Player Matchup

Chaac
Chaac
Ferrum Skirata
Chaac
Level 75
God Stats
4W - 1L
1,839 SR
Queue Stats
56W - 48L
1,600 Elo+
Party 1
Thanatos
Thanatos
Gompi11
Thanatos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 21L
1,549 Elo+
Solo
Anhur
Anhur
Inkavichi
Anhur
Level 144
God Stats
4W - 7L
1,347 SR
Queue Stats
170W - 169L
1,472 Elo+
Solo
Baron Samedi
Baron Samedi
Nakoso
Baron Samedi
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
63W - 56L
1,529 Elo+
Solo
Athena
Athena
Seru Moth
Athena
Level 108
God Stats
4W - 6L
1,597 SR
Queue Stats
121W - 126L
1,581 Elo+
Party 1
Team Averages
Level 74
1,556 SR
1,546 Elo+

VS

Team Averages
Level 66
1,479 SR
1,533 Elo+
Kukulkan
Kukulkan
Mrsam603
Kukulkan
Level 6
God Stats
19W - 27L
1,415 SR
Queue Stats
79W - 96L
1,465 Elo+
Solo
Medusa
Medusa
Scxmmy666Guy
Medusa
Level 43
God Stats
2W - 5L
1,551 SR
Queue Stats
86W - 78L
1,521 Elo+
Party 2
Sobek
Sobek
Simba6969
Sobek
Level 13
God Stats
4W - 6L
1,533 SR
Queue Stats
33W - 17L
1,610 Elo+
Solo
Hou Yi
Hou Yi
Tubbz98
Hou Yi
Level 120
God Stats
3W - 4L
1,616 SR
Queue Stats
219W - 210L
1,547 Elo+
Party 2
Susano
Susano
vI STAN Iv
Susano
Level 146
God Stats
0W - 1L
1,279 SR
Queue Stats
187W - 183L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 8
7,379
738
5,220
10,235
9,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
Gompi11
Thanatos
15
11 / 3 / 4
9,037
904
11,480
10,368
5,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Inkavichi
Anhur
14
2 / 0 / 7
7,767
777
6,203
7,348
3,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Nakoso
Baron Samedi
16
2 / 1 / 5
8,295
830
9,370
10,269
6,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
Seru Moth
Athena
14
1 / 0 / 7
8,321
832
4,643
9,604
8,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Mrsam603
Kukulkan
12
0 / 4 / 3
6,867
687
3,821
6,435
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
13
1 / 5 / 3
7,603
760
6,912
10,794
3,776
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Simba6969
Sobek
13
0 / 1 / 1
7,263
726
3,959
8,912
6,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Tubbz98
Hou Yi
14
2 / 5 / 2
7,588
759
6,725
11,060
3,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Susano
vI STAN Iv
Susano
14
2 / 2 / 3
7,440
744
8,317
7,532
3,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
17
Kills
5
6
Deaths
17
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
2
8
2.5
W
Thanatos
Gompi11
Thanatos
11
3
4
4.33
W
Anhur
Inkavichi
Anhur
2
0
7
5.5
L
Kukulkan
Mrsam603
Kukulkan
0
4
3
0.38
W
Baron Samedi
Nakoso
Baron Samedi
2
1
5
4.5
L
Medusa
1
5
3
0.5
W
Athena
Seru Moth
Athena
1
0
7
4.5
L
Sobek
Simba6969
Sobek
0
1
1
0.5
L
Hou Yi
Tubbz98
Hou Yi
2
5
2
0.6
L
Susano
vI STAN Iv
Susano
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,916
Damage
29,734
47,824
Taken
44,733
32,300
Mitigated
20,141
28,712
Healing
6,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,220
864
0
2,808
10,235
9,268
258
859
9,172
0
13,082
W
Thanatos
Gompi11
Thanatos
11,480
2,690
0
9,264
10,368
5,634
932
442
9,846
0
26,914
W
Anhur
Inkavichi
Anhur
6,203
4,170
0
3,177
7,348
3,258
1,501
1,538
5,638
0
27,669
L
Kukulkan
Mrsam603
Kukulkan
3,821
1,039
0
0
6,435
2,476
28
2,983
3,162
14,638
0
W
Baron Samedi
Nakoso
Baron Samedi
9,370
729
2,087
5,717
10,269
6,122
120
3,186
6,880
32,792
0
L
Medusa
6,912
3,058
0
410
10,794
3,776
1,068
2,723
7,427
0
28,404
W
Athena
Seru Moth
Athena
4,643
1,495
2,242
3,417
9,604
8,018
152
1,755
7,775
15,974
0
L
Sobek
Simba6969
Sobek
3,959
634
0
2,923
8,912
6,702
0
2,445
5,861
15,191
0
L
Hou Yi
Tubbz98
Hou Yi
6,725
3,093
0
2,484
11,060
3,696
0
2,282
8,433
0
26,531
L
Susano
vI STAN Iv
Susano
8,317
1,129
0
882
7,532
3,491
0
2,493
4,526
0
18,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,799
Gold Earned
36,761
181
Minions Killed
150
0
Camps Cleared
0
1,129,190
Distance Traveled
887,734
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,379
738
25
3
0
231,606
2
W
Thanatos
9,037
904
26
3
0
238,580
2
W
Anhur
7,767
777
41
4
0
211,613
3
L
Kukulkan
6,867
687
25
3
0
180,679
1
W
Baron Samedi
8,295
830
64
6
0
214,941
2
L
Medusa
7,603
760
45
5
0
195,958
0
W
Athena
8,321
832
25
3
0
232,450
4
L
Sobek
7,263
726
19
2
0
135,435
0
L
Hou Yi
7,588
759
39
4
0
168,848
0
L
Susano
7,440
744
22
2
0
206,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role