Player Matchup

Thor
Thor
Abilitty
Thor
Level 89
God Stats
9W - 7L
1,441 SR
Queue Stats
280W - 266L
1,421 Elo+
Party 2
Hel
Hel
BesteKill
Hel
Level 155
God Stats
1W - 0L
1,775 SR
Queue Stats
275W - 225L
1,492 Elo+
Party 2
Izanami
Izanami
Px350
Izanami
Level 27
God Stats
7W - 3L
1,539 SR
Queue Stats
144W - 107L
1,506 Elo+
Party 2
Artio
Artio
iTz_-Drew
Artio
Level 117
God Stats
9W - 10L
1,365 SR
Queue Stats
186W - 215L
1,457 Elo+
Solo
Persephone
Persephone
negativers
Persephone
Level 68
God Stats
6W - 4L
1,443 SR
Queue Stats
99W - 63L
1,477 Elo+
Party 2
Team Averages
Level 91
1,513 SR
1,471 Elo+

VS

Team Averages
Level 79
1,571 SR
1,453 Elo+
Kukulkan
Kukulkan
EricVinicius
Kukulkan
Level 159
God Stats
8W - 8L
1,647 SR
Queue Stats
980W - 1,210L
1,442 Elo+
Solo
Zeus
Zeus
JuanDaLaguna
Zeus
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 133L
1,571 Elo+
Party 1
Maui
Maui
PORTUGAMESSS
Maui
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
RunCoffeeRun
Ne Zha
Level 18
God Stats
1W - 1L
1,709 SR
Queue Stats
165W - 79L
1,605 Elo+
Party 1
Danzaburou
Danzaburou
magalhusky
Danzaburou
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,148 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
9 / 4 / 3
8,568
659
6,789
12,574
4,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 4 / 8
7,509
578
6,110
11,171
4,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
Px350
Izanami
13
4 / 2 / 2
8,075
621
9,384
10,113
3,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
iTz_-Drew
Artio
12
1 / 3 / 10
7,847
604
4,449
14,787
13,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
negativers
Persephone
13
8 / 0 / 10
8,760
674
12,349
7,974
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EricVinicius
Kukulkan
13
1 / 4 / 6
7,708
593
6,299
8,941
3,646
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
0 / 8 / 3
6,644
511
7,807
9,993
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
1 / 3 / 4
6,306
485
2,529
12,439
6,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ne Zha
13
7 / 6 / 2
8,235
633
11,199
14,364
5,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
magalhusky
Danzaburou
12
4 / 2 / 0
7,122
548
6,528
9,228
2,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
23
Kills
13
13
Deaths
23
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thor
9
4
3
2.63
W
1
4
8
1.25
L
Kukulkan
EricVinicius
Kukulkan
1
4
6
1
L
0
8
3
0.19
L
1
3
4
1
W
Izanami
Px350
Izanami
4
2
2
2.5
L
Ne Zha
7
6
2
1.33
W
Artio
iTz_-Drew
Artio
1
3
10
2
L
Danzaburou
magalhusky
Danzaburou
4
2
0
2
W
Persephone
negativers
Persephone
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,081
Damage
34,362
56,619
Taken
54,965
28,750
Mitigated
22,096
23,787
Healing
11,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
6,789
2,775
0
3,210
12,574
4,305
0
2,102
10,472
0
43,579
W
6,110
557
2,323
4,902
11,171
4,247
942
4,538
6,633
49,608
0
L
Kukulkan
EricVinicius
Kukulkan
6,299
1,034
0
1,706
8,941
3,646
550
5,135
3,806
54,974
0
L
7,807
1,007
0
555
9,993
2,839
0
6,981
3,012
45,295
0
L
2,529
1,031
0
3,247
12,439
6,744
0
4,089
8,350
17,286
0
W
Izanami
Px350
Izanami
9,384
7,123
0
4,784
10,113
3,395
1,309
1,116
8,997
0
62,826
L
Ne Zha
11,199
4,004
0
2,117
14,364
5,877
0
4,792
9,572
0
49,664
W
Artio
iTz_-Drew
Artio
4,449
906
1,255
4,910
14,787
13,232
0
4,044
10,743
14,428
3,249
L
Danzaburou
magalhusky
Danzaburou
6,528
2,142
0
3,436
9,228
2,990
0
1,257
7,971
0
56,212
W
Persephone
negativers
Persephone
12,349
1,082
0
2,403
7,974
3,571
124
5,186
2,788
51,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,759
Gold Earned
36,015
373
Minions Killed
378
0
Camps Cleared
0
1,295,054
Distance Traveled
1,196,467
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,568
659
76
6
0
272,783
1
W
Hel
7,509
578
90
7
0
246,639
6
L
Kukulkan
7,708
593
110
8
0
241,642
2
L
Zeus
6,644
511
84
6
0
212,534
1
L
Maui
6,306
485
26
2
0
244,295
5
W
Izanami
8,075
621
120
9
0
251,702
2
L
Ne Zha
8,235
633
73
6
0
262,374
2
W
Artio
7,847
604
14
1
0
252,840
8
L
Danzaburou
7,122
548
85
7
0
235,622
5
W
Persephone
8,760
674
73
6
0
271,090
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role