Player Matchup

Kumbhakarna
Kumbhakarna
AMHhercun
Kumbhakarna
Level 61
God Stats
1W - 1L
1,327 SR
Queue Stats
141W - 163L
1,514 Elo+
Solo
Tsukuyomi
Tsukuyomi
Insane_Chaot_420
Tsukuyomi
Level 67
God Stats
1W - 0L
1,685 SR
Queue Stats
62W - 78L
1,366 Elo+
Party 1
Terra
Terra
JibbeT_420
Terra
Level 108
God Stats
6W - 1L
1,601 SR
Queue Stats
466W - 476L
1,438 Elo+
Party 1
Achilles
Achilles
SenpaiBlyat
Achilles
Level 102
God Stats
5W - 2L
1,582 SR
Queue Stats
55W - 79L
1,369 Elo+
Party 1
Yu Huang
Yu Huang
dizzydrissi
Yu Huang
Level 109
God Stats
7W - 9L
1,438 SR
Queue Stats
643W - 636L
1,512 Elo+
Solo
Team Averages
Level 89
1,526 SR
1,440 Elo+

VS

Team Averages
Level 71
1,527 SR
1,409 Elo+
Skadi
Skadi
TSESTER
Skadi
Level 153
God Stats
1W - 3L
1,350 SR
Queue Stats
134W - 148L
1,481 Elo+
Solo
Hou Yi
Hou Yi
dipihc
Hou Yi
Level 87
God Stats
0W - 1L
1,755 SR
Queue Stats
4W - 4L
1,467 Elo+
Party 2
Merlin
Merlin
filterkaffi
Merlin
Level 66
God Stats
3W - 4L
1,528 SR
Queue Stats
404W - 438L
1,447 Elo+
Solo
Guan Yu
Guan Yu
kingofwolves947
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,257 Elo+
Solo
King Arthur
King Arthur
realrey
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AMHhercun
Kumbhakarna
20
3 / 3 / 22
13,544
713
12,279
27,584
45,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tsukuyomi
20
6 / 5 / 18
12,999
684
19,321
25,432
13,131
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Terra
19
1 / 4 / 21
12,038
634
6,210
37,600
47,348
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Achilles
SenpaiBlyat
Achilles
20
17 / 8 / 15
15,768
830
31,392
43,847
63,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
dizzydrissi
Yu Huang
20
9 / 3 / 23
15,028
791
31,037
17,869
10,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
TSESTER
Skadi
20
7 / 5 / 8
13,251
697
30,652
23,063
12,465
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
dipihc
Hou Yi
20
8 / 6 / 6
13,735
723
29,832
20,948
10,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
18
1 / 9 / 14
11,693
615
34,020
19,893
8,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 7 / 11
12,999
684
16,095
30,636
40,490
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
realrey
King Arthur
16
1 / 9 / 11
10,652
561
8,531
23,152
33,844
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
72
36
Kills
22
23
Deaths
36
99
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
AMHhercun
Kumbhakarna
3
3
22
4.67
W
Tsukuyomi
6
5
18
3
W
Terra
1
4
21
2.88
W
Achilles
SenpaiBlyat
Achilles
17
8
15
3.06
L
Skadi
TSESTER
Skadi
7
5
8
2.2
L
Hou Yi
dipihc
Hou Yi
8
6
6
1.83
W
Yu Huang
dizzydrissi
Yu Huang
9
3
23
6.83
L
Merlin
1
9
14
0.89
L
5
7
11
1.5
L
King Arthur
realrey
King Arthur
1
9
11
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,239
Damage
119,130
152,332
Taken
117,692
179,811
Mitigated
105,880
70,029
Healing
32,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
AMHhercun
Kumbhakarna
12,279
536
2,190
5,260
27,584
45,648
689
8,075
19,305
28,307
0
W
Tsukuyomi
19,321
3,869
1,631
4,601
25,432
13,131
1,638
7,272
18,160
0
38,565
W
Terra
6,210
1,261
19,617
14,764
37,600
47,348
852
4,803
32,797
14,954
0
W
Achilles
SenpaiBlyat
Achilles
31,392
7,681
2,961
16,022
43,847
63,279
353
9,676
34,171
0
48,388
L
Skadi
TSESTER
Skadi
30,652
13,887
2,014
5,053
23,063
12,465
3,326
10,970
11,849
0
60,651
L
Hou Yi
dipihc
Hou Yi
29,832
16,123
0
828
20,948
10,295
2,967
10,528
10,163
0
47,855
W
Yu Huang
dizzydrissi
Yu Huang
31,037
2,194
2,181
802
17,869
10,405
4,281
4,194
13,675
72,152
0
L
Merlin
34,020
1,888
1,136
1,115
19,893
8,786
776
7,298
12,211
55,070
0
L
16,095
962
11,103
10,909
30,636
40,490
339
10,467
19,746
0
30,619
L
King Arthur
realrey
King Arthur
8,531
1,393
0
0
23,152
33,844
57
10,263
12,483
0
14,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,377
Gold Earned
62,330
186
Minions Killed
188
0
Camps Cleared
0
1,772,276
Distance Traveled
1,384,832
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
13,544
713
15
1
0
381,947
0
W
Tsukuyomi
12,999
684
29
2
0
367,681
0
W
Terra
12,038
634
14
1
0
390,830
1
W
Achilles
15,768
830
34
2
0
310,744
0
L
Skadi
13,251
697
64
3
0
283,890
1
L
Hou Yi
13,735
723
45
2
0
240,904
1
W
Yu Huang
15,028
791
94
5
0
321,074
2
L
Merlin
11,693
615
43
2
0
285,936
0
L
Guan Yu
12,999
684
28
1
0
334,326
0
L
King Arthur
10,652
561
8
0
0
239,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role