Player Matchup

Danzaburou
Danzaburou
KahleFC6051
Danzaburou
Level 27
God Stats
27W - 17L
1,574 SR
Queue Stats
116W - 135L
1,376 Elo+
Party 2
Lancelot
Lancelot
jonahclevenger7
Lancelot
Level 56
God Stats
36W - 40L
1,408 SR
Queue Stats
123W - 181L
1,226 Elo+
Party 2
Baron Samedi
Baron Samedi
temp-954619
Baron Samedi
Level 53
God Stats
35W - 31L
1,488 SR
Queue Stats
129W - 134L
1,472 Elo+
Party 2
Team Averages
Level 45
1,490 SR
1,358 Elo+

VS

Team Averages
Level 106
1,590 SR
1,409 Elo+
Nike
Nike
Andrew-83101
Nike
Level 70
God Stats
10W - 3L
1,899 SR
Queue Stats
120W - 136L
1,482 Elo+
Party 1
Chang'e
Chang'e
MLG Slug
Chang'e
Level 126
God Stats
13W - 7L
1,646 SR
Queue Stats
221W - 237L
1,454 Elo+
Party 1
Shiva
Shiva
fpnano88
Shiva
Level 123
God Stats
6W - 9L
1,225 SR
Queue Stats
114W - 144L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KahleFC6051
Danzaburou
13
1 / 4 / 3
9,032
602
14,508
14,696
6,192
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
14
0 / 3 / 2
8,442
563
8,220
13,285
6,391
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
temp-954619
Baron Samedi
15
3 / 3 / 1
9,512
634
11,484
13,473
6,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 7
10,859
724
10,225
20,417
13,245
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
MLG Slug
Chang'e
18
1 / 0 / 7
10,377
692
12,176
9,815
4,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shiva
fpnano88
Shiva
16
7 / 2 / 3
11,499
767
13,171
17,611
9,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
4
Kills
10
10
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
L
Danzaburou
KahleFC6051
Danzaburou
1
4
3
0.63
W
Chang'e
MLG Slug
Chang'e
1
0
7
4.5
W
Shiva
fpnano88
Shiva
7
2
3
4.25
L
Lancelot
0
3
2
0.33
L
Baron Samedi
temp-954619
Baron Samedi
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,212
Damage
35,572
41,454
Taken
47,843
19,377
Mitigated
27,147
14,151
Healing
24,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,225
737
2,425
6,696
20,417
13,245
838
5,743
14,674
398
33,627
L
Danzaburou
KahleFC6051
Danzaburou
14,508
5,249
187
3,132
14,696
6,192
0
3,203
11,493
0
44,840
W
Chang'e
MLG Slug
Chang'e
12,176
1,249
4,775
5,154
9,815
4,816
1,457
2,262
7,553
41,432
0
W
Shiva
fpnano88
Shiva
13,171
5,285
386
4,995
17,611
9,086
442
3,557
14,054
0
55,172
L
Lancelot
8,220
1,413
38
1,836
13,285
6,391
0
5,502
7,783
0
24,424
L
Baron Samedi
temp-954619
Baron Samedi
11,484
302
3,240
5,718
13,473
6,794
0
3,794
9,679
42,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,986
Gold Earned
32,735
139
Minions Killed
184
0
Camps Cleared
0
832,174
Distance Traveled
856,752
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,859
724
38
3
0
260,992
15
L
Danzaburou
9,032
602
67
4
0
238,289
0
W
Chang'e
10,377
692
76
5
0
290,506
1
W
Shiva
11,499
767
70
5
0
305,254
4
L
Lancelot
8,442
563
19
1
0
337,924
2
L
Baron Samedi
9,512
634
53
4
0
255,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role