Player Matchup

Merlin
Merlin
BluEqu4lizer
Merlin
Level 122
God Stats
61W - 55L
1,532 SR
Queue Stats
317W - 315L
1,447 Elo+
Party 2
Thanatos
Thanatos
Im_Drid
Thanatos
Level 96
God Stats
18W - 20L
1,456 SR
Queue Stats
358W - 360L
1,443 Elo+
Party 2
Olorun
Olorun
MileenaKahn6264
Olorun
Level 86
God Stats
4W - 0L
1,795 SR
Queue Stats
63W - 31L
1,491 Elo+
Solo
Da Ji
Da Ji
VirgoLove1824
Da Ji
Level 61
God Stats
1W - 0L
1,420 SR
Queue Stats
51W - 93L
1,306 Elo+
Solo
Izanami
Izanami
bazeddj
Izanami
Level 40
God Stats
28W - 27L
1,397 SR
Queue Stats
122W - 122L
1,451 Elo+
Party 2
Team Averages
Level 81
1,520 SR
1,428 Elo+

VS

Team Averages
Level 43
1,280 SR
1,333 Elo+
Thor
Thor
Busy9129
Thor
Level 36
God Stats
3W - 14L
1,263 SR
Queue Stats
77W - 109L
1,333 Elo+
Solo
Baron Samedi
Baron Samedi
Dark Taquero
Baron Samedi
Level 63
God Stats
1W - 3L
1,349 SR
Queue Stats
37W - 55L
1,414 Elo+
Party 1
Danzaburou
Danzaburou
TheMachine4045
Danzaburou
Level 85
God Stats
1W - 6L
1,516 SR
Queue Stats
59W - 72L
1,370 Elo+
Solo
Cthulhu
Cthulhu
Xolo022
Cthulhu
Level 24
God Stats
0W - 2L
1,034 SR
Queue Stats
2W - 2L
1,275 Elo+
Party 1
Chaac
Chaac
taquero asesin0
Chaac
Level 8
God Stats
0W - 1L
1,237 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
11 / 4 / 15
15,749
583
30,625
15,871
7,915
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Im_Drid
Thanatos
20
8 / 0 / 13
14,033
520
19,270
19,763
8,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
11 / 2 / 13
15,736
583
26,674
29,403
15,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
8 / 2 / 11
14,753
546
24,668
25,121
19,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
bazeddj
Izanami
19
3 / 2 / 7
13,277
492
12,500
18,456
7,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
0 / 4 / 1
9,710
360
11,345
27,052
12,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Dark Taquero
Baron Samedi
19
6 / 9 / 2
12,726
471
18,054
25,551
14,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
TheMachine4045
Danzaburou
17
2 / 8 / 2
11,288
418
16,420
30,904
14,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Xolo022
Cthulhu
15
0 / 9 / 4
9,169
340
9,459
28,195
29,120
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 11 / 0
10,588
392
8,535
30,596
29,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
19
41
Kills
10
10
Deaths
41
59
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
11
4
15
4.63
L
Thor
0
4
1
0.13
L
Baron Samedi
Dark Taquero
Baron Samedi
6
9
2
0.78
W
Thanatos
Im_Drid
Thanatos
8
0
13
14.5
W
11
2
13
8.75
L
Danzaburou
TheMachine4045
Danzaburou
2
8
2
0.38
W
8
2
11
6.75
L
Cthulhu
Xolo022
Cthulhu
0
9
4
0.22
W
Izanami
bazeddj
Izanami
3
2
7
3.25
L
2
11
0
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,737
Damage
63,813
108,614
Taken
142,298
59,086
Mitigated
99,354
60,204
Healing
26,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
30,625
826
472
3,476
15,871
7,915
1,872
7,757
8,114
123,732
0
L
Thor
11,345
2,602
0
6,721
27,052
12,071
0
7,765
19,287
0
75,454
L
Baron Samedi
Dark Taquero
Baron Samedi
18,054
51
859
4,704
25,551
14,386
324
15,638
9,913
89,780
0
W
Thanatos
Im_Drid
Thanatos
19,270
6,957
0
23,157
19,763
8,688
1,480
5,313
14,450
0
89,222
W
26,674
14,137
1,599
20,844
29,403
15,888
10,360
6,154
23,249
130,706
0
L
Danzaburou
TheMachine4045
Danzaburou
16,420
7,253
0
9,400
30,904
14,137
0
6,915
23,989
0
107,833
W
24,668
8,147
0
2,920
25,121
19,306
686
4,810
20,311
0
126,709
L
Cthulhu
Xolo022
Cthulhu
9,459
1,453
0
1,464
28,195
29,120
0
12,132
16,063
35,680
0
W
Izanami
bazeddj
Izanami
12,500
10,287
0
7,736
18,456
7,289
1,017
5,028
13,428
0
97,178
L
8,535
2,654
0
3,735
30,596
29,640
1,500
14,849
15,747
0
63,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,548
Gold Earned
53,481
831
Minions Killed
504
0
Camps Cleared
0
2,551,168
Distance Traveled
2,279,136
23
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,749
583
189
7
0
479,684
10
L
Thor
9,710
360
102
4
0
511,508
3
L
Baron Samedi
12,726
471
113
4
0
420,494
0
W
Thanatos
14,033
520
111
4
0
589,661
5
W
Olorun
15,736
583
219
8
0
419,717
2
L
Danzaburou
11,288
418
144
5
0
422,921
2
W
Da Ji
14,753
546
153
6
0
558,523
2
L
Cthulhu
9,169
340
55
2
0
476,349
0
W
Izanami
13,277
492
159
6
0
503,583
4
L
Chaac
10,588
392
90
3
0
447,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role