Player Matchup

Atlas
Atlas
 
Atlas
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
FDFox
Neith
Level 124
God Stats
1W - 2L
1,441 SR
Queue Stats
207W - 129L
1,688 Elo+
Solo
Anubis
Anubis
HandsomeWreck
Anubis
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 32L
1,613 Elo+
Solo
Camazotz
Camazotz
Sloop2020
Camazotz
Level 129
God Stats
1W - 3L
1,392 SR
Queue Stats
402W - 368L
1,567 Elo+
Party 1
Ishtar
Ishtar
dOOOOOOOOOOOtmeh
Ishtar
Level 106
God Stats
1W - 7L
1,420 SR
Queue Stats
244W - 192L
1,637 Elo+
Party 1
Team Averages
Level 127
1,451 SR
1,601 Elo+

VS

Team Averages
Level 153
1,521 SR
1,574 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
DwightSchruteVns
Maui
Level 160
God Stats
12W - 11L
1,471 SR
Queue Stats
402W - 418L
1,597 Elo+
Solo
Achilles
Achilles
GeneralOOF
Achilles
Level 142
God Stats
2W - 3L
1,680 SR
Queue Stats
71W - 66L
1,571 Elo+
Party 2
Ishtar
Ishtar
Skippor
Ishtar
Level 160
God Stats
21W - 25L
1,638 SR
Queue Stats
545W - 608L
1,597 Elo+
Solo
Merlin
Merlin
WillHelm01
Merlin
Level 146
God Stats
1W - 1L
1,315 SR
Queue Stats
69W - 59L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
1 / 4 / 2
7,086
443
8,029
16,459
12,577
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
FDFox
Neith
14
0 / 2 / 2
8,283
518
5,911
7,940
3,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 8 / 3
7,399
462
4,690
15,261
6,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Camazotz
Sloop2020
Camazotz
13
3 / 4 / 1
8,296
519
8,516
19,439
10,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 3 / 2
8,105
507
7,258
12,465
4,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
4 / 1 / 12
9,442
590
10,801
14,505
6,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 1 / 16
9,030
564
4,695
13,131
13,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
GeneralOOF
Achilles
15
6 / 4 / 3
9,724
608
13,467
16,653
15,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
Skippor
Ishtar
16
5 / 1 / 0
10,397
650
7,603
9,611
3,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
WillHelm01
Merlin
17
6 / 0 / 6
10,251
641
13,876
5,614
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
7
Kills
21
21
Deaths
7
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
4
2
0.5
W
Ne Zha
 
Ne Zha
4
1
12
10
W
0
1
16
8
L
Neith
FDFox
Neith
0
2
2
0.5
W
Achilles
GeneralOOF
Achilles
6
4
3
1.88
L
2
8
3
0.44
W
Ishtar
Skippor
Ishtar
5
1
0
5
L
Camazotz
Sloop2020
Camazotz
3
4
1
0.88
W
Merlin
WillHelm01
Merlin
6
0
6
9
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,404
Damage
50,442
71,564
Taken
59,514
37,901
Mitigated
42,765
25,653
Healing
21,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
8,029
3,500
526
1,510
16,459
12,577
0
7,858
8,550
26,768
0
W
Ne Zha
 
Ne Zha
10,801
3,565
0
4,014
14,505
6,926
1,040
2,726
11,779
22
77,771
W
4,695
1,049
0
3,568
13,131
13,722
286
5,139
7,992
20,702
2,277
L
Neith
FDFox
Neith
5,911
1,504
0
2,685
7,940
3,764
0
985
6,903
0
77,105
W
Achilles
GeneralOOF
Achilles
13,467
3,807
0
4,849
16,653
15,858
0
1,754
13,978
0
56,626
L
4,690
520
0
5,039
15,261
6,458
0
3,816
11,364
51,201
1,223
W
Ishtar
Skippor
Ishtar
7,603
4,503
0
6,967
9,611
3,743
1,344
1,704
7,907
0
100,488
L
Camazotz
Sloop2020
Camazotz
8,516
2,917
0
10,843
19,439
10,181
592
22
18,386
0
63,131
W
Merlin
WillHelm01
Merlin
13,876
877
0
1,930
5,614
2,516
1,977
1,594
4,020
85,582
0
L
7,258
3,583
0
5,050
12,465
4,921
0
5,727
6,738
0
83,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,169
Gold Earned
48,844
488
Minions Killed
581
0
Camps Cleared
0
1,435,815
Distance Traveled
1,710,143
23
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,086
443
22
1
0
327,737
4
W
Ne Zha
9,442
590
117
7
0
370,828
8
W
Maui
9,030
564
33
2
0
330,816
6
L
Neith
8,283
518
139
9
0
317,459
9
W
Achilles
9,724
608
99
6
0
339,492
3
L
Anubis
7,399
462
73
5
0
273,377
1
W
Ishtar
10,397
650
169
11
0
327,577
6
L
Camazotz
8,296
519
98
6
0
251,209
5
W
Merlin
10,251
641
163
10
0
341,430
9
L
Ishtar
8,105
507
156
10
0
266,033
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role