Player Matchup

Anubis
Anubis
 
Anubis
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
FrgTwn88
Baron Samedi
Level 109
God Stats
69W - 53L
1,630 SR
Queue Stats
462W - 596L
1,443 Elo+
Party 1
Anhur
Anhur
Punksoab
Anhur
Level 158
God Stats
1W - 2L
1,248 SR
Queue Stats
99W - 100L
1,476 Elo+
Party 1
Team Averages
Level 134
1,459 SR
1,473 Elo+

VS

Team Averages
Level 52
1,906 SR
1,925 Elo+
Mulan
Mulan
Dramatiqq
Mulan
Level 103
God Stats
26W - 5L
1,966 SR
Queue Stats
265W - 77L
1,898 Elo+
Party 2
Chaac
Chaac
Rambosmeg
Chaac
Level 47
God Stats
68W - 10L
1,981 SR
Queue Stats
193W - 28L
1,938 Elo+
Party 2
Zeus
Zeus
ZavKu
Zeus
Level 5
God Stats
3W - 0L
1,772 SR
Queue Stats
22W - 3L
1,938 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 3 / 2
7,043
704
4,962
7,640
3,227
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
FrgTwn88
Baron Samedi
9
1 / 5 / 3
6,789
679
3,679
14,590
10,648
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Punksoab
Anhur
11
1 / 4 / 3
6,628
663
3,338
12,742
3,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dramatiqq
Mulan
13
6 / 1 / 5
8,534
853
13,374
9,693
6,894
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
Rambosmeg
Chaac
12
2 / 3 / 8
7,490
749
6,763
11,233
8,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
ZavKu
Zeus
13
4 / 0 / 7
8,172
817
11,523
3,121
985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
4
Kills
12
12
Deaths
4
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
3
2
1
W
Mulan
Dramatiqq
Mulan
6
1
5
8.5
L
Baron Samedi
FrgTwn88
Baron Samedi
1
5
3
0.5
L
Anhur
Punksoab
Anhur
1
4
3
0.63
W
Chaac
Rambosmeg
Chaac
2
3
8
2
W
Zeus
ZavKu
Zeus
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,979
Damage
31,660
34,972
Taken
24,047
17,641
Mitigated
16,574
7,155
Healing
8,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,962
0
0
1,173
7,640
3,227
0
1,812
5,574
23,251
0
W
Mulan
Dramatiqq
Mulan
13,374
3,289
0
2,890
9,693
6,894
1,043
4,324
5,369
0
37,182
L
Baron Samedi
FrgTwn88
Baron Samedi
3,679
1,081
601
2,567
14,590
10,648
0
4,479
9,389
11,331
0
L
Anhur
Punksoab
Anhur
3,338
1,524
0
2,814
12,742
3,766
0
4,430
7,735
0
22,073
W
Chaac
Rambosmeg
Chaac
6,763
637
514
4,031
11,233
8,695
445
3,810
7,423
0
16,259
W
Zeus
ZavKu
Zeus
11,523
1,644
0
730
3,121
985
1,265
613
2,508
30,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,460
Gold Earned
24,196
87
Minions Killed
112
0
Camps Cleared
0
500,127
Distance Traveled
587,994
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,043
704
39
4
0
155,750
0
W
Mulan
8,534
853
45
5
0
214,788
5
L
Baron Samedi
6,789
679
18
2
0
154,031
1
L
Anhur
6,628
663
30
3
0
190,346
3
W
Chaac
7,490
749
16
2
0
203,699
3
W
Zeus
8,172
817
51
5
0
169,507
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role