Player Matchup

Zeus
Zeus
 
Zeus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
AdamThePigeon
Artemis
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,563 Elo+
Party 1
He Bo
He Bo
PanKapitan44
He Bo
Level 85
God Stats
2W - 7L
1,126 SR
Queue Stats
156W - 201L
1,419 Elo+
Solo
Apollo
Apollo
aidam66
Apollo
Level 102
God Stats
3W - 0L
1,745 SR
Queue Stats
15W - 11L
1,559 Elo+
Party 1
Serqet
Serqet
kislo789
Serqet
Level 123
God Stats
4W - 1L
1,417 SR
Queue Stats
172W - 203L
1,416 Elo+
Solo
Team Averages
Level 117
1,457 SR
1,492 Elo+

VS

Team Averages
Level 104
1,441 SR
1,372 Elo+
Ravana
Ravana
Emperors Saint
Ravana
Level 114
God Stats
0W - 2L
1,308 SR
Queue Stats
60W - 69L
1,326 Elo+
Solo
Athena
Athena
Jennsenn
Athena
Level 129
God Stats
1W - 3L
1,458 SR
Queue Stats
49W - 42L
1,443 Elo+
Solo
Tyr
Tyr
Mason k98
Tyr
Level 69
God Stats
3W - 6L
1,413 SR
Queue Stats
415W - 492L
1,418 Elo+
Solo
Izanami
Izanami
NAMJOONkim
Izanami
Level 113
God Stats
2W - 3L
1,526 SR
Queue Stats
249W - 248L
1,437 Elo+
Solo
Scylla
Scylla
Terebentine
Scylla
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
4 / 1 / 16
8,795
880
10,716
4,858
2,205
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Artemis
17
9 / 1 / 16
9,764
976
19,020
9,032
4,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 2 / 16
8,878
888
12,168
7,990
3,295
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
aidam66
Apollo
15
7 / 2 / 13
9,102
910
12,746
8,321
4,149
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
kislo789
Serqet
14
3 / 4 / 15
8,847
885
3,479
11,758
14,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 3
7,675
768
6,677
14,826
9,035
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Athena
Jennsenn
Athena
13
3 / 4 / 4
7,872
787
3,896
12,775
14,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
0 / 6 / 8
7,163
716
3,143
14,500
16,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
NAMJOONkim
Izanami
14
2 / 4 / 5
7,654
765
7,692
11,149
6,034
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Scylla
13
2 / 4 / 4
7,493
749
5,595
8,618
4,462
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
34
27
Kills
10
10
Deaths
27
76
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
1
16
12
W
Artemis
9
1
16
17
L
3
9
3
0.5
L
Athena
Jennsenn
Athena
3
4
4
1.25
L
0
6
8
0.67
L
Izanami
NAMJOONkim
Izanami
2
4
5
1.13
W
4
2
16
6
L
Scylla
2
4
4
1
W
Apollo
aidam66
Apollo
7
2
13
6.75
W
Serqet
kislo789
Serqet
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,129
Damage
27,003
41,959
Taken
61,868
28,396
Mitigated
50,953
13,590
Healing
10,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,716
2,106
1,172
592
4,858
2,205
826
983
3,875
24,382
0
W
Artemis
19,020
10,048
723
2,924
9,032
4,727
3,251
2,110
6,922
0
36,499
L
6,677
932
654
1,600
14,826
9,035
0
4,231
10,439
0
10,478
L
Athena
Jennsenn
Athena
3,896
881
530
1,117
12,775
14,753
0
4,587
8,086
10,396
0
L
3,143
523
1,698
2,242
14,500
16,669
0
5,355
8,917
0
7,568
L
Izanami
NAMJOONkim
Izanami
7,692
3,030
236
1,950
11,149
6,034
0
4,489
6,384
0
22,001
W
12,168
1,139
2,217
2,274
7,990
3,295
549
2,070
5,920
18,962
0
L
Scylla
5,595
690
0
521
8,618
4,462
0
4,222
4,294
15,094
0
W
Apollo
aidam66
Apollo
12,746
5,383
732
1,008
8,321
4,149
1,340
1,775
6,546
0
20,520
W
Serqet
kislo789
Serqet
3,479
661
573
1,375
11,758
14,020
31
2,553
9,205
0
4,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,386
Gold Earned
37,857
111
Minions Killed
78
0
Camps Cleared
0
890,279
Distance Traveled
810,009
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,795
880
37
4
0
166,195
2
W
Artemis
9,764
976
27
3
0
186,892
5
L
Ravana
7,675
768
3
0
0
161,881
0
L
Athena
7,872
787
11
1
0
150,859
1
L
Tyr
7,163
716
6
1
0
160,920
0
L
Izanami
7,654
765
34
3
0
181,012
3
W
He Bo
8,878
888
15
2
0
183,552
0
L
Scylla
7,493
749
24
2
0
155,337
0
W
Apollo
9,102
910
23
2
0
193,880
1
W
Serqet
8,847
885
9
1
0
159,760
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role