Player Matchup

Mercury
Mercury
 
Mercury
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
GrandmaGaper
Atlas
Level 126
God Stats
0W - 1L
1,701 SR
Queue Stats
68W - 65L
1,619 Elo+
Party 1
Sylvanus
Sylvanus
ThicccBoyy
Sylvanus
Level 97
God Stats
9W - 5L
1,579 SR
Queue Stats
24W - 28L
1,541 Elo+
Party 1
Team Averages
Level 120
1,593 SR
1,553 Elo+

VS

Team Averages
Level 105
1,485 SR
1,554 Elo+
Hercules
Hercules
Parad0xxo
Hercules
Level 68
God Stats
6W - 8L
1,487 SR
Queue Stats
86W - 83L
1,538 Elo+
Solo
Neith
Neith
StaleBranflakes
Neith
Level 125
God Stats
3W - 7L
1,268 SR
Queue Stats
32W - 47L
1,580 Elo+
Solo
Baron Samedi
Baron Samedi
Wolf23A
Baron Samedi
Level 122
God Stats
1W - 1L
1,699 SR
Queue Stats
11W - 15L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
0 / 6 / 3
6,553
728
3,889
12,792
8,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 3 / 1
6,333
704
5,803
14,183
13,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sylvanus
ThicccBoyy
Sylvanus
11
1 / 2 / 1
5,920
658
3,938
6,853
3,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Parad0xxo
Hercules
12
3 / 2 / 7
7,771
863
7,475
12,747
11,747
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
4 / 1 / 6
7,624
847
10,023
9,511
3,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
Wolf23A
Baron Samedi
12
4 / 0 / 7
7,447
827
10,527
6,501
3,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
2
Kills
11
11
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
6
3
0.25
L
1
3
1
0.5
W
Hercules
Parad0xxo
Hercules
3
2
7
3.25
W
4
1
6
7
L
Sylvanus
ThicccBoyy
Sylvanus
1
2
1
0.75
W
Baron Samedi
Wolf23A
Baron Samedi
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,630
Damage
28,025
33,828
Taken
28,759
26,016
Mitigated
18,951
6,195
Healing
13,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,889
1,084
809
1,180
12,792
8,631
0
3,586
9,206
0
15,585
L
5,803
2,793
0
1,150
14,183
13,780
14
4,580
9,603
14,135
0
W
Hercules
Parad0xxo
Hercules
7,475
2,719
1,116
4,155
12,747
11,747
139
2,963
9,784
0
12,377
W
10,023
4,768
0
2,044
9,511
3,852
2,524
2,997
6,514
0
40,570
L
Sylvanus
ThicccBoyy
Sylvanus
3,938
2,014
1,164
1,892
6,853
3,605
0
2,403
4,450
15,522
3,588
W
Baron Samedi
Wolf23A
Baron Samedi
10,527
1,750
3,161
2,552
6,501
3,352
337
3,015
3,486
29,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,806
Gold Earned
22,842
74
Minions Killed
118
0
Camps Cleared
0
478,695
Distance Traveled
506,851
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,553
728
20
2
0
170,365
0
L
Atlas
6,333
704
12
1
0
159,483
3
W
Hercules
7,771
863
11
1
0
185,263
2
W
Neith
7,624
847
75
8
0
159,117
0
L
Sylvanus
5,920
658
42
5
0
148,847
1
W
Baron Samedi
7,447
827
32
4
0
162,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role