / 14
18,630
1,242
46,040
35,642
20,606
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 0 / 0
11,686
779
0
0
0
Sylvanus
Funkу
Sylvanus
16
0 / 0 / 0
11,686
779
0
0
0
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chang'e
MrCzarSzar11
Chang'e
20
7 / 2 / 23
17,637
1,176
31,332
34,329
17,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
maylandmax
Medusa
20
11 / 10 / 18
18,012
1,201
36,006
35,988
19,380
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
90
24
Kills
35
35
Deaths
24
59
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
17
12
14
2
W
Mulan
AMGblacks
Mulan
4
3
12
3.33
L
0
0
0
0
W
1
8
16
1.13
W
Hachiman
Eyehunt360
Hachiman
13
7
11
2.64
L
Sylvanus
Funkу
Sylvanus
0
0
0
0
W
Anubis
JnZyMaN
Anubis
3
8
7
0.81
L
Chang'e
MrCzarSzar11
Chang'e
7
2
23
9.25
W
Olorun
ffGODLY
Olorun
3
9
13
1.06
L
Medusa
maylandmax
Medusa
11
10
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,671
Damage
113,378
121,844
Taken
105,959
70,268
Mitigated
57,974
17,457
Healing
26,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
46,040
4,372
0
290
35,642
20,606
0
15,766
19,876
0
68,123
W
Mulan
AMGblacks
Mulan
20,450
2,367
0
5,049
28,893
21,037
0
9,202
19,691
5,326
42,242
L
0
0
0
0
0
0
0
0
0
0
0
W
14,013
2,184
0
699
29,391
25,414
0
9,813
19,578
30,901
0
W
Hachiman
Eyehunt360
Hachiman
35,872
19,191
239
1,825
22,934
8,856
0
3,448
19,486
0
74,418
L
Sylvanus
Funkу
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
JnZyMaN
Anubis
9,871
714
119
2,108
16,173
6,425
0
2,566
13,607
23,463
0
L
Chang'e
MrCzarSzar11
Chang'e
31,332
2,236
8,204
14,240
34,329
17,988
0
14,932
19,397
71,657
0
W
Olorun
ffGODLY
Olorun
20,465
12,564
1,549
5,869
24,453
8,536
0
6,303
18,150
60,908
0
L
Medusa
maylandmax
Medusa
36,006
21,667
0
3,279
35,988
19,380
0
15,098
20,745
0
64,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,286
Gold Earned
77,651
294
Minions Killed
215
12
Camps Cleared
7
1,231,594
Distance Traveled
896,285
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
18,630
1,242
34
2
4
270,161
1
W
Mulan
15,433
1,029
58
4
2
280,999
0
L
Atlas
11,686
779
0
0
0
1,189
0
W
Maui
15,490
1,033
44
3
1
251,509
3
W
Hachiman
18,452
1,230
79
5
4
257,834
0
L
Sylvanus
11,686
779
0
0
0
1,506
0
W
Anubis
14,227
948
41
3
1
211,506
0
L
Chang'e
17,637
1,176
121
8
2
318,593
0
W
Olorun
15,684
1,046
72
5
4
229,746
2
L
Medusa
18,012
1,201
60
4
1
304,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role