Player Matchup

Baron Samedi
Baron Samedi
SSaiyanPrince
Baron Samedi
Level 159
God Stats
12W - 10L
1,564 SR
Queue Stats
178W - 127L
1,624 Elo+
Party 2
Charybdis
Charybdis
gnomebobo
Charybdis
Level 160
God Stats
1W - 1L
1,539 SR
Queue Stats
126W - 97L
1,666 Elo+
Party 2
Ganesha
Ganesha
leapfish
Ganesha
Level 118
God Stats
0W - 1L
1,602 SR
Queue Stats
47W - 32L
1,716 Elo+
Party 2
Team Averages
Level 146
1,568 SR
1,669 Elo+

VS

Team Averages
Level 146
1,504 SR
1,731 Elo+
Neith
Neith
Gloxinie
Neith
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
NoPlayerID
Ra
Level 160
God Stats
8W - 2L
1,622 SR
Queue Stats
480W - 147L
1,863 Elo+
Party 1
Shiva
Shiva
qZoZoLe
Shiva
Level 155
God Stats
19W - 4L
1,388 SR
Queue Stats
529W - 160L
1,832 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SSaiyanPrince
Baron Samedi
15
2 / 5 / 4
10,250
683
12,857
15,531
8,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
gnomebobo
Charybdis
17
4 / 3 / 2
10,831
722
15,116
17,935
8,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
leapfish
Ganesha
16
0 / 2 / 6
10,803
720
7,785
19,154
26,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gloxinie
Neith
16
2 / 2 / 6
10,451
697
8,617
9,134
4,301
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
6 / 3 / 4
11,679
779
15,836
11,012
5,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
qZoZoLe
Shiva
17
2 / 1 / 7
10,579
705
22,304
20,593
17,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
6
Kills
10
10
Deaths
6
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
Gloxinie
Neith
2
2
6
2.5
W
6
3
4
2.67
L
Baron Samedi
SSaiyanPrince
Baron Samedi
2
5
4
0.8
L
Charybdis
gnomebobo
Charybdis
4
3
2
1.67
L
Ganesha
leapfish
Ganesha
0
2
6
1.5
W
Shiva
qZoZoLe
Shiva
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,758
Damage
46,757
52,620
Taken
40,739
43,747
Mitigated
27,370
22,122
Healing
13,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Gloxinie
Neith
8,617
2,787
0
2,127
9,134
4,301
1,537
5,174
3,960
0
38,313
W
15,836
1,070
3,206
3,990
11,012
5,203
1,090
6,530
4,482
66,641
0
L
Baron Samedi
SSaiyanPrince
Baron Samedi
12,857
1,112
3,144
3,833
15,531
8,384
348
5,217
9,897
52,893
0
L
Charybdis
gnomebobo
Charybdis
15,116
7,956
0
8,055
17,935
8,957
1,302
4,441
13,092
0
57,832
L
Ganesha
leapfish
Ganesha
7,785
1,174
494
6,596
19,154
26,406
52
6,366
12,191
20,904
0
W
Shiva
qZoZoLe
Shiva
22,304
3,669
653
3,358
20,593
17,866
235
9,204
11,389
0
52,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,884
Gold Earned
32,709
186
Minions Killed
212
0
Camps Cleared
0
775,687
Distance Traveled
891,819
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,451
697
46
3
0
272,785
4
W
Ra
11,679
779
121
8
0
279,095
4
L
Baron Samedi
10,250
683
86
6
0
236,433
7
L
Charybdis
10,831
722
99
7
0
250,954
1
L
Ganesha
10,803
720
1
0
0
288,300
4
W
Shiva
10,579
705
45
3
0
339,939
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role