Player Matchup

Neith
Neith
 
Neith
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
DarkStar3797
Athena
Level 121
God Stats
5W - 0L
1,832 SR
Queue Stats
114W - 115L
1,376 Elo+
Party 2
Kukulkan
Kukulkan
Sideswipe214
Kukulkan
Level 49
God Stats
3W - 4L
1,549 SR
Queue Stats
73W - 120L
1,311 Elo+
Party 2
Thanatos
Thanatos
TigerStrike92
Thanatos
Level 118
God Stats
3W - 4L
1,505 SR
Queue Stats
167W - 172L
1,420 Elo+
Solo
Nu Wa
Nu Wa
mojo-afro09
Nu Wa
Level 69
God Stats
3W - 0L
1,783 SR
Queue Stats
159W - 140L
1,441 Elo+
Party 2
Team Averages
Level 100
1,634 SR
1,410 Elo+

VS

Team Averages
Level 48
1,498 SR
1,280 Elo+
Medusa
Medusa
ANARKIEL
Medusa
Level 94
God Stats
3W - 2L
1,659 SR
Queue Stats
61W - 57L
1,427 Elo+
Solo
Kukulkan
Kukulkan
UrMyBoyBlue1369
Kukulkan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 38L
1,173 Elo+
Party 1
Bellona
Bellona
WiLLyBHaNGiNGLoW
Bellona
Level 26
God Stats
0W - 3L
1,353 SR
Queue Stats
26W - 37L
1,315 Elo+
Party 1
Vamana
Vamana
cheech_mang
Vamana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,089 Elo+
Party 1
Nox
Nox
theprophit99
Nox
Level 81
God Stats
7W - 8L
1,476 SR
Queue Stats
178W - 199L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
7 / 1 / 20
10,639
818
17,883
9,854
4,756
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
17
6 / 3 / 23
11,381
875
9,135
16,173
20,175
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
Sideswipe214
Kukulkan
18
4 / 4 / 26
11,103
854
12,406
10,238
5,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
TigerStrike92
Thanatos
18
14 / 4 / 17
11,588
891
14,766
14,977
8,575
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
4 / 3 / 26
10,644
819
16,705
8,673
3,709
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ANARKIEL
Medusa
15
4 / 5 / 4
9,177
706
8,151
12,494
5,304
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
15
2 / 10 / 4
9,152
704
11,271
15,396
6,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 8 / 4
9,137
703
6,565
19,668
16,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Vamana
15
1 / 7 / 5
8,923
686
5,480
20,696
15,523
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

18
4 / 5 / 5
10,321
794
9,208
11,650
5,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
36
35
Kills
14
15
Deaths
35
112
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
1
20
17
L
Medusa
ANARKIEL
Medusa
4
5
4
1.2
W
Athena
6
3
23
5.83
W
Kukulkan
Sideswipe214
Kukulkan
4
4
26
4.25
W
Thanatos
TigerStrike92
Thanatos
14
4
17
5.63
L
Kukulkan
2
10
4
0.4
L
3
8
4
0.63
L
Vamana
1
7
5
0.5
W
4
3
26
5.67
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,895
Damage
40,675
59,915
Taken
79,904
42,456
Mitigated
49,226
31,477
Healing
14,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
17,883
4,361
1,502
5,079
9,854
4,756
2,907
5,391
4,463
0
30,853
L
Medusa
ANARKIEL
Medusa
8,151
1,396
1,523
2,254
12,494
5,304
15
5,223
7,271
0
17,273
W
Athena
9,135
1,511
2,630
5,093
16,173
20,175
367
4,612
11,561
14,053
0
W
Kukulkan
Sideswipe214
Kukulkan
12,406
1,103
2,224
916
10,238
5,241
1,233
4,551
5,687
34,603
0
W
Thanatos
TigerStrike92
Thanatos
14,766
4,616
2,251
9,153
14,977
8,575
1,647
3,709
11,268
0
24,878
L
Kukulkan
11,271
1,547
190
184
15,396
6,591
0
9,667
5,729
31,984
0
L
6,565
2,076
2,629
1,737
19,668
16,357
0
7,426
12,242
0
16,127
L
Vamana
5,480
1,249
1,874
2,974
20,696
15,523
0
8,103
12,593
0
18,370
W
16,705
4,428
1,993
636
8,673
3,709
1,591
2,216
6,457
35,820
0
L
9,208
478
144
766
11,650
5,451
0
7,827
3,823
23,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,355
Gold Earned
46,710
137
Minions Killed
137
0
Camps Cleared
0
1,243,511
Distance Traveled
1,116,028
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,639
818
21
2
0
236,535
1
L
Medusa
9,177
706
18
1
0
227,790
0
W
Athena
11,381
875
12
1
0
277,288
0
W
Kukulkan
11,103
854
55
4
0
243,640
1
W
Thanatos
11,588
891
18
1
0
250,429
0
L
Kukulkan
9,152
704
44
3
0
210,246
1
L
Bellona
9,137
703
18
1
0
197,696
0
L
Vamana
8,923
686
31
2
0
231,633
1
W
Nu Wa
10,644
819
31
2
0
235,619
0
L
Nox
10,321
794
26
2
0
248,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role