Player Matchup

Persephone
Persephone
Drewsiph
Persephone
Level 123
God Stats
1W - 1L
1,373 SR
Queue Stats
125W - 137L
1,336 Elo+
Solo
Jing Wei
Jing Wei
KonaBaby
Jing Wei
Level 133
God Stats
1W - 3L
1,500 SR
Queue Stats
96W - 131L
1,292 Elo+
Party 1
Guan Yu
Guan Yu
VooDoo187
Guan Yu
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 125L
1,292 Elo+
Party 1
Chronos
Chronos
aj123g
Chronos
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,652 Elo+
Solo
Serqet
Serqet
jtownie
Serqet
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,364 Elo+
Solo
Team Averages
Level 72
1,475 SR
1,387 Elo+

VS

Team Averages
Level 97
1,522 SR
1,388 Elo+
Mulan
Mulan
DanyRann
Mulan
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 67L
1,383 Elo+
Party 3
Erlang Shen
Erlang Shen
LordSquilliam
Erlang Shen
Level 74
God Stats
3W - 2L
1,608 SR
Queue Stats
229W - 234L
1,435 Elo+
Party 3
Sobek
Sobek
SUPPORT B
Sobek
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 54L
1,368 Elo+
Party 2
Sylvanus
Sylvanus
TheDarkHeretic
Sylvanus
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
194W - 221L
1,374 Elo+
Solo
Thanatos
Thanatos
dandelion TT940
Thanatos
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 48L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Drewsiph
Persephone
20
5 / 2 / 24
13,638
682
45,162
19,667
10,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
KonaBaby
Jing Wei
20
6 / 1 / 23
13,191
660
25,517
20,405
12,663
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
VooDoo187
Guan Yu
20
6 / 4 / 23
12,983
649
18,896
33,911
50,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos
aj123g
Chronos
20
7 / 4 / 17
13,179
659
28,514
24,149
13,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
jtownie
Serqet
20
7 / 3 / 22
14,269
713
16,453
29,557
45,973
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DanyRann
Mulan
20
5 / 6 / 7
13,009
650
23,569
31,031
33,440
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
LordSquilliam
Erlang Shen
18
1 / 4 / 9
11,115
556
30,707
33,102
39,491
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
SUPPORT B
Sobek
18
1 / 7 / 7
12,310
616
12,233
32,110
51,180
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
19
2 / 6 / 8
12,973
649
18,100
33,038
46,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
19
5 / 8 / 7
12,319
616
19,381
27,074
14,603
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
52
31
Kills
14
14
Deaths
31
109
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Mulan
DanyRann
Mulan
5
6
7
1.42
W
Persephone
Drewsiph
Persephone
5
2
24
8.5
W
Jing Wei
KonaBaby
Jing Wei
6
1
23
17.5
L
Erlang Shen
LordSquilliam
Erlang Shen
1
4
9
1.38
L
Sobek
SUPPORT B
Sobek
1
7
7
0.64
L
Sylvanus
2
6
8
1
W
Guan Yu
VooDoo187
Guan Yu
6
4
23
4.38
W
Chronos
aj123g
Chronos
7
4
17
3.88
L
Thanatos
5
8
7
1.06
W
Serqet
jtownie
Serqet
7
3
22
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,542
Damage
103,990
127,689
Taken
156,355
133,476
Mitigated
185,267
66,471
Healing
83,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
DanyRann
Mulan
23,569
3,319
2,314
8,473
31,031
33,440
2,294
16,243
14,507
0
43,350
W
Persephone
Drewsiph
Persephone
45,162
5,159
3,141
5,004
19,667
10,832
843
5,939
13,726
87,540
0
W
Jing Wei
KonaBaby
Jing Wei
25,517
21,190
5,383
4,978
20,405
12,663
4,058
5,813
14,592
0
51,993
L
Erlang Shen
LordSquilliam
Erlang Shen
30,707
8,931
4,321
10,718
33,102
39,491
1,652
15,133
17,918
0
55,764
L
Sobek
SUPPORT B
Sobek
12,233
455
3,185
5,900
32,110
51,180
630
13,684
17,826
30,825
0
L
Sylvanus
18,100
3,579
19,448
11,237
33,038
46,553
734
13,321
19,261
26,897
0
W
Guan Yu
VooDoo187
Guan Yu
18,896
2,025
18,677
13,948
33,911
50,226
321
6,514
27,397
0
28,670
W
Chronos
aj123g
Chronos
28,514
13,861
1,678
4,947
24,149
13,782
2,527
4,987
19,162
52,239
0
L
Thanatos
19,381
3,398
4,906
13,461
27,074
14,603
2,723
15,295
11,597
0
33,569
W
Serqet
jtownie
Serqet
16,453
4,289
2,226
6,489
29,557
45,973
1,040
7,079
22,478
0
19,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,260
Gold Earned
61,726
229
Minions Killed
147
0
Camps Cleared
0
1,843,183
Distance Traveled
1,701,916
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
13,009
650
28
1
0
358,158
0
W
Persephone
13,638
682
77
4
0
356,910
1
W
Jing Wei
13,191
660
81
4
0
338,108
0
L
Erlang Shen
11,115
556
35
2
0
386,505
4
L
Sobek
12,310
616
37
2
0
327,905
0
L
Sylvanus
12,973
649
11
1
0
303,547
0
W
Guan Yu
12,983
649
11
1
0
390,108
0
W
Chronos
13,179
659
53
3
0
352,624
2
L
Thanatos
12,319
616
36
2
0
325,801
0
W
Serqet
14,269
713
7
0
0
405,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role