Player Matchup

Guan Yu
Guan Yu
Platinum I
 
Guan Yu
Platinum I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Diamond V
 
Kukulkan
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Platinum V
 
Rama
Platinum V
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Diamond V
MaxSeTing
Awilix
Diamond V
Level 123
God Stats
0W - 2L
1,644 SR
Queue Stats
155W - 142L
2,023 MMR
Party 1
Lancelot
Lancelot
Platinum IV
Mericangi
Lancelot
Platinum IV
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 59L
1,779 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 117
1,529 SR
1,660 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 137
1,524 SR
1,805 MMR
Ao Kuang
Ao Kuang
Platinum II
 
Ao Kuang
Platinum II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum II
 
Mulan
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Diamond V
MrVëG
Cernunnos
Diamond V
Level 160
God Stats
8W - 8L
1,497 SR
Queue Stats
193W - 187L
1,897 MMR
Solo
Janus
Janus
Platinum II
Romando07
Janus
Platinum II
Level 148
God Stats
5W - 8L
1,452 SR
Queue Stats
629W - 659L
1,987 MMR
Solo
Ullr
Ullr
Diamond V
xSebastiian
Ullr
Diamond V
Level 67
God Stats
11W - 3L
1,669 SR
Queue Stats
102W - 95L
2,139 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
0 / 0 / 1
5,814
581
6,767
8,495
8,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Kukulkan
 
Kukulkan
10
0 / 2 / 0
5,596
560
1,658
3,715
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
 
Rama
8
1 / 2 / 0
4,956
496
3,523
6,576
1,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
MaxSeTing
Awilix
9
3 / 2 / 2
5,946
595
4,322
7,247
2,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
Mericangi
Lancelot
8
1 / 4 / 0
5,130
513
5,012
8,749
4,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
HadesScyllaIshtar

VS

Bans
ThorTyrKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
1 / 1 / 0
5,626
563
5,096
11,379
3,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
 
Mulan
10
1 / 0 / 4
5,458
546
4,088
7,774
4,723
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cernunnos
MrVëG
Cernunnos
11
4 / 2 / 1
6,365
637
5,480
6,264
1,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Romando07
Janus
10
2 / 1 / 2
5,531
553
4,108
6,434
1,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
2 / 1 / 2
5,762
576
3,274
5,844
2,060
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
5
Kills
10
10
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
0
1
0.5
L
Kukulkan
 
Kukulkan
0
2
0
0
L
Rama
 
Rama
1
2
0
0.5
W
Ao Kuang
 
Ao Kuang
1
1
0
1
W
Mulan
 
Mulan
1
0
4
3
L
Awilix
MaxSeTing
Awilix
3
2
2
2
L
Lancelot
Mericangi
Lancelot
1
4
0
0.25
W
Cernunnos
MrVëG
Cernunnos
4
2
1
2.25
W
Janus
Romando07
Janus
2
1
2
3
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,282
Damage
22,046
34,782
Taken
37,695
18,445
Mitigated
14,321
8,871
Healing
14,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
6,767
1,290
115
3,216
8,495
8,198
0
4,473
4,022
0
43,036
L
Kukulkan
 
Kukulkan
1,658
57
0
456
3,715
1,718
0
528
3,187
47,301
0
L
Rama
 
Rama
3,523
2,710
0
2,799
6,576
1,760
0
403
6,173
0
30,381
W
Ao Kuang
 
Ao Kuang
5,096
798
0
7,121
11,379
3,690
0
0
10,687
40,570
0
W
Mulan
 
Mulan
4,088
525
155
2,593
7,774
4,723
0
795
6,979
0
26,902
L
Awilix
MaxSeTing
Awilix
4,322
1,713
0
913
7,247
2,669
0
1,169
6,078
0
32,590
L
Lancelot
Mericangi
Lancelot
5,012
1,771
0
1,372
8,749
4,100
0
2,631
6,118
0
27,337
W
Cernunnos
MrVëG
Cernunnos
5,480
2,573
0
2,401
6,264
1,936
150
0
6,264
0
45,478
W
Janus
Romando07
Janus
4,108
568
0
2,152
6,434
1,912
0
0
6,396
32,819
0
W
3,274
2,066
0
447
5,844
2,060
0
863
4,981
0
38,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,442
Gold Earned
28,742
318
Minions Killed
348
0
Camps Cleared
0
998,389
Distance Traveled
1,003,708
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,814
581
78
8
0
213,603
1
L
Kukulkan
5,596
560
93
9
0
184,056
3
L
Rama
4,956
496
41
4
0
144,403
0
W
Ao Kuang
5,626
563
74
7
0
213,536
4
W
Mulan
5,458
546
43
4
0
205,649
2
L
Awilix
5,946
595
61
6
0
237,527
0
L
Lancelot
5,130
513
45
5
0
218,800
1
W
Cernunnos
6,365
637
88
9
0
177,250
4
W
Janus
5,531
553
60
6
0
205,488
0
W
Ullr
5,762
576
83
8
0
201,785
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role