Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
AndyDerFieseREAL
Atlas
Level 158
God Stats
6W - 7L
1,557 SR
Queue Stats
240W - 258L
1,472 Elo+
Solo
Nox
Nox
Driving Bus
Nox
Level 160
God Stats
4W - 5L
1,545 SR
Queue Stats
1,114W - 1,137L
1,511 Elo+
Party 2
Bellona
Bellona
Driving Zed
Bellona
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Fenrir
Fenrir
TouchItGood
Fenrir
Level 87
God Stats
1W - 3L
1,460 SR
Queue Stats
183W - 183L
1,571 Elo+
Solo
Team Averages
Level 114
1,512 SR
1,511 Elo+

VS

Team Averages
Level 131
1,506 SR
1,536 Elo+
Apollo
Apollo
HentaiMastér
Apollo
Level 103
God Stats
8W - 1L
1,861 SR
Queue Stats
370W - 342L
1,538 Elo+
Party 1
Kukulkan
Kukulkan
Izarina
Kukulkan
Level 148
God Stats
2W - 2L
1,325 SR
Queue Stats
301W - 311L
1,492 Elo+
Solo
Bellona
Bellona
JohnnyHentai
Bellona
Level 97
God Stats
4W - 3L
1,710 SR
Queue Stats
353W - 293L
1,593 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MAndrei
Cu Chulainn
Level 147
God Stats
4W - 5L
1,334 SR
Queue Stats
272W - 266L
1,563 Elo+
Solo
Ares
Ares
Pochatok
Ares
Level 160
God Stats
1W - 1L
1,298 SR
Queue Stats
98W - 93L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
19
6 / 4 / 8
11,374
758
16,195
24,427
27,518
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
0 / 4 / 12
9,888
659
11,900
26,505
31,221
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 4 / 10
9,692
646
15,160
14,094
10,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
Driving Zed
Bellona
18
5 / 4 / 9
10,433
696
12,159
19,157
29,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
13
1 / 8 / 7
8,211
547
8,361
19,252
15,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 6
11,416
761
20,010
14,348
9,924
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
Izarina
Kukulkan
20
6 / 3 / 15
12,241
816
28,857
10,186
6,720
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
JohnnyHentai
Bellona
19
4 / 2 / 14
11,252
750
17,657
16,117
20,720
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
MAndrei
Cu Chulainn
16
2 / 6 / 13
10,698
713
14,228
23,396
27,967
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
17
3 / 5 / 14
11,153
744
14,858
20,846
30,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
86
16
Kills
24
24
Deaths
19
46
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
6
4
8
2.5
L
0
4
12
1.5
L
4
4
10
2.25
L
Bellona
Driving Zed
Bellona
5
4
9
2.38
W
9
3
6
4
W
Kukulkan
Izarina
Kukulkan
6
3
15
4.5
W
Bellona
JohnnyHentai
Bellona
4
2
14
5.5
W
Cu Chulainn
MAndrei
Cu Chulainn
2
6
13
1.42
W
Ares
3
5
14
2
L
Fenrir
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,775
Damage
95,610
103,435
Taken
84,893
113,996
Mitigated
95,954
31,332
Healing
20,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
16,195
5,084
3,045
2,724
24,427
27,518
0
11,334
13,093
41
25,705
L
11,900
4,708
7,123
6,587
26,505
31,221
0
10,947
15,558
24,734
0
L
15,160
1,651
0
826
14,094
10,114
102
4,446
9,648
31,867
0
L
Bellona
Driving Zed
Bellona
12,159
3,075
1,836
2,522
19,157
29,399
0
8,121
11,036
0
26,304
W
20,010
15,594
109
2,975
14,348
9,924
4,421
5,354
8,854
0
39,614
W
Kukulkan
Izarina
Kukulkan
28,857
2,140
778
981
10,186
6,720
503
3,296
6,756
60,599
0
W
Bellona
JohnnyHentai
Bellona
17,657
7,545
1,354
3,622
16,117
20,720
941
5,500
10,278
0
33,869
W
Cu Chulainn
MAndrei
Cu Chulainn
14,228
3,698
3,753
2,567
23,396
27,967
871
7,537
15,811
0
21,689
W
Ares
14,858
637
690
3,909
20,846
30,623
668
5,414
15,260
17,129
0
L
Fenrir
8,361
2,307
3,493
3,176
19,252
15,744
0
8,867
10,385
0
15,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,598
Gold Earned
56,760
136
Minions Killed
160
0
Camps Cleared
0
1,295,794
Distance Traveled
1,362,102
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,374
758
21
1
0
268,898
0
L
Atlas
9,888
659
21
1
0
270,093
5
L
Nox
9,692
646
37
2
0
252,561
1
L
Bellona
10,433
696
36
2
0
247,924
1
W
Apollo
11,416
761
45
3
0
247,645
5
W
Kukulkan
12,241
816
70
5
0
283,935
1
W
Bellona
11,252
750
27
2
0
309,243
5
W
Cu Chulainn
10,698
713
14
1
0
268,323
0
W
Ares
11,153
744
4
0
0
252,956
1
L
Fenrir
8,211
547
21
1
0
256,318
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role