Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ByronLove01
Tsukuyomi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Maui
Maui
Lxnaa62
Maui
Level 146
God Stats
3W - 2L
1,261 SR
Queue Stats
302W - 282L
1,528 Elo+
Party 3
Bastet
Bastet
SuperTezcat125
Bastet
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,486 Elo+
Party 4
Gilgamesh
Gilgamesh
zzazalesse
Gilgamesh
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 20L
1,427 Elo+
Party 3
Team Averages
Level 63
1,452 SR
1,488 Elo+

VS

Team Averages
Level 56
1,540 SR
1,483 Elo+
Kukulkan
Kukulkan
AleixTrm16
Kukulkan
Level 29
God Stats
11W - 1L
1,500 SR
Queue Stats
166W - 134L
1,484 Elo+
Party 2
Sylvanus
Sylvanus
Asunito
Sylvanus
Level 125
God Stats
1W - 2L
1,313 SR
Queue Stats
101W - 89L
1,529 Elo+
Solo
Apollo
Apollo
Carlinus
Apollo
Level 44
God Stats
6W - 3L
1,500 SR
Queue Stats
122W - 116L
1,456 Elo+
Party 2
Pele
Pele
Faithanounet
Pele
Level 36
God Stats
7W - 3L
1,887 SR
Queue Stats
63W - 60L
1,488 Elo+
Party 1
Zhong Kui
Zhong Kui
MegaMastiou08
Zhong Kui
Level 45
God Stats
7W - 1L
1,500 SR
Queue Stats
86W - 82L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
0 / 1 / 0
4,970
497
3,474
6,696
1,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
ByronLove01
Tsukuyomi
7
0 / 4 / 0
4,256
426
3,550
7,185
2,696
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Maui
Lxnaa62
Maui
7
0 / 3 / 0
4,748
475
1,204
9,739
4,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 2 / 0
5,315
532
1,867
9,049
2,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
zzazalesse
Gilgamesh
10
0 / 0 / 0
5,089
509
1,154
5,736
4,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AleixTrm16
Kukulkan
10
2 / 0 / 3
6,293
629
3,756
4,000
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
Asunito
Sylvanus
8
1 / 0 / 3
5,395
540
3,732
5,725
3,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Carlinus
Apollo
11
3 / 0 / 2
6,986
699
5,944
5,710
2,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

10
3 / 0 / 2
6,177
618
4,217
6,931
2,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
MegaMastiou08
Zhong Kui
12
1 / 0 / 2
6,768
677
5,596
3,831
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
10
10
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
1
0
0
W
Kukulkan
AleixTrm16
Kukulkan
2
0
3
3.5
W
Sylvanus
Asunito
Sylvanus
1
0
3
2.5
L
Tsukuyomi
ByronLove01
Tsukuyomi
0
4
0
0
W
Apollo
Carlinus
Apollo
3
0
2
4
W
3
0
2
4
L
Maui
Lxnaa62
Maui
0
3
0
0
W
Zhong Kui
MegaMastiou08
Zhong Kui
1
0
2
2
L
0
2
0
0
L
Gilgamesh
zzazalesse
Gilgamesh
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,249
Damage
23,245
38,405
Taken
26,197
15,866
Mitigated
11,670
9,953
Healing
9,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,474
2,057
0
2,398
6,696
1,723
0
594
6,062
0
32,840
W
Kukulkan
AleixTrm16
Kukulkan
3,756
859
0
428
4,000
1,655
0
0
4,000
45,342
0
W
Sylvanus
Asunito
Sylvanus
3,732
1,886
162
1,075
5,725
3,238
0
1,010
4,715
16,428
7,362
L
Tsukuyomi
ByronLove01
Tsukuyomi
3,550
1,001
0
93
7,185
2,696
0
3,547
3,588
0
14,335
W
Apollo
Carlinus
Apollo
5,944
3,925
0
3,912
5,710
2,053
468
413
5,297
0
49,566
W
4,217
941
0
1,381
6,931
2,195
245
239
6,280
0
37,194
L
Maui
Lxnaa62
Maui
1,204
276
0
1,689
9,739
4,396
0
3,529
5,648
16,990
0
W
Zhong Kui
MegaMastiou08
Zhong Kui
5,596
1,027
0
2,289
3,831
2,529
828
255
3,576
38,278
0
L
1,867
690
0
3,916
9,049
2,948
0
1,062
7,969
0
39,842
L
Gilgamesh
zzazalesse
Gilgamesh
1,154
253
0
1,857
5,736
4,103
165
3,053
2,433
0
23,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,378
Gold Earned
31,619
229
Minions Killed
371
0
Camps Cleared
0
999,707
Distance Traveled
1,019,018
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,970
497
47
5
0
179,811
4
W
Kukulkan
6,293
629
81
8
0
206,670
1
W
Sylvanus
5,395
540
46
5
0
200,526
3
L
Tsukuyomi
4,256
426
29
3
0
197,919
1
W
Apollo
6,986
699
93
9
0
211,127
0
W
Pele
6,177
618
66
7
0
230,457
1
L
Maui
4,748
475
29
3
0
205,967
2
W
Zhong Kui
6,768
677
85
9
0
170,238
4
L
Bastet
5,315
532
76
8
0
227,198
3
L
Gilgamesh
5,089
509
48
5
0
188,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role