Player Matchup

Tiamat
Tiamat
Fóbia
Tiamat
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,359 Elo+
Party 2
Cerberus
Cerberus
Industryal
Cerberus
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
148W - 169L
1,388 Elo+
Party 2
Kukulkan
Kukulkan
Jam1s3
Kukulkan
Level 38
God Stats
3W - 3L
1,789 SR
Queue Stats
180W - 223L
1,367 Elo+
Party 2
Serqet
Serqet
Kidni
Serqet
Level 137
God Stats
3W - 2L
1,163 SR
Queue Stats
88W - 95L
1,397 Elo+
Party 2
Hun Batz
Hun Batz
TCaveiras_TC
Hun Batz
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,315 Elo+
Solo
Team Averages
Level 81
1,491 SR
1,365 Elo+

VS

Team Averages
Level 62
1,501 SR
1,477 Elo+
Cerberus
Cerberus
CorndogMcCartan
Cerberus
Level 82
God Stats
1W - 3L
1,500 SR
Queue Stats
160W - 170L
1,479 Elo+
Solo
Hades
Hades
JESSSUSSS
Hades
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 19L
1,608 Elo+
Party 1
Charybdis
Charybdis
ntamak
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 88L
1,391 Elo+
Solo
Agni
Agni
stea625873
Agni
Level 82
God Stats
0W - 1L
1,503 SR
Queue Stats
38W - 26L
1,593 Elo+
Party 1
Atlas
Atlas
topopesce
Atlas
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 35L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Fóbia
Tiamat
16
4 / 3 / 10
9,161
833
9,633
9,408
6,512
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Industryal
Cerberus
17
2 / 1 / 15
9,595
872
6,360
17,043
13,933
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
Jam1s3
Kukulkan
18
5 / 1 / 12
9,488
863
19,457
6,851
3,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Serqet
Kidni
Serqet
14
6 / 6 / 9
9,110
828
9,576
11,956
7,421
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
TCaveiras_TC
Hun Batz
14
3 / 6 / 11
8,441
767
12,026
13,266
5,684
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
4 / 4 / 11
9,410
855
8,170
17,450
21,210
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hades
JESSSUSSS
Hades
15
6 / 3 / 9
8,736
794
6,986
10,127
12,736
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
ntamak
Charybdis
15
0 / 5 / 14
8,020
729
10,588
12,454
6,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 3 / 6
9,187
835
11,340
8,802
4,193
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
topopesce
Atlas
13
0 / 5 / 12
7,367
670
7,706
14,087
7,677
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
69
20
Kills
17
17
Deaths
20
57
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Cerberus
4
4
11
2.38
W
Tiamat
Fóbia
Tiamat
4
3
10
3
W
Cerberus
Industryal
Cerberus
2
1
15
9.5
L
Hades
JESSSUSSS
Hades
6
3
9
3.5
W
Kukulkan
Jam1s3
Kukulkan
5
1
12
11
W
Serqet
Kidni
Serqet
6
6
9
1.75
W
Hun Batz
TCaveiras_TC
Hun Batz
3
6
11
1.42
L
Charybdis
ntamak
Charybdis
0
5
14
1.4
L
7
3
6
3.33
L
Atlas
topopesce
Atlas
0
5
12
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,052
Damage
44,790
58,524
Taken
62,920
37,263
Mitigated
52,433
23,906
Healing
20,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
8,170
569
1,351
4,601
17,450
21,210
94
9,319
7,744
17,151
0
W
Tiamat
Fóbia
Tiamat
9,633
1,289
1,049
3,443
9,408
6,512
16
4,464
4,944
21,998
0
W
Cerberus
Industryal
Cerberus
6,360
511
3,638
9,042
17,043
13,933
754
10,012
7,031
19,541
0
L
Hades
JESSSUSSS
Hades
6,986
381
2,013
778
10,127
12,736
0
5,784
3,932
9,768
0
W
Kukulkan
Jam1s3
Kukulkan
19,457
1,025
1,456
1,291
6,851
3,713
1,216
4,598
2,253
34,108
0
W
Serqet
Kidni
Serqet
9,576
374
836
1,733
11,956
7,421
654
6,803
5,153
0
10,697
W
Hun Batz
TCaveiras_TC
Hun Batz
12,026
2,443
412
1,006
13,266
5,684
1,356
8,325
4,941
0
19,723
L
Charybdis
ntamak
Charybdis
10,588
2,360
1,287
1,891
12,454
6,617
135
7,760
4,483
0
24,290
L
11,340
1,511
2,683
1,987
8,802
4,193
84
3,961
4,841
24,498
0
L
Atlas
topopesce
Atlas
7,706
1,790
1,790
2,300
14,087
7,677
0
8,626
4,986
16,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,795
Gold Earned
42,720
126
Minions Killed
115
0
Camps Cleared
0
1,001,557
Distance Traveled
1,049,116
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,410
855
19
2
0
191,972
0
W
Tiamat
9,161
833
25
2
0
197,975
0
W
Cerberus
9,595
872
43
4
0
191,693
0
L
Hades
8,736
794
11
1
0
214,170
0
W
Kukulkan
9,488
863
41
4
0
222,517
0
W
Serqet
9,110
828
5
0
0
173,703
3
W
Hun Batz
8,441
767
12
1
0
215,669
0
L
Charybdis
8,020
729
27
2
0
227,427
3
L
Agni
9,187
835
38
3
0
221,738
0
L
Atlas
7,367
670
20
2
0
193,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role