Player Matchup

Ra
Ra
 
Ra
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CarpeDiemGRC
Ymir
Level 86
God Stats
3W - 4L
1,540 SR
Queue Stats
53W - 51L
1,488 Elo+
Solo
Skadi
Skadi
SWIMMER-SAURUS
Skadi
Level 117
God Stats
4W - 9L
1,483 SR
Queue Stats
25W - 43L
1,383 Elo+
Solo
Team Averages
Level 119
1,508 SR
1,457 Elo+

VS

Team Averages
Level 114
1,389 SR
1,432 Elo+
Zeus
Zeus
ArcaneZatanna
Zeus
Level 148
God Stats
21W - 43L
1,354 SR
Queue Stats
199W - 363L
1,274 Elo+
Solo
Terra
Terra
VileScums
Terra
Level 66
God Stats
0W - 3L
1,374 SR
Queue Stats
95W - 67L
1,562 Elo+
Party 1
Da Ji
Da Ji
lviohazardl
Da Ji
Level 127
God Stats
1W - 4L
1,439 SR
Queue Stats
86W - 95L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 1 / 2
7,176
718
2,473
3,501
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 1 / 3
7,193
719
2,993
4,999
3,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
2 / 0 / 1
7,282
728
4,601
3,034
1,089
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,647
665
2,805
1,652
555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Terra
VileScums
Terra
12
0 / 2 / 1
6,976
698
2,653
8,521
6,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

10
1 / 1 / 1
6,494
649
1,550
5,014
2,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
3
Kills
2
2
Deaths
3
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
1
2
2
L
1
0
0
1
W
0
1
3
1.5
W
2
0
1
2.5
L
Terra
VileScums
Terra
0
2
1
0.25
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,067
Damage
7,008
11,534
Taken
15,187
6,427
Mitigated
9,274
3,457
Healing
4,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,473
299
472
743
3,501
1,464
365
1,888
1,505
32,315
0
L
2,805
342
0
425
1,652
555
0
161
1,491
25,128
0
W
2,993
1,075
0
547
4,999
3,874
175
2,130
2,781
12,023
0
W
4,601
2,348
182
1,513
3,034
1,089
686
1,155
1,751
0
26,629
L
Terra
VileScums
Terra
2,653
377
1,623
2,030
8,521
6,187
0
3,441
5,080
12,893
0
L
1,550
387
0
94
5,014
2,532
0
1,924
3,090
0
11,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,651
Gold Earned
20,117
142
Minions Killed
103
0
Camps Cleared
0
561,349
Distance Traveled
472,514
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,176
718
68
7
0
192,529
2
L
Zeus
6,647
665
61
6
0
132,448
4
W
Ymir
7,193
719
19
2
0
171,041
4
W
Skadi
7,282
728
55
6
0
197,779
3
L
Terra
6,976
698
23
2
0
176,713
0
L
Da Ji
6,494
649
19
2
0
163,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role