Player Matchup

Izanami
Izanami
Flamurinsky
Izanami
Level 101
God Stats
60W - 36L
1,700 SR
Queue Stats
425W - 456L
1,551 Elo+
Solo
Serqet
Serqet
GearWar Spartan
Serqet
Level 154
God Stats
6W - 5L
1,746 SR
Queue Stats
255W - 221L
1,618 Elo+
Party 2
Scylla
Scylla
OXx KraKen xXO
Scylla
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,730 Elo+
Party 2
Bacchus
Bacchus
PapaSmeads
Bacchus
Level 145
God Stats
0W - 2L
1,819 SR
Queue Stats
230W - 163L
1,604 Elo+
Solo
Erlang Shen
Erlang Shen
Veluvic
Erlang Shen
Level 156
God Stats
1W - 1L
1,603 SR
Queue Stats
176W - 156L
1,603 Elo+
Party 2
Team Averages
Level 128
1,674 SR
1,621 Elo+

VS

Team Averages
Level 153
1,619 SR
1,606 Elo+
Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
BigDeckchair
Ravana
Level 159
God Stats
7W - 4L
1,852 SR
Queue Stats
202W - 144L
1,661 Elo+
Solo
Artemis
Artemis
CutesyCat
Artemis
Level 159
God Stats
1W - 0L
1,565 SR
Queue Stats
42W - 27L
1,645 Elo+
Party 1
Sylvanus
Sylvanus
SkeeterLoneWolf
Sylvanus
Level 159
God Stats
2W - 2L
1,550 SR
Queue Stats
24W - 16L
1,594 Elo+
Party 1
Achilles
Achilles
TheSpaceBadger
Achilles
Level 160
God Stats
59W - 47L
1,626 SR
Queue Stats
577W - 491L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Flamurinsky
Izanami
9
0 / 1 / 0
5,385
539
2,739
6,448
2,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 1 / 0
4,619
462
3,812
7,659
2,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

9
0 / 2 / 0
5,234
523
509
3,853
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
PapaSmeads
Bacchus
8
0 / 3 / 0
4,870
487
3,191
9,111
5,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Veluvic
Erlang Shen
9
0 / 1 / 0
4,942
494
3,917
8,975
7,669
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 0 / 3
6,086
609
4,372
4,743
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
10
5 / 0 / 2
6,165
617
3,491
5,418
2,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
CutesyCat
Artemis
10
0 / 0 / 2
5,448
545
4,703
3,953
1,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
9
0 / 0 / 4
5,204
520
2,930
6,229
2,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Achilles
10
1 / 0 / 1
6,288
629
9,887
10,538
6,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
8
8
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
3
3.5
W
Ravana
5
0
2
6
W
Artemis
CutesyCat
Artemis
0
0
2
1
L
Izanami
Flamurinsky
Izanami
0
1
0
0
L
0
1
0
0
L
0
2
0
0
L
Bacchus
PapaSmeads
Bacchus
0
3
0
0
W
Sylvanus
0
0
4
2
W
Achilles
1
0
1
1.5
L
Erlang Shen
Veluvic
Erlang Shen
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,168
Damage
25,383
36,046
Taken
30,881
19,171
Mitigated
14,520
11,495
Healing
15,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,372
142
23
1,567
4,743
1,644
0
1,347
3,119
46,047
0
W
Ravana
3,491
1,525
0
1,176
5,418
2,091
0
557
4,861
0
41,010
W
Artemis
CutesyCat
Artemis
4,703
2,506
0
1,900
3,953
1,323
0
241
3,712
0
41,541
L
Izanami
Flamurinsky
Izanami
2,739
1,882
0
3,008
6,448
2,030
0
1,670
4,778
0
43,106
L
3,812
1,122
0
1,996
7,659
2,703
0
2,235
5,424
0
22,137
L
509
185
0
250
3,853
1,638
0
2,546
1,307
34,861
0
L
Bacchus
PapaSmeads
Bacchus
3,191
639
0
2,468
9,111
5,131
0
851
8,260
26,238
1,950
W
Sylvanus
2,930
1,120
1,998
2,606
6,229
2,797
0
460
5,631
16,921
0
W
Achilles
9,887
5,144
0
6,497
10,538
6,665
0
906
9,632
0
47,677
L
Erlang Shen
Veluvic
Erlang Shen
3,917
2,555
0
3,773
8,975
7,669
0
0
8,975
0
24,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,050
Gold Earned
29,191
287
Minions Killed
359
0
Camps Cleared
0
987,938
Distance Traveled
1,005,915
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,086
609
95
10
0
210,773
1
W
Ravana
6,165
617
73
7
0
231,180
4
W
Artemis
5,448
545
82
8
0
165,555
3
L
Izanami
5,385
539
78
8
0
170,851
1
L
Serqet
4,619
462
42
4
0
214,341
0
L
Scylla
5,234
523
66
7
0
176,018
0
L
Bacchus
4,870
487
61
6
0
206,994
3
W
Sylvanus
5,204
520
27
3
0
198,600
4
W
Achilles
6,288
629
82
8
0
199,807
1
L
Erlang Shen
4,942
494
40
4
0
219,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role