Player Matchup

Ravana
Ravana
Cryptone
Ravana
Level 137
God Stats
10W - 5L
1,654 SR
Queue Stats
89W - 96L
1,560 Elo+
Party 1
Fenrir
Fenrir
LucasKhage
Fenrir
Level 97
God Stats
9W - 17L
1,284 SR
Queue Stats
215W - 213L
1,571 Elo+
Party 1
Tiamat
Tiamat
MeDDuLLa
Tiamat
Level 160
God Stats
1W - 1L
1,604 SR
Queue Stats
178W - 166L
1,594 Elo+
Party 1
Neith
Neith
TheNewN1K1
Neith
Level 128
God Stats
3W - 0L
1,415 SR
Queue Stats
127W - 134L
1,526 Elo+
Party 1
Kumbhakarna
Kumbhakarna
cicQa
Kumbhakarna
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 45L
1,601 Elo+
Party 1
Team Averages
Level 109
1,491 SR
1,571 Elo+

VS

Team Averages
Level 57
1,441 SR
1,342 Elo+
Arachne
Arachne
 
Arachne
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Maui
Maui
Arioly
Maui
Level 16
God Stats
2W - 4L
1,303 SR
Queue Stats
3W - 7L
1,143 Elo+
Party 3
Izanami
Izanami
sensei_Dose
Izanami
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
46W - 112L
1,282 Elo+
Party 2
Poseidon
Poseidon
suicides7
Poseidon
Level 88
God Stats
30W - 45L
1,404 SR
Queue Stats
228W - 369L
1,390 Elo+
Party 2
Ra
Ra
xHisooka
Ra
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 290L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Cryptone
Ravana
18
7 / 0 / 3
11,258
662
10,877
7,774
5,201
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
LucasKhage
Fenrir
14
3 / 3 / 3
9,083
534
7,005
15,090
6,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
MeDDuLLa
Tiamat
17
8 / 3 / 6
11,075
651
16,013
13,281
9,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Neith
16
6 / 4 / 3
9,962
586
12,222
14,533
6,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Kumbhakarna
cicQa
Kumbhakarna
14
2 / 1 / 9
9,637
567
5,194
17,760
18,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
4 / 2 / 3
9,060
533
5,845
18,832
7,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Maui
Arioly
Maui
12
0 / 5 / 0
7,104
418
1,741
13,133
10,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
sensei_Dose
Izanami
13
2 / 3 / 2
8,068
475
6,674
11,729
6,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
suicides7
Poseidon
13
5 / 8 / 3
8,898
523
9,094
13,697
4,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 8 / 2
8,317
489
7,333
14,756
6,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
26
Kills
11
11
Deaths
26
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
2
3
2.75
L
Maui
Arioly
Maui
0
5
0
0
W
Ravana
Cryptone
Ravana
7
0
3
8.5
W
Fenrir
LucasKhage
Fenrir
3
3
3
1.5
W
Tiamat
MeDDuLLa
Tiamat
8
3
6
3.67
W
Neith
6
4
3
1.88
W
Kumbhakarna
cicQa
Kumbhakarna
2
1
9
6.5
L
Izanami
sensei_Dose
Izanami
2
3
2
1
L
Poseidon
suicides7
Poseidon
5
8
3
0.81
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,311
Damage
30,687
68,438
Taken
72,147
46,288
Mitigated
34,782
17,916
Healing
10,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,845
4,563
0
2,990
18,832
7,322
0
4,188
14,644
0
44,258
L
Maui
Arioly
Maui
1,741
686
0
500
13,133
10,306
0
3,208
9,925
35,820
0
W
Ravana
Cryptone
Ravana
10,877
1,884
0
3,719
7,774
5,201
1,503
2,068
5,358
0
83,688
W
Fenrir
LucasKhage
Fenrir
7,005
1,427
0
727
15,090
6,224
0
4,988
10,018
0
59,956
W
Tiamat
MeDDuLLa
Tiamat
16,013
1,620
0
4,470
13,281
9,697
561
4,490
8,725
88,196
1,415
W
Neith
12,222
4,298
0
6,005
14,533
6,474
2,706
2,519
11,599
0
73,453
W
Kumbhakarna
cicQa
Kumbhakarna
5,194
1,012
0
2,995
17,760
18,692
1,105
5,251
12,120
35,782
3,037
L
Izanami
sensei_Dose
Izanami
6,674
3,476
0
2,081
11,729
6,054
0
1,355
10,374
0
49,232
L
Poseidon
suicides7
Poseidon
9,094
1,512
0
2,292
13,697
4,808
415
5,529
8,168
40,838
0
L
7,333
622
135
2,537
14,756
6,292
0
6,538
8,218
71,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,015
Gold Earned
41,447
557
Minions Killed
421
0
Camps Cleared
0
1,668,340
Distance Traveled
1,498,732
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,060
533
66
4
0
365,309
7
L
Maui
7,104
418
67
4
0
300,062
3
W
Ravana
11,258
662
153
9
0
376,195
2
W
Fenrir
9,083
534
94
6
0
360,404
4
W
Tiamat
11,075
651
151
9
0
298,927
9
W
Neith
9,962
586
109
6
0
321,509
3
W
Kumbhakarna
9,637
567
50
3
0
311,305
7
L
Izanami
8,068
475
97
6
0
298,771
0
L
Poseidon
8,898
523
74
4
0
259,219
0
L
Ra
8,317
489
117
7
0
275,371
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role