Player Matchup

Chaac
Chaac
 
Chaac
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
JoeyJeremiah
Baron Samedi
Level 141
God Stats
29W - 42L
1,352 SR
Queue Stats
175W - 266L
1,342 Elo+
Solo
Bacchus
Bacchus
Sukiis
Bacchus
Level 101
God Stats
1W - 1L
1,398 SR
Queue Stats
4W - 16L
1,010 Elo+
Party 2
Team Averages
Level 110
1,417 SR
1,284 Elo+

VS

Team Averages
Level 35
1,529 SR
1,323 Elo+
Anhur
Anhur
Greenie46
Anhur
Level 13
God Stats
2W - 2L
1,762 SR
Queue Stats
13W - 23L
1,346 Elo+
Party 1
Kukulkan
Kukulkan
LoneWo1f
Kukulkan
Level 75
God Stats
15W - 27L
1,325 SR
Queue Stats
64W - 110L
1,373 Elo+
Party 1
Yemoja
Yemoja
TrumpIsMyJesus
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
4 / 1 / 6
9,773
698
8,750
11,534
9,278
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
JoeyJeremiah
Baron Samedi
17
3 / 0 / 7
10,292
735
9,513
7,265
3,866
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Sukiis
Bacchus
15
3 / 0 / 6
10,268
733
12,266
12,333
14,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Greenie46
Anhur
12
1 / 4 / 0
8,554
611
2,167
8,211
3,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
LoneWo1f
Kukulkan
15
0 / 2 / 1
8,737
624
8,282
10,245
4,775
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 4 / 1
8,841
632
6,630
15,038
13,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
1
1
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
6
7
L
Anhur
Greenie46
Anhur
1
4
0
0.25
W
Baron Samedi
JoeyJeremiah
Baron Samedi
3
0
7
6.5
L
Kukulkan
LoneWo1f
Kukulkan
0
2
1
0.25
W
Bacchus
Sukiis
Bacchus
3
0
6
6
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,529
Damage
17,079
31,132
Taken
33,494
27,345
Mitigated
21,307
10,096
Healing
6,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,750
1,662
0
1,853
11,534
9,278
216
6,248
5,286
0
39,865
L
Anhur
Greenie46
Anhur
2,167
1,330
0
854
8,211
3,499
0
4,894
3,317
0
9,818
W
Baron Samedi
JoeyJeremiah
Baron Samedi
9,513
792
1,317
3,087
7,265
3,866
735
4,190
3,075
55,933
0
L
Kukulkan
LoneWo1f
Kukulkan
8,282
771
0
300
10,245
4,775
0
6,694
3,551
58,830
0
W
Bacchus
Sukiis
Bacchus
12,266
1,429
395
3,444
12,333
14,201
0
4,553
7,780
25,064
0
L
6,630
1,478
2,967
2,401
15,038
13,033
0
10,271
4,767
14,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,333
Gold Earned
26,132
162
Minions Killed
145
0
Camps Cleared
0
786,904
Distance Traveled
607,054
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,773
698
48
3
0
266,078
4
L
Anhur
8,554
611
15
1
0
157,317
0
W
Baron Samedi
10,292
735
91
7
0
234,248
1
L
Kukulkan
8,737
624
113
8
0
255,091
3
W
Bacchus
10,268
733
23
2
0
286,578
3
L
Yemoja
8,841
632
17
1
0
194,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role