Player Matchup

Achilles
Achilles
Platinum IV
 
Achilles
Platinum IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Platinum I
Gruvarbetaren
Guan Yu
Platinum I
Level 77
God Stats
1W - 0L
1,712 SR
Queue Stats
31W - 15L
2,343 MMR
Party 1
Scylla
Scylla
Diamond IV
Sofa
Scylla
Diamond IV
Level 147
God Stats
1W - 0L
1,831 SR
Queue Stats
61W - 33L
2,543 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 123
1,681 SR
2,129 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 124
1,457 SR
1,737 MMR
Horus
Horus
Platinum V
Albanian
Horus
Platinum V
Level 103
God Stats
2W - 3L
1,457 SR
Queue Stats
13W - 18L
1,629 MMR
Solo
Zhong Kui
Zhong Kui
Platinum III
DementiaI
Zhong Kui
Platinum III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 78L
1,890 MMR
Party 2
Thor
Thor
Platinum V
Mayer1109
Thor
Platinum V
Level 109
God Stats
7W - 11L
1,415 SR
Queue Stats
122W - 113L
1,692 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
9 / 0 / 3
12,514
736
25,318
20,454
22,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
19
0 / 0 / 11
11,576
681
11,407
19,300
23,495
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Sofa
Scylla
18
3 / 2 / 6
11,967
704
12,528
8,821
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
ThothAh Muzen CabFenrirBaron SamediAres

VS

Bans
AtlasGaneshaHou YiSobekOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Albanian
Horus
15
0 / 4 / 1
9,680
569
7,868
21,293
12,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
DementiaI
Zhong Kui
16
1 / 5 / 1
10,696
629
16,171
18,170
11,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
17
1 / 3 / 1
10,835
637
9,779
14,130
6,757
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
12
Kills
2
2
Deaths
12
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
9
0
3
10.5
L
Horus
Albanian
Horus
0
4
1
0.13
L
Zhong Kui
DementiaI
Zhong Kui
1
5
1
0.3
W
Guan Yu
0
0
11
5.5
L
Thor
1
3
1
0.5
W
Scylla
Sofa
Scylla
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,253
Damage
33,818
48,575
Taken
53,593
48,848
Mitigated
31,390
19,016
Healing
12,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
25,318
5,269
0
6,851
20,454
22,247
1,066
5,916
13,935
610
57,952
L
Horus
Albanian
Horus
7,868
3,346
2,958
5,265
21,293
12,727
0
7,183
13,530
0
21,064
L
Zhong Kui
DementiaI
Zhong Kui
16,171
1,472
0
4,068
18,170
11,906
0
2,778
14,808
64,180
0
W
Guan Yu
11,407
1,044
3,224
8,441
19,300
23,495
815
6,984
12,008
0
41,865
L
Thor
9,779
1,223
0
480
14,130
6,757
0
3,219
10,322
0
47,585
W
Scylla
Sofa
Scylla
12,528
649
0
500
8,821
3,106
1,171
3,608
5,127
78,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,057
Gold Earned
31,211
246
Minions Killed
209
0
Camps Cleared
0
1,074,992
Distance Traveled
924,676
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,514
736
48
3
0
363,233
6
L
Horus
9,680
569
29
2
0
310,633
5
L
Zhong Kui
10,696
629
104
6
0
291,270
4
W
Guan Yu
11,576
681
52
3
0
396,293
3
L
Thor
10,835
637
76
4
0
322,773
3
W
Scylla
11,967
704
146
9
0
315,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role