Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
CelticRogue6
Atlas
Level 159
God Stats
6W - 5L
1,683 SR
Queue Stats
992W - 1,001L
1,504 Elo+
Solo
Poseidon
Poseidon
Dynilian
Poseidon
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
GuruKing1008
Erlang Shen
Level 126
God Stats
0W - 2L
1,222 SR
Queue Stats
85W - 62L
1,586 Elo+
Party 2
Horus
Horus
MrakKing
Horus
Level 129
God Stats
0W - 1L
1,604 SR
Queue Stats
56W - 40L
1,602 Elo+
Party 2
Team Averages
Level 134
1,502 SR
1,539 Elo+

VS

Team Averages
Level 122
1,391 SR
1,510 Elo+
Sobek
Sobek
 
Sobek
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Calliste
Pele
Level 88
God Stats
3W - 3L
1,303 SR
Queue Stats
206W - 160L
1,563 Elo+
Party 1
Raijin
Raijin
Kris-fd
Raijin
Level 83
God Stats
1W - 2L
1,521 SR
Queue Stats
111W - 105L
1,505 Elo+
Solo
Horus
Horus
Moradis
Horus
Level 151
God Stats
1W - 3L
1,129 SR
Queue Stats
324W - 325L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
5 / 4 / 11
8,978
748
24,146
14,327
12,758
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 5 / 14
8,083
674
10,286
19,636
27,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
Dynilian
Poseidon
14
1 / 6 / 7
7,992
666
7,654
8,661
4,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Erlang Shen
GuruKing1008
Erlang Shen
14
6 / 5 / 11
8,948
746
11,459
20,178
23,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
MrakKing
Horus
16
6 / 3 / 10
8,603
717
11,337
16,520
15,705
Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
2 / 3 / 15
10,018
835
8,044
17,468
22,845
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
 
Mulan
16
4 / 3 / 12
9,411
784
13,753
14,918
15,196
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
17
8 / 5 / 12
11,211
934
21,026
17,272
8,469
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
Kris-fd
Raijin
15
4 / 4 / 13
9,402
784
13,023
9,739
4,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Moradis
Horus
16
4 / 3 / 15
9,539
795
8,785
17,999
21,390
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
89
18
Kills
22
23
Deaths
18
53
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
5
4
11
2.63
W
Sobek
 
Sobek
2
3
15
3.17
W
Mulan
 
Mulan
4
3
12
3.33
W
Pele
8
5
12
2.8
L
0
5
14
1.4
L
Poseidon
Dynilian
Poseidon
1
6
7
0.75
L
Erlang Shen
GuruKing1008
Erlang Shen
6
5
11
2.3
W
Raijin
Kris-fd
Raijin
4
4
13
2.63
W
Horus
Moradis
Horus
4
3
15
3.83
L
Horus
MrakKing
Horus
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,882
Damage
64,631
79,322
Taken
77,396
85,049
Mitigated
72,426
24,983
Healing
38,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
24,146
3,845
1,178
3,566
14,327
12,758
324
4,727
9,558
40,002
0
W
Sobek
 
Sobek
8,044
523
1,603
5,063
17,468
22,845
1,107
8,767
8,701
20,577
0
W
Mulan
 
Mulan
13,753
2,669
3,276
3,808
14,918
15,196
1,197
7,473
7,445
0
22,485
W
Pele
21,026
5,134
1,390
3,200
17,272
8,469
2,229
9,302
7,970
0
41,002
L
10,286
3,882
913
1,568
19,636
27,837
48
5,629
13,495
15,659
0
L
Poseidon
Dynilian
Poseidon
7,654
679
261
240
8,661
4,942
0
478
8,152
18,563
0
L
Erlang Shen
GuruKing1008
Erlang Shen
11,459
5,129
2,979
4,329
20,178
23,807
0
4,691
15,176
0
16,324
W
Raijin
Kris-fd
Raijin
13,023
965
770
1,699
9,739
4,526
1,751
5,412
4,327
27,026
0
W
Horus
Moradis
Horus
8,785
3,062
10,152
7,844
17,999
21,390
795
11,132
6,867
0
12,419
L
Horus
MrakKing
Horus
11,337
5,205
4,661
5,288
16,520
15,705
39
5,542
10,807
0
19,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,604
Gold Earned
49,581
106
Minions Killed
104
0
Camps Cleared
0
910,590
Distance Traveled
1,047,809
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,978
748
44
4
0
185,351
0
W
Sobek
10,018
835
20
2
0
229,818
4
W
Mulan
9,411
784
23
2
0
194,627
1
W
Pele
11,211
934
39
3
0
218,161
0
L
Atlas
8,083
674
12
1
0
171,354
0
L
Poseidon
7,992
666
28
2
0
127,809
0
L
Erlang Shen
8,948
746
8
1
0
210,141
1
W
Raijin
9,402
784
16
1
0
193,762
0
W
Horus
9,539
795
6
1
0
211,441
0
L
Horus
8,603
717
14
1
0
215,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role