Player Matchup

Ishtar
Ishtar
Cheemster
Ishtar
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
169W - 172L
1,443 Elo+
Party 1
Xing Tian
Xing Tian
NH2L4048
Xing Tian
Level 67
God Stats
1W - 2L
1,563 SR
Queue Stats
106W - 111L
1,488 Elo+
Party 1
Mulan
Mulan
StarEmpty1
Mulan
Level 108
God Stats
22W - 22L
1,551 SR
Queue Stats
512W - 479L
1,500 Elo+
Party 1
Horus
Horus
TheNoobifier
Horus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Ah Puch
Ah Puch
WowimNew
Ah Puch
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,398 Elo+
Solo
Team Averages
Level 61
1,523 SR
1,466 Elo+

VS

Team Averages
Level 78
1,492 SR
1,421 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
 
Cliodhna
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Cortes2000
Artemis
Level 83
God Stats
1W - 0L
1,372 SR
Queue Stats
4W - 8L
1,250 Elo+
Party 2
Shiva
Shiva
GenocideWasRight
Shiva
Level 24
God Stats
2W - 0L
1,729 SR
Queue Stats
2W - 3L
1,371 Elo+
Party 2
Baron Samedi
Baron Samedi
Tacticsmatt
Baron Samedi
Level 48
God Stats
7W - 6L
1,360 SR
Queue Stats
220W - 227L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Cheemster
Ishtar
10
0 / 4 / 2
5,915
493
5,392
9,918
3,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
NH2L4048
Xing Tian
9
1 / 3 / 0
4,966
414
3,372
10,953
6,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mulan
10
6 / 2 / 0
6,715
560
6,943
9,294
3,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
0 / 1 / 1
6,147
512
6,447
8,498
5,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
WowimNew
Ah Puch
9
0 / 5 / 1
5,808
484
4,761
9,062
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 2 / 0
6,724
560
5,846
10,153
5,674
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cliodhna
 
Cliodhna
11
4 / 1 / 2
6,462
539
3,253
9,389
3,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Cortes2000
Artemis
11
5 / 3 / 2
6,966
581
9,324
7,890
3,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
2 / 0 / 7
6,812
568
5,143
10,429
7,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Tacticsmatt
Baron Samedi
12
3 / 1 / 4
6,773
564
9,196
6,868
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
7
Kills
15
15
Deaths
7
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
2
0
0.5
W
Cliodhna
 
Cliodhna
4
1
2
5
L
Ishtar
Cheemster
Ishtar
0
4
2
0.25
W
Artemis
Cortes2000
Artemis
5
3
2
2
W
2
0
7
5.5
L
Xing Tian
NH2L4048
Xing Tian
1
3
0
0.33
L
Mulan
6
2
0
3
W
Baron Samedi
Tacticsmatt
Baron Samedi
3
1
4
5
L
0
1
1
0.5
L
Ah Puch
WowimNew
Ah Puch
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,915
Damage
32,762
47,725
Taken
44,729
23,090
Mitigated
23,201
13,880
Healing
16,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,846
1,553
0
3,612
10,153
5,674
0
0
9,611
0
48,201
W
Cliodhna
 
Cliodhna
3,253
169
0
4,149
9,389
3,201
0
843
8,508
0
39,389
L
Ishtar
Cheemster
Ishtar
5,392
2,898
0
2,420
9,918
3,358
0
0
9,918
0
38,510
W
Artemis
Cortes2000
Artemis
9,324
5,622
0
1,021
7,890
3,682
564
501
7,251
0
42,381
W
5,143
1,071
502
3,910
10,429
7,271
490
3,171
6,757
0
22,710
L
Xing Tian
NH2L4048
Xing Tian
3,372
356
337
1,392
10,953
6,785
0
2,832
8,121
16,367
0
L
Mulan
6,943
1,745
0
3,953
9,294
3,966
0
1,121
8,173
0
39,313
W
Baron Samedi
Tacticsmatt
Baron Samedi
9,196
670
1,111
2,624
6,868
3,373
826
2,869
3,882
49,372
0
L
6,447
2,987
0
4,191
8,498
5,037
351
300
8,198
0
39,607
L
Ah Puch
WowimNew
Ah Puch
4,761
602
0
1,587
9,062
3,944
0
4,943
4,119
36,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,551
Gold Earned
33,737
301
Minions Killed
360
0
Camps Cleared
0
1,070,078
Distance Traveled
1,140,665
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,724
560
89
7
0
202,681
1
W
Cliodhna
6,462
539
77
6
0
266,774
5
L
Ishtar
5,915
493
70
6
0
190,570
0
W
Artemis
6,966
581
73
6
0
209,100
2
W
Shiva
6,812
568
25
2
0
244,916
3
L
Xing Tian
4,966
414
24
2
0
219,482
1
L
Mulan
6,715
560
57
5
0
250,236
2
W
Baron Samedi
6,773
564
96
8
0
217,194
0
L
Horus
6,147
512
74
6
0
219,854
3
L
Ah Puch
5,808
484
76
6
0
189,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role