Player Matchup

Yemoja
Yemoja
Gold IV
 
Yemoja
Gold IV
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold IV
KlarityK
Hou Yi
Gold IV
Level 141
God Stats
2W - 3L
1,453 SR
Queue Stats
16W - 16L
1,634 MMR
Solo
Guan Yu
Guan Yu
Gold I
LALUN24
Guan Yu
Gold I
Level 157
God Stats
0W - 2L
1,699 SR
Queue Stats
144W - 143L
1,669 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
SlytherinSnek
Tsukuyomi
Gold I
Level 154
God Stats
4W - 9L
1,538 SR
Queue Stats
495W - 493L
1,655 MMR
Solo
Kukulkan
Kukulkan
Gold I
lMrBlackGuyl
Kukulkan
Gold I
Level 87
God Stats
3W - 6L
1,580 SR
Queue Stats
258W - 265L
1,667 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 134
1,554 SR
1,625 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,732 SR
1,652 MMR
Cernunnos
Cernunnos
Platinum V
Eldelasrecargas
Cernunnos
Platinum V
Level 157
God Stats
4W - 3L
1,998 SR
Queue Stats
46W - 43L
1,680 MMR
Solo
Fafnir
Fafnir
Gold I
IceAdapTwig
Fafnir
Gold I
Level 84
God Stats
1W - 1L
1,327 SR
Queue Stats
68W - 65L
1,679 MMR
Solo
Neith
Neith
Gold II
RobinHearts
Neith
Gold II
Level 141
God Stats
1W - 0L
1,813 SR
Queue Stats
26W - 24L
1,692 MMR
Party 1
Arachne
Arachne
Gold II
Urukimaru
Arachne
Gold II
Level 69
God Stats
10W - 4L
1,709 SR
Queue Stats
206W - 204L
1,584 MMR
Party 1
Sobek
Sobek
Gold V
spikerslol
Sobek
Gold V
Level 158
God Stats
1W - 0L
1,813 SR
Queue Stats
22W - 20L
1,625 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
0 / 3 / 6
9,363
426
3,856
18,679
18,790
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
KlarityK
Hou Yi
16
1 / 4 / 3
10,149
461
13,521
21,360
8,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
LALUN24
Guan Yu
17
1 / 4 / 1
10,958
498
13,561
22,590
20,997
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Tsukuyomi
SlytherinSnek
Tsukuyomi
17
7 / 8 / 1
11,081
504
16,737
24,300
10,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
lMrBlackGuyl
Kukulkan
16
3 / 6 / 4
10,409
473
18,737
16,351
7,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
IshtarLancelotKhepriThor

VS

Bans
HadesVulcanShivaDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Eldelasrecargas
Cernunnos
18
5 / 1 / 7
12,459
566
25,913
20,537
9,608
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
17
2 / 1 / 15
12,392
563
8,386
24,692
37,617
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
5 / 3 / 9
12,404
564
13,861
13,619
7,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Urukimaru
Arachne
17
6 / 5 / 9
12,378
563
17,860
23,693
12,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sobek
19
7 / 2 / 6
12,658
575
11,820
25,173
30,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
71
12
Kills
25
25
Deaths
12
15
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
3
6
1
W
Cernunnos
Eldelasrecargas
Cernunnos
5
1
7
8.5
W
Fafnir
2
1
15
9.5
L
Hou Yi
KlarityK
Hou Yi
1
4
3
0.63
L
Guan Yu
LALUN24
Guan Yu
1
4
1
0.38
W
5
3
9
3.17
L
Tsukuyomi
SlytherinSnek
Tsukuyomi
7
8
1
0.94
W
Arachne
Urukimaru
Arachne
6
5
9
2.1
L
Kukulkan
lMrBlackGuyl
Kukulkan
3
6
4
0.83
W
Sobek
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,412
Damage
77,840
103,280
Taken
107,714
66,495
Mitigated
96,756
31,043
Healing
48,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,856
2,163
7,734
5,212
18,679
18,790
0
3,686
14,993
20,859
0
W
Cernunnos
Eldelasrecargas
Cernunnos
25,913
11,804
0
11,696
20,537
9,608
4,228
4,066
16,471
0
131,376
W
Fafnir
8,386
1,796
1,791
10,122
24,692
37,617
294
7,518
17,174
29,737
6,674
L
Hou Yi
KlarityK
Hou Yi
13,521
8,027
0
6,783
21,360
8,518
0
2,828
18,532
0
85,785
L
Guan Yu
LALUN24
Guan Yu
13,561
2,158
242
3,354
22,590
20,997
1,728
6,868
15,722
0
87,609
W
13,861
3,092
0
4,358
13,619
7,222
2,195
3,070
10,549
0
107,933
L
Tsukuyomi
SlytherinSnek
Tsukuyomi
16,737
4,025
0
6,566
24,300
10,501
0
3,633
20,667
0
100,344
W
Arachne
Urukimaru
Arachne
17,860
10,451
0
9,341
23,693
12,046
2,491
6,268
17,425
0
101,216
L
Kukulkan
lMrBlackGuyl
Kukulkan
18,737
1,022
0
1,152
16,351
7,689
0
3,356
12,995
95,813
0
W
Sobek
11,820
1,043
0
11,200
25,173
30,263
702
5,918
19,255
74,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,960
Gold Earned
62,291
606
Minions Killed
577
0
Camps Cleared
0
2,043,254
Distance Traveled
2,244,149
21
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,363
426
32
1
0
397,195
5
W
Cernunnos
12,459
566
157
7
0
436,086
10
W
Fafnir
12,392
563
34
2
0
452,968
13
L
Hou Yi
10,149
461
130
6
0
399,022
6
L
Guan Yu
10,958
498
153
7
0
415,207
5
W
Neith
12,404
564
146
7
0
438,428
2
L
Tsukuyomi
11,081
504
132
6
0
434,931
2
W
Arachne
12,378
563
124
6
0
481,900
6
L
Kukulkan
10,409
473
159
7
0
396,899
3
W
Sobek
12,658
575
116
5
0
434,767
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role