Player Matchup

Artio
Artio
Cepheus01
Artio
Level 87
God Stats
18W - 23L
1,456 SR
Queue Stats
206W - 233L
1,404 Elo+
Party 1
Susano
Susano
Nadhedge
Susano
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,566 Elo+
Party 2
Pele
Pele
Snakeeyes432
Pele
Level 36
God Stats
6W - 12L
1,343 SR
Queue Stats
45W - 82L
1,314 Elo+
Solo
Zeus
Zeus
TheIcyShadow
Zeus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,566 Elo+
Party 2
Sun Wukong
Sun Wukong
crashbestplayer
Sun Wukong
Level 4
God Stats
17W - 21L
1,239 SR
Queue Stats
18W - 27L
1,221 Elo+
Party 1
Team Averages
Level 35
1,408 SR
1,414 Elo+

VS

Team Averages
Level 46
1,584 SR
1,474 Elo+
Cliodhna
Cliodhna
Coastee
Cliodhna
Level 83
God Stats
1W - 1L
1,795 SR
Queue Stats
63W - 48L
1,562 Elo+
Party 3
Kukulkan
Kukulkan
Dallase
Kukulkan
Level 24
God Stats
4W - 3L
1,825 SR
Queue Stats
29W - 27L
1,494 Elo+
Party 3
Chaac
Chaac
ElDragonGamer
Chaac
Level 42
God Stats
5W - 2L
1,510 SR
Queue Stats
6W - 3L
1,476 Elo+
Solo
Cerberus
Cerberus
MaloyLoy
Cerberus
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 43L
1,430 Elo+
Solo
Cupid
Cupid
SpasticWalrus81
Cupid
Level 43
God Stats
3W - 2L
1,290 SR
Queue Stats
30W - 36L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Cepheus01
Artio
16
0 / 6 / 13
10,058
1,006
5,876
23,423
31,021
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Susano
Nadhedge
Susano
16
5 / 11 / 7
11,194
1,119
14,985
20,940
10,975
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 3 / 8
11,447
1,145
15,675
13,563
6,220
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 6 / 7
11,525
1,153
20,679
12,877
5,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
crashbestplayer
Sun Wukong
16
1 / 4 / 10
9,942
994
10,383
19,951
18,646
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

94

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Coastee
Cliodhna
18
13 / 4 / 15
13,346
1,335
24,082
19,049
12,827
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Dallase
Kukulkan
17
2 / 1 / 18
11,039
1,104
16,289
3,023
1,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
6 / 3 / 21
11,854
1,185
15,328
17,698
18,516
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
MaloyLoy
Cerberus
18
6 / 1 / 19
11,470
1,147
11,287
18,446
21,166
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 5 / 23
11,370
1,137
18,850
13,706
4,355
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
126
14
Kills
30
30
Deaths
14
45
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Artio
Cepheus01
Artio
0
6
13
1.08
W
Cliodhna
Coastee
Cliodhna
13
4
15
5.13
W
Kukulkan
Dallase
Kukulkan
2
1
18
11
W
6
3
21
5.5
W
Cerberus
MaloyLoy
Cerberus
6
1
19
15.5
L
Susano
Nadhedge
Susano
5
11
7
0.77
L
4
3
8
2.67
W
3
5
23
2.9
L
4
6
7
1.25
L
Sun Wukong
crashbestplayer
Sun Wukong
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,598
Damage
85,836
90,754
Taken
71,922
72,341
Mitigated
58,104
9,123
Healing
14,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Cepheus01
Artio
5,876
646
1,894
1,985
23,423
31,021
0
7,950
15,473
10,380
0
W
Cliodhna
Coastee
Cliodhna
24,082
3,373
0
3,512
19,049
12,827
0
7,610
11,439
0
36,632
W
Kukulkan
Dallase
Kukulkan
16,289
995
0
467
3,023
1,240
0
377
2,646
53,259
0
W
15,328
1,290
0
5,258
17,698
18,516
0
7,100
10,598
0
29,645
W
Cerberus
MaloyLoy
Cerberus
11,287
566
0
2,547
18,446
21,166
0
6,673
11,773
23,966
0
L
Susano
Nadhedge
Susano
14,985
3,322
0
0
20,940
10,975
0
5,515
15,425
28
29,243
L
15,675
1,927
0
2,787
13,563
6,220
0
5,783
7,780
28
40,793
W
18,850
9,238
278
2,627
13,706
4,355
0
4,935
8,771
0
38,863
L
20,679
2,849
0
262
12,877
5,479
0
1,718
11,159
51,304
0
L
Sun Wukong
crashbestplayer
Sun Wukong
10,383
1,197
0
2,195
19,951
18,646
0
6,610
13,341
84
19,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,166
Gold Earned
59,079
198
Minions Killed
242
8
Camps Cleared
5
996,081
Distance Traveled
948,862
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,058
1,006
5
1
1
200,068
0
W
Cliodhna
13,346
1,335
21
2
2
202,130
0
W
Kukulkan
11,039
1,104
101
10
1
177,197
0
W
Chaac
11,854
1,185
35
4
1
197,198
0
W
Cerberus
11,470
1,147
32
3
0
198,837
0
L
Susano
11,194
1,119
39
4
3
187,306
1
L
Pele
11,447
1,145
68
7
0
218,990
0
W
Cupid
11,370
1,137
53
5
1
173,500
1
L
Zeus
11,525
1,153
68
7
4
184,208
0
L
Sun Wukong
9,942
994
18
2
0
205,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role