Player Matchup

Olorun
Olorun
 
Olorun
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
ItzSuffeR
Cu Chulainn
Level 147
God Stats
1W - 0L
1,546 SR
Queue Stats
3W - 0L
1,735 Elo+
Solo
Ravana
Ravana
TheGrezZ
Ravana
Level 84
God Stats
1W - 3L
1,332 SR
Queue Stats
59W - 51L
1,541 Elo+
Solo
Skadi
Skadi
TralionaZ
Skadi
Level 135
God Stats
3W - 0L
1,727 SR
Queue Stats
211W - 226L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
zoazoe
Baron Samedi
Level 123
God Stats
8W - 5L
1,671 SR
Queue Stats
139W - 143L
1,519 Elo+
Solo
Team Averages
Level 118
1,555 SR
1,560 Elo+

VS

Team Averages
Level 148
1,582 SR
1,523 Elo+
Merlin
Merlin
HelligeMammut
Merlin
Level 156
God Stats
3W - 6L
1,532 SR
Queue Stats
118W - 105L
1,541 Elo+
Party 1
Arachne
Arachne
Ridsu
Arachne
Level 129
God Stats
1W - 3L
1,497 SR
Queue Stats
53W - 49L
1,548 Elo+
Solo
Yemoja
Yemoja
Vengrir
Yemoja
Level 145
God Stats
4W - 4L
1,606 SR
Queue Stats
113W - 102L
1,527 Elo+
Party 1
Ne Zha
Ne Zha
boyka111
Ne Zha
Level 160
God Stats
3W - 3L
1,663 SR
Queue Stats
60W - 54L
1,488 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
pradasejea
Ah Muzen Cab
Level 148
God Stats
19W - 18L
1,610 SR
Queue Stats
143W - 152L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
4 / 2 / 6
10,767
538
17,629
18,661
10,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cu Chulainn
ItzSuffeR
Cu Chulainn
19
8 / 1 / 5
12,708
635
13,983
22,576
26,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ravana
TheGrezZ
Ravana
18
3 / 0 / 8
11,536
577
9,662
11,421
6,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
TralionaZ
Skadi
20
6 / 0 / 4
12,845
642
15,310
12,420
5,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
zoazoe
Baron Samedi
15
1 / 3 / 7
9,603
480
14,030
23,209
24,728
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 3
9,194
460
15,325
8,213
4,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Ridsu
Arachne
14
3 / 4 / 0
8,828
441
9,763
21,411
10,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
Vengrir
Yemoja
13
1 / 3 / 3
8,444
422
4,234
21,473
24,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ne Zha
boyka111
Ne Zha
15
2 / 7 / 0
9,042
452
9,766
20,992
13,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Muzen Cab
pradasejea
Ah Muzen Cab
14
0 / 6 / 2
8,360
418
11,433
18,410
8,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
22
Kills
6
6
Deaths
22
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
2
6
3.5
L
0
2
3
0.75
W
Cu Chulainn
ItzSuffeR
Cu Chulainn
8
1
5
10.5
L
Arachne
Ridsu
Arachne
3
4
0
0.75
W
Ravana
TheGrezZ
Ravana
3
0
8
7
W
Skadi
TralionaZ
Skadi
6
0
4
8
L
Yemoja
Vengrir
Yemoja
1
3
3
0.83
L
Ne Zha
boyka111
Ne Zha
2
7
0
0.29
L
Ah Muzen Cab
pradasejea
Ah Muzen Cab
0
6
2
0.17
W
Baron Samedi
zoazoe
Baron Samedi
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,614
Damage
50,521
88,287
Taken
90,499
74,125
Mitigated
61,650
46,571
Healing
35,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
17,629
10,018
2,264
9,313
18,661
10,408
695
6,454
12,207
89,507
9,650
L
15,325
910
0
1,040
8,213
4,204
0
2,495
5,718
94,305
0
W
Cu Chulainn
ItzSuffeR
Cu Chulainn
13,983
2,338
0
10,085
22,576
26,873
804
3,437
19,139
151
91,895
L
Arachne
Ridsu
Arachne
9,763
6,318
0
10,612
21,411
10,453
0
4,423
16,776
0
60,828
W
Ravana
TheGrezZ
Ravana
9,662
3,318
0
5,732
11,421
6,797
1,340
3,194
8,227
31
102,036
W
Skadi
TralionaZ
Skadi
15,310
6,787
0
6,251
12,420
5,319
1,684
2,870
9,550
0
140,798
L
Yemoja
Vengrir
Yemoja
4,234
2,036
8,515
7,142
21,473
24,947
0
10,457
10,935
15,804
0
L
Ne Zha
boyka111
Ne Zha
9,766
1,800
0
5,621
20,992
13,501
0
5,497
14,788
0
65,386
L
Ah Muzen Cab
pradasejea
Ah Muzen Cab
11,433
3,324
0
2,225
18,410
8,545
0
7,089
11,264
0
83,090
W
Baron Samedi
zoazoe
Baron Samedi
14,030
1,245
2,085
10,841
23,209
24,728
135
6,559
16,650
58,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,459
Gold Earned
43,868
730
Minions Killed
536
0
Camps Cleared
0
1,979,313
Distance Traveled
1,812,029
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,767
538
125
6
0
388,144
4
L
Merlin
9,194
460
164
8
0
365,718
11
W
Cu Chulainn
12,708
635
160
8
0
411,942
2
L
Arachne
8,828
441
95
5
0
396,135
8
W
Ravana
11,536
577
155
8
0
406,218
3
W
Skadi
12,845
642
224
11
0
395,649
6
L
Yemoja
8,444
422
19
1
0
355,648
1
L
Ne Zha
9,042
452
108
5
0
375,575
4
L
Ah Muzen Cab
8,360
418
150
8
0
318,953
4
W
Baron Samedi
9,603
480
66
3
0
377,360
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role