Player Matchup

Danzaburou
Danzaburou
BaneSlay3r
Danzaburou
Level 120
God Stats
1W - 4L
1,382 SR
Queue Stats
42W - 45L
1,469 Elo+
Party 2
Bellona
Bellona
Earweval
Bellona
Level 121
God Stats
6W - 9L
1,467 SR
Queue Stats
65W - 58L
1,480 Elo+
Party 2
Aphrodite
Aphrodite
Juicepoppp
Aphrodite
Level 15
God Stats
5W - 5L
1,578 SR
Queue Stats
6W - 13L
1,389 Elo+
Party 3
Ra
Ra
KatlynMarie
Ra
Level 103
God Stats
16W - 20L
1,278 SR
Queue Stats
44W - 43L
1,483 Elo+
Solo
Cabrakan
Cabrakan
ShoeShuffler
Cabrakan
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,391 Elo+
Party 3
Team Averages
Level 96
1,441 SR
1,442 Elo+

VS

Team Averages
Level 72
1,412 SR
1,508 Elo+
Scylla
Scylla
 
Scylla
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Dimaris
Izanami
Level 58
God Stats
6W - 2L
1,546 SR
Queue Stats
56W - 49L
1,473 Elo+
Solo
Fenrir
Fenrir
Pierotcv
Fenrir
Level 60
God Stats
2W - 3L
1,064 SR
Queue Stats
34W - 26L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
ropaTpynoB
Baron Samedi
Level 95
God Stats
5W - 5L
1,518 SR
Queue Stats
562W - 644L
1,522 Elo+
Party 1
Ares
Ares
tupotulpa
Ares
Level 80
God Stats
30W - 38L
1,433 SR
Queue Stats
491W - 582L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BaneSlay3r
Danzaburou
18
2 / 5 / 2
13,843
989
21,430
30,511
14,029
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Earweval
Bellona
19
3 / 4 / 1
13,837
988
13,947
29,603
45,318
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
Juicepoppp
Aphrodite
18
0 / 4 / 3
12,132
867
3,086
13,040
8,805
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

18
0 / 8 / 5
13,247
946
17,269
29,748
19,339
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
ShoeShuffler
Cabrakan
18
0 / 11 / 3
12,252
875
12,526
27,592
27,237
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
1 / 1 / 9
13,107
936
8,385
4,546
2,178
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
Dimaris
Izanami
20
15 / 1 / 12
16,731
1,195
47,877
15,165
10,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Pierotcv
Fenrir
20
14 / 1 / 9
16,059
1,147
31,477
20,222
16,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
ropaTpynoB
Baron Samedi
20
1 / 0 / 22
13,873
991
26,118
9,696
8,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
20
1 / 2 / 24
15,545
1,110
12,142
28,730
51,370
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
108
5
Kills
32
32
Deaths
5
14
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
1
9
5.5
L
Danzaburou
BaneSlay3r
Danzaburou
2
5
2
0.6
W
Izanami
Dimaris
Izanami
15
1
12
21
L
Bellona
Earweval
Bellona
3
4
1
0.88
L
Aphrodite
Juicepoppp
Aphrodite
0
4
3
0.38
L
0
8
5
0.31
W
Fenrir
Pierotcv
Fenrir
14
1
9
18.5
L
Cabrakan
ShoeShuffler
Cabrakan
0
11
3
0.14
W
Baron Samedi
ropaTpynoB
Baron Samedi
1
0
22
12
W
Ares
1
2
24
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,258
Damage
125,999
130,494
Taken
78,359
114,728
Mitigated
88,237
20,669
Healing
23,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,385
588
0
0
4,546
2,178
0
1,322
3,224
28,679
0
L
Danzaburou
BaneSlay3r
Danzaburou
21,430
6,546
0
1,838
30,511
14,029
0
9,530
20,705
0
58,978
W
Izanami
Dimaris
Izanami
47,877
34,335
0
5,413
15,165
10,154
0
5,341
9,824
0
106,196
L
Bellona
Earweval
Bellona
13,947
4,168
0
453
29,603
45,318
0
11,241
17,685
0
36,677
L
Aphrodite
Juicepoppp
Aphrodite
3,086
966
3,436
2,644
13,040
8,805
0
5,598
7,121
6,229
0
L
17,269
1,198
5,967
4,069
29,748
19,339
0
10,099
19,423
57,901
0
W
Fenrir
Pierotcv
Fenrir
31,477
6,324
0
4,453
20,222
16,346
0
8,137
10,786
0
41,825
L
Cabrakan
ShoeShuffler
Cabrakan
12,526
1,549
167
2,095
27,592
27,237
0
10,177
17,244
28,392
0
W
Baron Samedi
ropaTpynoB
Baron Samedi
26,118
608
8,404
3,250
9,696
8,189
0
4,825
4,871
47,655
0
W
Ares
12,142
226
0
2,265
28,730
51,370
0
13,256
15,474
22,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,311
Gold Earned
75,315
274
Minions Killed
291
4
Camps Cleared
9
1,138,202
Distance Traveled
1,334,897
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,107
936
55
4
2
143,942
4
L
Danzaburou
13,843
989
84
6
0
251,594
0
W
Izanami
16,731
1,195
138
10
4
232,768
0
L
Bellona
13,837
988
55
4
0
290,340
1
L
Aphrodite
12,132
867
7
1
1
162,829
0
L
Ra
13,247
946
91
7
1
255,337
0
W
Fenrir
16,059
1,147
35
3
2
334,286
0
L
Cabrakan
12,252
875
37
3
2
178,102
1
W
Baron Samedi
13,873
991
49
4
1
303,048
0
W
Ares
15,545
1,110
14
1
0
320,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role