Player Matchup

Baron Samedi
Baron Samedi
LIGHT1UPGRADE
Baron Samedi
Level 96
God Stats
10W - 5L
1,576 SR
Queue Stats
301W - 297L
1,410 Elo+
Party 2
Lancelot
Lancelot
Maurix97
Lancelot
Level 142
God Stats
4W - 6L
1,323 SR
Queue Stats
762W - 753L
1,494 Elo+
Solo
Odin
Odin
Prince Supa
Odin
Level 90
God Stats
8W - 10L
1,562 SR
Queue Stats
265W - 268L
1,377 Elo+
Party 2
Artemis
Artemis
SUP3RH4WK
Artemis
Level 99
God Stats
7W - 3L
1,620 SR
Queue Stats
107W - 113L
1,375 Elo+
Party 3
Bacchus
Bacchus
TimmyZwendel
Bacchus
Level 123
God Stats
11W - 10L
1,465 SR
Queue Stats
448W - 528L
1,318 Elo+
Party 3
Team Averages
Level 110
1,509 SR
1,395 Elo+

VS

Team Averages
Level 80
1,551 SR
1,336 Elo+
Morgan Le Fay
Morgan Le Fay
CHiLLdAZe484
Morgan Le Fay
Level 131
God Stats
19W - 8L
1,762 SR
Queue Stats
46W - 51L
1,393 Elo+
Solo
Terra
Terra
FelipeSeldry
Terra
Level 127
God Stats
4W - 1L
1,897 SR
Queue Stats
86W - 82L
1,413 Elo+
Solo
Bastet
Bastet
King_DemoVn
Bastet
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 179L
1,283 Elo+
Party 1
King Arthur
King Arthur
MXG_ILegacY
King Arthur
Level 28
God Stats
0W - 2L
1,297 SR
Queue Stats
45W - 60L
1,173 Elo+
Party 1
Rama
Rama
TySmA97
Rama
Level 72
God Stats
5W - 12L
1,299 SR
Queue Stats
286W - 323L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LIGHT1UPGRADE
Baron Samedi
14
0 / 3 / 4
7,813
488
3,558
9,783
4,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
Maurix97
Lancelot
16
6 / 0 / 5
9,448
591
11,572
10,178
4,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 1 / 1
8,955
560
9,752
14,117
10,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Artemis
SUP3RH4WK
Artemis
13
4 / 1 / 3
7,820
489
13,432
9,160
3,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 1 / 6
7,240
453
6,398
13,941
13,382
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CHiLLdAZe484
Morgan Le Fay
14
2 / 2 / 1
7,996
500
6,119
8,304
3,474
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 2 / 2
6,965
435
4,174
15,945
14,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
13
2 / 3 / 1
7,901
494
5,424
12,645
4,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
MXG_ILegacY
King Arthur
12
0 / 3 / 0
7,005
438
7,887
14,734
7,642
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
TySmA97
Rama
11
1 / 5 / 0
6,738
421
8,856
16,059
6,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
15
Kills
5
6
Deaths
15
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CHiLLdAZe484
Morgan Le Fay
2
2
1
1.25
L
0
2
2
0.5
L
Bastet
2
3
1
0.83
W
Baron Samedi
LIGHT1UPGRADE
Baron Samedi
0
3
4
0.67
L
King Arthur
MXG_ILegacY
King Arthur
0
3
0
0
W
Lancelot
Maurix97
Lancelot
6
0
5
8.5
W
4
1
1
4.5
W
Artemis
SUP3RH4WK
Artemis
4
1
3
5.5
W
1
1
6
4
L
Rama
TySmA97
Rama
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,712
Damage
32,460
57,179
Taken
67,687
36,130
Mitigated
36,732
16,925
Healing
20,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CHiLLdAZe484
Morgan Le Fay
6,119
875
0
1,726
8,304
3,474
970
1,325
6,979
57,933
0
L
4,174
590
964
4,440
15,945
14,520
0
3,910
12,035
19,747
0
L
Bastet
5,424
1,755
0
4,732
12,645
4,678
0
1,447
11,062
0
49,276
W
Baron Samedi
LIGHT1UPGRADE
Baron Samedi
3,558
414
286
2,894
9,783
4,359
0
4,423
5,360
59,720
0
L
King Arthur
MXG_ILegacY
King Arthur
7,887
891
0
3,044
14,734
7,642
0
0
13,829
0
40,563
W
Lancelot
Maurix97
Lancelot
11,572
1,953
0
1,455
10,178
4,837
0
531
9,647
0
71,398
W
9,752
2,267
0
2,977
14,117
10,346
0
1,085
13,032
0
58,932
W
Artemis
SUP3RH4WK
Artemis
13,432
6,690
0
3,997
9,160
3,206
445
1,986
7,174
0
55,585
W
6,398
861
180
5,136
13,941
13,382
671
2,268
11,673
37,662
0
L
Rama
TySmA97
Rama
8,856
7,884
0
5,694
16,059
6,418
0
3,274
12,785
0
58,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,276
Gold Earned
36,605
448
Minions Killed
367
0
Camps Cleared
0
1,580,478
Distance Traveled
1,450,154
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,996
500
90
6
0
276,692
0
L
Terra
6,965
435
25
2
0
308,803
2
L
Bastet
7,901
494
87
5
0
320,225
1
W
Baron Samedi
7,813
488
100
6
0
272,609
2
L
King Arthur
7,005
438
70
4
0
288,895
1
W
Lancelot
9,448
591
114
7
0
400,067
0
W
Odin
8,955
560
100
6
0
294,686
0
W
Artemis
7,820
489
80
5
0
284,955
3
W
Bacchus
7,240
453
54
3
0
328,161
3
L
Rama
6,738
421
95
6
0
255,539
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role