Player Matchup

Nox
Nox
Silver I
 
Nox
Silver I
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver III
Equiin0xx
Chiron
Silver III
Level 160
God Stats
2W - 2L
1,547 SR
Queue Stats
150W - 155L
987 MMR
Solo
Nemesis
Nemesis
Platinum IV
Luh4nnXD
Nemesis
Platinum IV
Level 143
God Stats
0W - 1L
1,540 SR
Queue Stats
45W - 45L
1,762 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
stugamer
Sun Wukong
Silver I
Level 160
God Stats
107W - 93L
1,565 SR
Queue Stats
335W - 351L
1,161 MMR
Solo
Janus
Janus
Gold IV
tioÑaco
Janus
Gold IV
Level 153
God Stats
2W - 1L
1,875 SR
Queue Stats
19W - 21L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 140
1,605 SR
1,382 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,521 SR
1,459 MMR
Kukulkan
Kukulkan
Platinum V
 
Kukulkan
Platinum V
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver III
 
King Arthur
Silver III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold IV
Chiptum
Geb
Gold IV
Level 154
God Stats
10W - 6L
1,819 SR
Queue Stats
246W - 241L
1,444 MMR
Party 1
Izanami
Izanami
Gold V
nghtly
Izanami
Gold V
Level 160
God Stats
4W - 5L
1,287 SR
Queue Stats
255W - 246L
1,351 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
0 / 4 / 5
8,119
451
4,181
16,081
18,641
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
Equiin0xx
Chiron
16
3 / 2 / 2
9,163
509
6,631
12,546
4,900
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
Luh4nnXD
Nemesis
16
4 / 3 / 6
9,715
540
8,123
15,899
7,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
stugamer
Sun Wukong
15
4 / 4 / 3
9,872
548
13,374
16,948
9,770
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
tioÑaco
Janus
14
1 / 5 / 0
8,562
476
4,952
11,048
5,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
LancelotAgniThanatos

VS

Bans
Ao KuangKaliAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
6 / 1 / 6
11,278
627
14,519
7,069
3,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
 
King Arthur
16
4 / 4 / 5
10,737
597
14,099
16,333
14,655
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
 
Fenrir
17
6 / 4 / 9
10,660
592
9,303
17,623
8,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
14
0 / 1 / 10
9,216
512
5,748
15,603
18,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
nghtly
Izanami
18
2 / 2 / 0
10,822
601
8,400
13,787
4,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
12
Kills
18
18
Deaths
12
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
4
5
0.63
W
Kukulkan
 
Kukulkan
6
1
6
9
W
King Arthur
 
King Arthur
4
4
5
1.63
W
Fenrir
 
Fenrir
6
4
9
2.63
W
Geb
0
1
10
5
L
Chiron
Equiin0xx
Chiron
3
2
2
2
L
Nemesis
Luh4nnXD
Nemesis
4
3
6
2.33
W
Izanami
nghtly
Izanami
2
2
0
1
L
Sun Wukong
stugamer
Sun Wukong
4
4
3
1.38
L
Janus
tioÑaco
Janus
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,261
Damage
52,069
72,522
Taken
70,415
46,337
Mitigated
49,501
19,879
Healing
17,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,181
927
294
2,372
16,081
18,641
0
8,436
7,645
34,908
151
W
Kukulkan
 
Kukulkan
14,519
1,848
0
2,948
7,069
3,716
1,061
1,609
5,460
119,423
0
W
King Arthur
 
King Arthur
14,099
2,426
0
1,515
16,333
14,655
0
686
15,647
0
79,303
W
Fenrir
 
Fenrir
9,303
2,512
0
2,126
17,623
8,072
0
2,447
15,176
0
69,553
W
Geb
5,748
790
0
3,987
15,603
18,325
54
3,543
12,060
17,785
0
L
Chiron
Equiin0xx
Chiron
6,631
2,927
711
2,915
12,546
4,900
0
3,365
9,181
0
57,033
L
Nemesis
Luh4nnXD
Nemesis
8,123
3,668
0
8,004
15,899
7,956
0
2,470
13,429
0
74,054
W
Izanami
nghtly
Izanami
8,400
5,229
0
6,745
13,787
4,733
6,429
1,111
12,676
0
119,002
L
Sun Wukong
stugamer
Sun Wukong
13,374
3,755
0
4,833
16,948
9,770
624
1,354
15,594
0
81,552
L
Janus
tioÑaco
Janus
4,952
384
0
750
11,048
5,070
0
4,642
6,406
75,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,431
Gold Earned
52,713
565
Minions Killed
660
0
Camps Cleared
0
1,778,056
Distance Traveled
1,783,923
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,119
451
56
3
0
330,571
5
W
Kukulkan
11,278
627
197
11
0
364,983
2
W
King Arthur
10,737
597
122
7
0
348,098
7
W
Fenrir
10,660
592
117
7
0
372,459
4
W
Geb
9,216
512
19
1
0
387,894
4
L
Chiron
9,163
509
107
6
0
330,540
6
L
Nemesis
9,715
540
118
7
0
401,408
4
W
Izanami
10,822
601
205
11
0
310,489
5
L
Sun Wukong
9,872
548
147
8
0
359,932
3
L
Janus
8,562
476
137
8
0
355,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role