Player Matchup

Jing Wei
Jing Wei
Gold V
 
Jing Wei
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver I
CPGo
Jormungandr
Silver I
Level 160
God Stats
18W - 16L
1,588 SR
Queue Stats
301W - 313L
1,208 MMR
Solo
Janus
Janus
Bronze V
Ganzeth
Janus
Bronze V
Level 140
God Stats
3W - 5L
1,528 SR
Queue Stats
22W - 28L
1,409 MMR
Solo
Thanatos
Thanatos
Gold V
MikeyFstops
Thanatos
Gold V
Level 146
God Stats
1W - 1L
1,227 SR
Queue Stats
189W - 198L
1,411 MMR
Solo
Ares
Ares
Bronze III
RickandMorphine
Ares
Bronze III
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,331 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,469 SR
1,372 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,594 SR
1,328 MMR
Hera
Hera
Gold IV
AmigoShyriu
Hera
Gold IV
Level 160
God Stats
4W - 3L
1,527 SR
Queue Stats
90W - 85L
1,322 MMR
Solo
Charybdis
Charybdis
Silver I
DaBeanieBaby
Charybdis
Silver I
Level 107
God Stats
5W - 3L
1,551 SR
Queue Stats
119W - 123L
1,268 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
EarthMoonTransit
Gilgamesh
Gold II
Level 103
God Stats
6W - 6L
1,492 SR
Queue Stats
124W - 122L
1,513 MMR
Party 1
Fenrir
Fenrir
Gold V
Gluttony911
Fenrir
Gold V
Level 123
God Stats
2W - 0L
1,902 SR
Queue Stats
530W - 540L
1,363 MMR
Party 1
Athena
Athena
Silver V
Incidental103
Athena
Silver V
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,172 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
0 / 3 / 0
9,074
504
6,719
15,386
5,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
CPGo
Jormungandr
16
2 / 4 / 1
10,223
568
15,794
17,378
15,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Janus
Ganzeth
Janus
16
3 / 3 / 1
9,556
531
7,523
9,039
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
MikeyFstops
Thanatos
15
4 / 6 / 5
9,742
541
12,725
18,257
9,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 2 / 3
8,141
452
5,755
18,242
16,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ThorMauiNe ZhaAwilix

VS

Bans
VulcanSobekHadesArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 5
10,876
604
15,435
12,129
5,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
DaBeanieBaby
Charybdis
17
6 / 1 / 3
10,545
586
13,887
13,420
5,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
15
2 / 2 / 4
9,350
519
8,398
18,967
15,131
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
16
4 / 3 / 4
9,775
543
7,450
16,980
8,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 1 / 8
9,572
532
4,705
17,918
18,146
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
10
Kills
18
18
Deaths
10
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
3
0
0
W
5
3
5
2.5
L
Jormungandr
CPGo
Jormungandr
2
4
1
0.63
W
Charybdis
DaBeanieBaby
Charybdis
6
1
3
7.5
W
Gilgamesh
2
2
4
2
L
Janus
Ganzeth
Janus
3
3
1
1.17
W
Fenrir
4
3
4
2
W
1
1
8
5
L
Thanatos
MikeyFstops
Thanatos
4
6
5
1.08
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,516
Damage
49,875
78,302
Taken
79,414
50,271
Mitigated
52,039
28,275
Healing
24,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
6,719
5,818
0
6,091
15,386
5,680
2,480
1,477
13,909
0
87,364
W
15,435
5,427
0
2,798
12,129
5,290
1,252
4,533
7,596
100,287
0
L
Jormungandr
CPGo
Jormungandr
15,794
6,547
0
5,467
17,378
15,127
408
2,682
14,696
89,433
0
W
Charybdis
DaBeanieBaby
Charybdis
13,887
10,530
0
8,857
13,420
5,289
2,119
2,040
11,380
0
94,779
W
Gilgamesh
8,398
2,773
0
3,241
18,967
15,131
0
12,885
6,082
0
66,454
L
Janus
Ganzeth
Janus
7,523
119
0
257
9,039
3,458
0
3,181
5,858
89,798
0
W
Fenrir
7,450
2,164
0
3,088
16,980
8,183
0
4,396
12,584
0
74,375
W
4,705
1,191
2,949
3,639
17,918
18,146
533
7,072
10,846
30,088
0
L
Thanatos
MikeyFstops
Thanatos
12,725
3,809
0
13,238
18,257
9,369
996
4,800
13,457
0
69,860
L
5,755
314
0
3,222
18,242
16,637
0
9,643
8,599
25,623
1,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,736
Gold Earned
50,118
573
Minions Killed
572
0
Camps Cleared
0
1,663,280
Distance Traveled
1,755,894
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,074
504
134
7
0
294,397
7
W
Hera
10,876
604
169
9
0
329,916
8
L
Jormungandr
10,223
568
142
8
0
288,975
4
W
Charybdis
10,545
586
128
7
0
308,487
4
W
Gilgamesh
9,350
519
121
7
0
368,218
4
L
Janus
9,556
531
157
9
0
360,145
6
W
Fenrir
9,775
543
98
5
0
387,566
4
W
Athena
9,572
532
56
3
0
361,707
3
L
Thanatos
9,742
541
106
6
0
350,371
4
L
Ares
8,141
452
34
2
0
369,392
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role