Player Matchup

Bacchus
Bacchus
BSforlife722
Bacchus
Level 56
God Stats
5W - 4L
1,425 SR
Queue Stats
134W - 132L
1,339 Elo+
Solo
Anubis
Anubis
CrustyyBunzz
Anubis
Level 117
God Stats
27W - 25L
1,520 SR
Queue Stats
721W - 793L
1,460 Elo+
Solo
Erlang Shen
Erlang Shen
Devemon77
Erlang Shen
Level 52
God Stats
23W - 19L
1,697 SR
Queue Stats
242W - 194L
1,426 Elo+
Solo
Thoth
Thoth
Mocuro3
Thoth
Level 117
God Stats
6W - 3L
1,543 SR
Queue Stats
340W - 349L
1,473 Elo+
Solo
Neith
Neith
Waldo555
Neith
Level 112
God Stats
3W - 2L
1,426 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Team Averages
Level 91
1,522 SR
1,440 Elo+

VS

Team Averages
Level 120
1,507 SR
1,478 Elo+
Apollo
Apollo
EybyCiDi
Apollo
Level 158
God Stats
6W - 7L
1,624 SR
Queue Stats
138W - 137L
1,608 Elo+
Solo
Bastet
Bastet
Panchitonarvaez
Bastet
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 8L
1,500 Elo+
Solo
Olorun
Olorun
Pyeart420
Olorun
Level 145
God Stats
5W - 8L
1,531 SR
Queue Stats
285W - 318L
1,467 Elo+
Solo
Mercury
Mercury
ZZ9626
Mercury
Level 106
God Stats
21W - 28L
1,429 SR
Queue Stats
425W - 402L
1,414 Elo+
Solo
Gilgamesh
Gilgamesh
guydolf
Gilgamesh
Level 145
God Stats
15W - 15L
1,452 SR
Queue Stats
943W - 1,047L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BSforlife722
Bacchus
9
1 / 2 / 5
5,723
572
2,445
8,189
6,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
9
3 / 2 / 1
5,587
559
1,703
5,961
2,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Devemon77
Erlang Shen
11
3 / 2 / 1
6,360
636
5,051
7,734
3,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thoth
Mocuro3
Thoth
9
3 / 1 / 3
5,536
554
4,427
4,524
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Waldo555
Neith
9
3 / 1 / 1
5,612
561
6,122
6,110
1,862
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
EybyCiDi
Apollo
10
1 / 3 / 0
5,532
553
3,112
8,841
3,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

2
0 / 6 / 0
3,517
352
454
5,067
1,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
Pyeart420
Olorun
10
1 / 1 / 2
5,928
593
2,312
6,516
2,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
ZZ9626
Mercury
10
4 / 3 / 1
6,203
620
4,386
7,131
2,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
guydolf
Gilgamesh
6
1 / 2 / 1
4,676
468
2,699
4,497
2,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
13
Kills
7
8
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BSforlife722
Bacchus
1
2
5
1.75
W
Anubis
3
2
1
1.75
W
Erlang Shen
Devemon77
Erlang Shen
3
2
1
1.75
L
Apollo
EybyCiDi
Apollo
1
3
0
0.33
W
Thoth
Mocuro3
Thoth
3
1
3
4.5
L
0
6
0
0
L
Olorun
Pyeart420
Olorun
1
1
2
2
W
Neith
Waldo555
Neith
3
1
1
3.5
L
Mercury
ZZ9626
Mercury
4
3
1
1.5
L
Gilgamesh
guydolf
Gilgamesh
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,748
Damage
12,963
32,518
Taken
32,052
15,687
Mitigated
11,420
7,944
Healing
7,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BSforlife722
Bacchus
2,445
725
311
1,475
8,189
6,815
0
896
7,293
16,888
1,795
W
Anubis
1,703
72
0
1,450
5,961
2,433
0
599
5,362
31,109
0
W
Erlang Shen
Devemon77
Erlang Shen
5,051
3,454
0
3,203
7,734
3,206
0
0
7,734
0
42,153
L
Apollo
EybyCiDi
Apollo
3,112
2,208
0
2,995
8,841
3,072
0
1,205
7,611
0
43,350
W
Thoth
Mocuro3
Thoth
4,427
156
0
500
4,524
1,371
55
817
3,707
22,998
0
L
454
254
0
157
5,067
1,047
0
664
4,381
0
4,939
L
Olorun
Pyeart420
Olorun
2,312
903
77
2,803
6,516
2,473
1,020
4,253
1,945
38,714
0
W
Neith
Waldo555
Neith
6,122
2,959
0
1,005
6,110
1,862
269
0
6,110
0
37,382
L
Mercury
ZZ9626
Mercury
4,386
2,591
0
325
7,131
2,376
0
1,519
5,512
0
36,736
L
Gilgamesh
guydolf
Gilgamesh
2,699
1,439
0
1,467
4,497
2,452
0
341
4,156
0
17,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,818
Gold Earned
25,856
289
Minions Killed
260
0
Camps Cleared
0
919,676
Distance Traveled
853,513
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,723
572
33
3
0
179,572
1
W
Anubis
5,587
559
63
6
0
169,524
2
W
Erlang Shen
6,360
636
81
8
0
201,094
2
L
Apollo
5,532
553
72
7
0
166,257
3
W
Thoth
5,536
554
49
5
0
197,230
2
L
Bastet
3,517
352
3
0
0
167,185
0
L
Olorun
5,928
593
84
8
0
174,458
1
W
Neith
5,612
561
63
6
0
172,256
1
L
Mercury
6,203
620
71
7
0
224,357
2
L
Gilgamesh
4,676
468
30
3
0
121,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role