Player Matchup

Guan Yu
Guan Yu
Griffwin
Guan Yu
Level 160
God Stats
2W - 2L
1,338 SR
Queue Stats
144W - 142L
1,566 Elo+
Solo
Chiron
Chiron
IGotY
Chiron
Level 160
God Stats
21W - 9L
1,737 SR
Queue Stats
1,748W - 885L
1,714 Elo+
Solo
Bacchus
Bacchus
Shinklet
Bacchus
Level 106
God Stats
2W - 1L
1,483 SR
Queue Stats
149W - 174L
1,588 Elo+
Solo
Thor
Thor
TheLokeTe
Thor
Level 145
God Stats
1W - 0L
1,632 SR
Queue Stats
43W - 43L
1,563 Elo+
Solo
Merlin
Merlin
xYekun
Merlin
Level 158
God Stats
5W - 4L
1,513 SR
Queue Stats
470W - 461L
1,633 Elo+
Solo
Team Averages
Level 146
1,541 SR
1,613 Elo+

VS

Team Averages
Level 155
1,414 SR
1,591 Elo+
Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
BatistaJohn
Hera
Level 143
God Stats
1W - 4L
1,522 SR
Queue Stats
347W - 336L
1,625 Elo+
Party 1
Kumbhakarna
Kumbhakarna
BudFisk
Kumbhakarna
Level 160
God Stats
3W - 7L
1,402 SR
Queue Stats
895W - 769L
1,593 Elo+
Party 2
Kali
Kali
Softynator
Kali
Level 159
God Stats
0W - 3L
1,146 SR
Queue Stats
278W - 197L
1,651 Elo+
Party 2
Chang'e
Chang'e
Suxseesss
Chang'e
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 129L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Griffwin
Guan Yu
17
4 / 2 / 13
10,091
776
7,146
20,547
25,390
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
IGotY
Chiron
18
8 / 1 / 11
11,010
847
17,957
14,972
8,720
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Shinklet
Bacchus
16
2 / 2 / 17
9,542
734
12,978
21,932
33,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
16
5 / 4 / 8
9,844
757
17,958
15,132
8,367
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
xYekun
Merlin
16
1 / 3 / 11
9,457
727
16,620
11,804
6,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
4 / 4 / 5
9,294
715
16,451
15,646
8,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

15
2 / 4 / 8
8,951
689
20,170
10,548
5,230
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
BudFisk
Kumbhakarna
14
1 / 4 / 9
8,981
691
4,592
20,685
24,232
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 4 / 9
9,546
734
7,512
19,515
19,052
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
Suxseesss
Chang'e
15
2 / 4 / 9
8,938
688
13,147
15,438
12,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
51
20
Kills
11
12
Deaths
20
60
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
4
5
1.63
L
2
4
8
1.5
L
Kumbhakarna
BudFisk
Kumbhakarna
1
4
9
1.38
W
Guan Yu
Griffwin
Guan Yu
4
2
13
5.25
W
Chiron
IGotY
Chiron
8
1
11
13.5
W
Bacchus
Shinklet
Bacchus
2
2
17
5.25
L
2
4
9
1.63
L
Chang'e
Suxseesss
Chang'e
2
4
9
1.63
W
Thor
5
4
8
2.25
W
Merlin
xYekun
Merlin
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,659
Damage
61,872
84,387
Taken
81,832
82,184
Mitigated
70,030
42,882
Healing
31,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
16,451
6,401
0
3,256
15,646
8,703
631
4,914
10,732
0
32,239
L
20,170
3,703
0
152
10,548
5,230
553
3,240
7,308
41,074
0
L
Kumbhakarna
BudFisk
Kumbhakarna
4,592
444
858
2,429
20,685
24,232
147
5,458
15,227
8,133
0
W
Guan Yu
Griffwin
Guan Yu
7,146
1,036
14,846
7,790
20,547
25,390
324
8,435
12,112
0
14,467
W
Chiron
IGotY
Chiron
17,957
6,983
2,705
5,904
14,972
8,720
4,025
7,252
7,720
0
42,489
W
Bacchus
Shinklet
Bacchus
12,978
918
833
3,909
21,932
33,350
631
9,315
12,617
20,920
0
L
7,512
2,048
3,334
4,952
19,515
19,052
264
8,275
11,240
0
11,496
L
Chang'e
Suxseesss
Chang'e
13,147
811
11,598
4,777
15,438
12,813
492
7,711
7,727
21,955
0
W
Thor
17,958
2,491
1,479
893
15,132
8,367
1,342
7,332
7,800
0
29,727
W
Merlin
xYekun
Merlin
16,620
448
3,317
1,206
11,804
6,357
1,911
5,575
6,229
48,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,944
Gold Earned
45,710
153
Minions Killed
116
0
Camps Cleared
0
1,193,584
Distance Traveled
1,098,463
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,294
715
39
3
0
204,049
4
L
Hera
8,951
689
52
4
0
228,681
5
L
Kumbhakarna
8,981
691
1
0
0
201,673
1
W
Guan Yu
10,091
776
14
1
0
251,001
1
W
Chiron
11,010
847
43
3
0
239,810
0
W
Bacchus
9,542
734
9
1
0
270,875
0
L
Kali
9,546
734
7
1
0
239,139
0
L
Chang'e
8,938
688
17
1
0
224,921
0
W
Thor
9,844
757
26
2
0
216,130
0
W
Merlin
9,457
727
61
5
0
215,768
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role