Player Matchup

Fenrir
Fenrir
IrmaLucia23
Fenrir
Level 33
God Stats
3W - 9L
1,204 SR
Queue Stats
53W - 81L
1,247 Elo+
Party 1
Neith
Neith
SBlacK986410
Neith
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 54L
1,388 Elo+
Party 2
Cabrakan
Cabrakan
mannyhegame
Cabrakan
Level 49
God Stats
3W - 1L
1,716 SR
Queue Stats
104W - 155L
1,370 Elo+
Party 1
Chang'e
Chang'e
mightynovice86
Chang'e
Level 118
God Stats
487W - 483L
1,464 SR
Queue Stats
495W - 503L
1,377 Elo+
Solo
Amaterasu
Amaterasu
x P4YNEY x
Amaterasu
Level 117
God Stats
5W - 3L
1,545 SR
Queue Stats
55W - 62L
1,415 Elo+
Party 2
Team Averages
Level 73
1,486 SR
1,360 Elo+

VS

Team Averages
Level 96
1,447 SR
1,431 Elo+
King Arthur
King Arthur
Gonzaalo_LP
King Arthur
Level 120
God Stats
0W - 1L
1,600 SR
Queue Stats
2W - 1L
1,740 Elo+
Solo
Nemesis
Nemesis
autoriko1986
Nemesis
Level 63
God Stats
3W - 5L
1,283 SR
Queue Stats
100W - 138L
1,281 Elo+
Solo
Hel
Hel
kazama22222222
Hel
Level 137
God Stats
0W - 2L
1,391 SR
Queue Stats
29W - 39L
1,477 Elo+
Solo
Hun Batz
Hun Batz
miguemiguemiguel
Hun Batz
Level 84
God Stats
3W - 6L
1,709 SR
Queue Stats
123W - 142L
1,403 Elo+
Solo
Jing Wei
Jing Wei
vAndreeiTa-
Jing Wei
Level 78
God Stats
2W - 2L
1,250 SR
Queue Stats
77W - 88L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 0 / 0
5,000
455
953
6,024
2,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 1 / 4
4,593
418
4,450
6,620
2,210
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cabrakan
mannyhegame
Cabrakan
8
2 / 0 / 2
5,654
514
3,622
10,103
9,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
3 / 1 / 3
5,474
498
5,970
8,602
2,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
x P4YNEY x
Amaterasu
10
5 / 0 / 2
6,328
575
7,049
8,444
6,710
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gonzaalo_LP
King Arthur
8
1 / 3 / 1
4,810
437
3,928
10,651
5,654
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Nemesis
autoriko1986
Nemesis
7
0 / 3 / 1
4,417
402
2,859
6,130
3,060
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 2
5,337
485
5,869
5,923
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
0 / 3 / 0
5,046
459
3,215
6,797
2,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Jing Wei
vAndreeiTa-
Jing Wei
8
1 / 0 / 1
4,940
449
6,089
7,525
2,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
10
Kills
2
2
Deaths
10
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Gonzaalo_LP
King Arthur
1
3
1
0.5
W
Fenrir
0
0
0
0
W
0
1
4
2
L
Nemesis
autoriko1986
Nemesis
0
3
1
0.17
L
0
1
2
1
W
Cabrakan
mannyhegame
Cabrakan
2
0
2
3
W
3
1
3
4.5
L
0
3
0
0
L
Jing Wei
vAndreeiTa-
Jing Wei
1
0
1
1.5
W
Amaterasu
x P4YNEY x
Amaterasu
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,044
Damage
21,960
39,793
Taken
37,026
22,981
Mitigated
15,808
17,447
Healing
12,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Gonzaalo_LP
King Arthur
3,928
1,045
0
2,355
10,651
5,654
0
2,678
7,319
0
19,953
W
Fenrir
953
242
0
929
6,024
2,144
0
163
5,861
0
35,350
W
4,450
2,448
429
2,974
6,620
2,210
379
1,270
5,350
0
24,379
L
Nemesis
autoriko1986
Nemesis
2,859
1,122
153
1,224
6,130
3,060
0
1,518
4,612
0
12,118
L
5,869
547
1,151
2,596
5,923
2,056
486
1,557
4,366
39,644
0
W
Cabrakan
mannyhegame
Cabrakan
3,622
896
321
4,057
10,103
9,188
66
650
9,453
11,339
0
W
5,970
254
1,479
3,808
8,602
2,729
66
1,845
6,757
32,164
0
L
3,215
1,010
0
2,050
6,797
2,372
0
754
6,043
0
28,142
L
Jing Wei
vAndreeiTa-
Jing Wei
6,089
4,980
0
3,033
7,525
2,666
0
3,085
4,440
0
25,666
W
Amaterasu
x P4YNEY x
Amaterasu
7,049
3,072
0
3,450
8,444
6,710
894
1,941
6,503
0
29,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,049
Gold Earned
24,550
211
Minions Killed
207
0
Camps Cleared
0
1,022,814
Distance Traveled
1,018,760
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,810
437
29
3
0
209,843
4
W
Fenrir
5,000
455
62
6
0
231,237
4
W
Neith
4,593
418
34
3
0
180,774
0
L
Nemesis
4,417
402
13
1
0
202,831
2
L
Hel
5,337
485
62
6
0
206,089
1
W
Cabrakan
5,654
514
17
2
0
203,360
3
W
Chang'e
5,474
498
50
5
0
202,051
0
L
Hun Batz
5,046
459
63
6
0
209,750
0
L
Jing Wei
4,940
449
40
4
0
190,247
0
W
Amaterasu
6,328
575
48
4
0
205,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role