Player Matchup

Ymir
Ymir
EatenTapestry
Ymir
Level 69
God Stats
6W - 18L
1,252 SR
Queue Stats
24W - 30L
1,335 Elo+
Party 1
Scylla
Scylla
Frostedjstorm
Scylla
Level 159
God Stats
6W - 6L
1,565 SR
Queue Stats
443W - 482L
1,412 Elo+
Solo
Danzaburou
Danzaburou
isKingBR
Danzaburou
Level 55
God Stats
4W - 7L
1,418 SR
Queue Stats
76W - 112L
1,312 Elo+
Party 1
Erlang Shen
Erlang Shen
kurby1691
Erlang Shen
Level 54
God Stats
0W - 1L
1,698 SR
Queue Stats
77W - 71L
1,323 Elo+
Solo
Shiva
Shiva
thugathuga42069
Shiva
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,413 Elo+
Solo
Team Averages
Level 85
1,487 SR
1,359 Elo+

VS

Team Averages
Level 88
1,481 SR
1,326 Elo+
Da Ji
Da Ji
HITT1N HARD 55
Da Ji
Level 49
God Stats
5W - 6L
1,364 SR
Queue Stats
120W - 139L
1,364 Elo+
Solo
Hades
Hades
Nickeedah
Hades
Level 104
God Stats
121W - 73L
1,490 SR
Queue Stats
256W - 281L
1,350 Elo+
Solo
Sun Wukong
Sun Wukong
RigorousPlot251
Sun Wukong
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,203 Elo+
Solo
Aphrodite
Aphrodite
deadxscene
Aphrodite
Level 143
God Stats
8W - 9L
1,546 SR
Queue Stats
716W - 784L
1,353 Elo+
Solo
Ishtar
Ishtar
xXAssassin440Xx
Ishtar
Level 76
God Stats
3W - 2L
1,505 SR
Queue Stats
253W - 275L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
6,697
352
3,237
16,717
16,556
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
2 / 5 / 1
8,432
444
6,847
15,853
6,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
isKingBR
Danzaburou
13
1 / 1 / 0
7,713
406
7,842
11,150
4,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
kurby1691
Erlang Shen
12
0 / 8 / 2
7,168
377
4,314
20,778
9,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
0 / 4 / 0
8,661
456
8,696
18,349
13,261
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 8
10,845
571
9,574
18,065
8,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Nickeedah
Hades
16
8 / 1 / 8
10,477
551
14,670
16,415
9,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
RigorousPlot251
Sun Wukong
17
4 / 0 / 2
10,908
574
11,049
15,004
14,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Aphrodite
deadxscene
Aphrodite
15
2 / 1 / 4
9,606
506
6,587
11,464
8,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
3 / 1 / 4
9,284
489
16,299
13,552
6,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
4
Kills
22
22
Deaths
6
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
2
5
1
0.5
W
5
3
8
3
W
Hades
Nickeedah
Hades
8
1
8
12
W
Sun Wukong
RigorousPlot251
Sun Wukong
4
0
2
5
W
Aphrodite
deadxscene
Aphrodite
2
1
4
4
L
Danzaburou
isKingBR
Danzaburou
1
1
0
1
L
Erlang Shen
kurby1691
Erlang Shen
0
8
2
0.13
L
0
4
0
0
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,936
Damage
58,179
82,847
Taken
74,500
50,363
Mitigated
46,779
19,539
Healing
40,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,237
124
0
2,522
16,717
16,556
0
4,434
12,283
17,460
0
L
6,847
994
0
3,660
15,853
6,236
0
8,085
7,768
57,412
0
W
9,574
3,114
0
8,238
18,065
8,485
802
1,435
16,498
0
85,723
W
Hades
Nickeedah
Hades
14,670
377
286
8,034
16,415
9,324
1,240
3,779
12,355
68,950
0
W
Sun Wukong
RigorousPlot251
Sun Wukong
11,049
4,321
0
7,512
15,004
14,420
1,583
806
14,188
0
74,073
W
Aphrodite
deadxscene
Aphrodite
6,587
1,051
5,972
6,074
11,464
8,241
1,234
1,594
9,830
51,465
0
L
Danzaburou
isKingBR
Danzaburou
7,842
1,789
0
3,955
11,150
4,720
1,008
2,120
9,030
0
70,553
L
Erlang Shen
kurby1691
Erlang Shen
4,314
2,234
0
3,867
20,778
9,590
0
5,793
14,985
0
40,372
L
8,696
2,126
308
5,227
18,349
13,261
0
825
17,524
378
71,563
W
16,299
10,071
0
4,568
13,552
6,309
1,043
2,381
11,167
0
75,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,671
Gold Earned
51,120
433
Minions Killed
547
0
Camps Cleared
0
1,673,090
Distance Traveled
1,736,405
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,697
352
28
1
0
293,532
3
L
Scylla
8,432
444
119
6
0
304,454
0
W
Da Ji
10,845
571
132
7
0
391,269
0
W
Hades
10,477
551
107
6
0
345,391
3
W
Sun Wukong
10,908
574
129
7
0
320,579
2
W
Aphrodite
9,606
506
74
4
0
329,905
1
L
Danzaburou
7,713
406
93
5
0
334,074
4
L
Erlang Shen
7,168
377
61
3
0
380,289
0
L
Shiva
8,661
456
132
7
0
360,741
0
W
Ishtar
9,284
489
105
6
0
349,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role