Player Matchup

Yemoja
Yemoja
Systemic_Samsara
Yemoja
Level 148
God Stats
0W - 4L
1,158 SR
Queue Stats
160W - 154L
1,406 Elo+
Party 1
Olorun
Olorun
droptongun21
Olorun
Level 37
God Stats
2W - 7L
1,340 SR
Queue Stats
29W - 47L
1,423 Elo+
Solo
Horus
Horus
oopsidoop
Horus
Level 45
God Stats
1W - 2L
1,545 SR
Queue Stats
27W - 27L
1,502 Elo+
Solo
Nemesis
Nemesis
widerking
Nemesis
Level 38
God Stats
0W - 2L
1,333 SR
Queue Stats
45W - 56L
1,382 Elo+
Solo
Ishtar
Ishtar
xNOTORIOUs-NAJx
Ishtar
Level 121
God Stats
9W - 5L
1,214 SR
Queue Stats
201W - 187L
1,383 Elo+
Party 1
Team Averages
Level 78
1,318 SR
1,419 Elo+

VS

Team Averages
Level 91
1,521 SR
1,430 Elo+
Persephone
Persephone
 
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
ColSkynyrd
Ishtar
Level 49
God Stats
2W - 2L
1,786 SR
Queue Stats
97W - 132L
1,437 Elo+
Solo
Odin
Odin
furry_coolll
Odin
Level 45
God Stats
4W - 5L
1,207 SR
Queue Stats
55W - 81L
1,423 Elo+
Solo
Hades
Hades
gurisp
Hades
Level 160
God Stats
30W - 25L
1,466 SR
Queue Stats
950W - 950L
1,432 Elo+
Party 2
Tsukuyomi
Tsukuyomi
harlyquinzel1221
Tsukuyomi
Level 43
God Stats
4W - 0L
1,645 SR
Queue Stats
67W - 102L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
7,268
454
1,532
13,509
11,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
13
1 / 3 / 0
7,428
464
7,270
13,610
5,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
oopsidoop
Horus
13
4 / 2 / 0
8,196
512
6,663
13,552
9,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
widerking
Nemesis
12
0 / 4 / 2
7,190
449
5,176
15,848
6,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 1 / 4
7,304
457
6,045
12,025
4,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
3 / 1 / 2
9,030
564
13,690
8,013
2,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
ColSkynyrd
Ishtar
14
1 / 1 / 2
8,554
535
11,040
12,110
5,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 0 / 2
7,109
444
5,762
7,188
5,224
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
gurisp
Hades
16
4 / 1 / 2
9,875
617
10,233
12,137
9,959
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
14
1 / 3 / 3
7,998
500
6,158
12,764
5,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
5
Kills
11
11
Deaths
6
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
3
1
2
4
W
Ishtar
ColSkynyrd
Ishtar
1
1
2
2
L
0
1
1
0.5
L
Olorun
1
3
0
0.33
W
2
0
2
3
W
Hades
gurisp
Hades
4
1
2
5
W
Tsukuyomi
1
3
3
0.83
L
Horus
oopsidoop
Horus
4
2
0
2
L
Nemesis
widerking
Nemesis
0
4
2
0.25
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,686
Damage
46,883
68,544
Taken
52,212
37,949
Mitigated
28,809
24,440
Healing
23,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
13,690
107
0
599
8,013
2,815
17
301
7,670
63,920
0
W
Ishtar
ColSkynyrd
Ishtar
11,040
7,145
0
8,194
12,110
5,537
750
4,501
7,609
0
83,326
L
1,532
350
1,715
5,289
13,509
11,410
0
4,247
9,131
25,786
0
L
Olorun
7,270
3,136
220
4,715
13,610
5,643
0
365
13,245
49,565
5,744
W
5,762
854
0
1,198
7,188
5,224
252
2,783
4,311
3,171
27,931
W
Hades
gurisp
Hades
10,233
1,170
370
8,700
12,137
9,959
548
118
11,358
74,987
0
W
Tsukuyomi
6,158
1,261
0
4,571
12,764
5,274
109
235
12,375
0
58,657
L
Horus
oopsidoop
Horus
6,663
2,277
922
5,220
13,552
9,301
98
6,833
6,637
0
44,640
L
Nemesis
widerking
Nemesis
5,176
1,608
0
1,507
15,848
6,622
0
5,425
10,265
0
57,909
L
6,045
1,242
0
4,852
12,025
4,973
0
7,052
4,677
0
62,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,386
Gold Earned
42,566
410
Minions Killed
546
0
Camps Cleared
0
1,330,829
Distance Traveled
1,486,603
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,030
564
113
7
0
325,018
7
W
Ishtar
8,554
535
143
9
0
258,626
3
L
Yemoja
7,268
454
39
2
0
253,257
1
L
Olorun
7,428
464
103
6
0
250,794
0
W
Odin
7,109
444
42
3
0
310,937
3
W
Hades
9,875
617
154
10
0
268,634
4
W
Tsukuyomi
7,998
500
94
6
0
323,388
2
L
Horus
8,196
512
67
4
0
246,221
3
L
Nemesis
7,190
449
96
6
0
300,684
0
L
Ishtar
7,304
457
105
7
0
279,873
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role