Player Matchup

Sun Wukong
Sun Wukong
ConnerandClaire
Sun Wukong
Level 71
God Stats
2W - 5L
1,541 SR
Queue Stats
17W - 31L
1,393 Elo+
Party 1
Merlin
Merlin
SADNERDS
Merlin
Level 83
God Stats
15W - 20L
1,503 SR
Queue Stats
17W - 27L
1,464 Elo+
Party 1
Skadi
Skadi
highlifevibe
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,598 Elo+
Party 1
Team Averages
Level 57
1,514 SR
1,485 Elo+

VS

Team Averages
Level 107
1,509 SR
1,555 Elo+
Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Zaufu
Ishtar
Level 84
God Stats
2W - 1L
1,454 SR
Queue Stats
21W - 15L
1,588 Elo+
Party 2
Maui
Maui
imaFenix
Maui
Level 79
God Stats
20W - 11L
1,572 SR
Queue Stats
31W - 22L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ConnerandClaire
Sun Wukong
14
1 / 3 / 1
8,769
675
7,897
14,391
9,335
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
SADNERDS
Merlin
14
1 / 5 / 1
8,759
674
10,318
9,245
3,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 5 / 1
8,502
654
7,141
14,217
5,076
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
6 / 0 / 7
10,597
815
16,048
12,414
7,418
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
Zaufu
Ishtar
15
7 / 2 / 5
10,276
790
13,392
10,983
5,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Maui
15
0 / 0 / 13
10,206
785
5,269
11,989
13,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
13
13
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
0
7
9.5
L
Sun Wukong
ConnerandClaire
Sun Wukong
1
3
1
0.5
L
Merlin
SADNERDS
Merlin
1
5
1
0.3
W
Ishtar
Zaufu
Ishtar
7
2
5
4.75
L
0
5
1
0.1
W
Maui
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,356
Damage
34,709
37,853
Taken
35,386
17,970
Mitigated
25,940
4,416
Healing
15,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
16,048
1,058
0
9,252
12,414
7,418
1,085
3,568
8,846
63,469
0
L
Sun Wukong
ConnerandClaire
Sun Wukong
7,897
2,018
0
3,809
14,391
9,335
0
8,565
5,826
0
25,509
L
Merlin
SADNERDS
Merlin
10,318
424
0
561
9,245
3,559
0
5,142
4,103
45,439
0
W
Ishtar
Zaufu
Ishtar
13,392
7,588
0
3,406
10,983
5,148
1,958
3,386
7,597
0
41,968
L
7,141
2,066
0
46
14,217
5,076
0
7,674
6,543
0
35,676
W
Maui
5,269
960
234
2,271
11,989
13,374
128
3,816
8,173
17,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,030
Gold Earned
31,079
156
Minions Killed
166
0
Camps Cleared
0
679,122
Distance Traveled
697,238
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,597
815
77
6
0
217,541
3
L
Sun Wukong
8,769
675
26
2
0
257,248
2
L
Merlin
8,759
674
70
5
0
203,669
4
W
Ishtar
10,276
790
69
5
0
226,408
0
L
Skadi
8,502
654
60
5
0
218,205
2
W
Maui
10,206
785
20
2
0
253,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role