Player Matchup

Eset
Eset
 
Eset
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Blurry2412
Lancelot
Level 107
God Stats
7W - 7L
1,503 SR
Queue Stats
116W - 102L
1,645 Elo+
Solo
Anubis
Anubis
GankoGOD
Anubis
Level 84
God Stats
3W - 2L
1,431 SR
Queue Stats
30W - 28L
1,402 Elo+
Party 1
Thor
Thor
Homespuncousin4
Thor
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 28L
1,515 Elo+
Party 2
Hercules
Hercules
Ne0_PsyKko59
Hercules
Level 7
God Stats
1W - 0L
1,342 SR
Queue Stats
3W - 5L
1,329 Elo+
Party 1
Team Averages
Level 73
1,455 SR
1,478 Elo+

VS

Team Averages
Level 74
1,466 SR
1,446 Elo+
Jing Wei
Jing Wei
AggresiveWombat
Jing Wei
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 16L
1,459 Elo+
Party 3
Chang'e
Chang'e
GorilaVerde
Chang'e
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 40L
1,290 Elo+
Solo
King Arthur
King Arthur
WolfyDeimos
King Arthur
Level 117
God Stats
0W - 3L
1,306 SR
Queue Stats
162W - 159L
1,482 Elo+
Party 3
Ymir
Ymir
Zonyck
Ymir
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Yu Huang
Yu Huang
brusleepy
Yu Huang
Level 160
God Stats
10W - 11L
1,526 SR
Queue Stats
514W - 544L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
5 / 1 / 12
10,910
1,091
15,844
6,845
3,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
Blurry2412
Lancelot
17
5 / 1 / 10
11,059
1,106
15,733
12,222
6,722
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
GankoGOD
Anubis
16
4 / 0 / 7
10,819
1,082
12,823
4,223
2,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 2 / 8
11,010
1,101
13,667
11,597
5,081
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
Ne0_PsyKko59
Hercules
15
0 / 0 / 4
9,065
907
4,921
6,474
4,783
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

281

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
0 / 3 / 3
9,148
915
6,483
11,874
4,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
GorilaVerde
Chang'e
15
0 / 8 / 2
9,194
919
6,724
18,159
6,411
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
WolfyDeimos
King Arthur
15
1 / 2 / 3
9,478
948
3,830
15,282
12,736
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ymir
Zonyck
Ymir
15
2 / 4 / 1
9,486
949
7,564
17,223
13,482
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yu Huang
brusleepy
Yu Huang
15
1 / 2 / 1
9,763
976
10,671
7,935
3,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
19
Kills
4
4
Deaths
19
41
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
5
1
12
11
L
Jing Wei
0
3
3
0.5
W
Lancelot
Blurry2412
Lancelot
5
1
10
10
W
Anubis
GankoGOD
Anubis
4
0
7
7.5
L
Chang'e
GorilaVerde
Chang'e
0
8
2
0.13
W
5
2
8
4.5
W
Hercules
Ne0_PsyKko59
Hercules
0
0
4
2
L
King Arthur
WolfyDeimos
King Arthur
1
2
3
1.25
L
Ymir
Zonyck
Ymir
2
4
1
0.63
L
Yu Huang
brusleepy
Yu Huang
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,988
Damage
35,272
41,361
Taken
70,473
22,141
Mitigated
40,622
6,979
Healing
7,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
15,844
1,093
692
709
6,845
3,290
0
3,606
3,151
27,834
0
L
Jing Wei
6,483
4,846
0
1,115
11,874
4,716
0
4,973
6,901
0
10,766
W
Lancelot
Blurry2412
Lancelot
15,733
3,027
0
2,222
12,222
6,722
0
7,461
4,534
0
31,344
W
Anubis
GankoGOD
Anubis
12,823
220
0
2,184
4,223
2,265
0
2,689
1,418
37,779
0
L
Chang'e
GorilaVerde
Chang'e
6,724
720
3,120
2,714
18,159
6,411
0
7,143
11,016
28,362
0
W
13,667
3,196
0
442
11,597
5,081
0
7,673
3,700
0
29,501
W
Hercules
Ne0_PsyKko59
Hercules
4,921
797
0
730
6,474
4,783
0
2,753
3,599
0
13,676
L
King Arthur
WolfyDeimos
King Arthur
3,830
588
0
366
15,282
12,736
0
5,578
9,704
0
13,698
L
Ymir
Zonyck
Ymir
7,564
1,496
0
0
17,223
13,482
0
7,184
10,039
17,075
0
L
Yu Huang
brusleepy
Yu Huang
10,671
698
0
0
7,935
3,277
0
3,789
4,146
33,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,863
Gold Earned
47,069
186
Minions Killed
167
10
Camps Cleared
3
978,920
Distance Traveled
790,136
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,910
1,091
24
2
2
200,966
3
L
Jing Wei
9,148
915
11
1
0
157,015
0
W
Lancelot
11,059
1,106
45
5
1
248,180
3
W
Anubis
10,819
1,082
62
6
1
180,717
0
L
Chang'e
9,194
919
52
5
1
158,125
0
W
Thor
11,010
1,101
32
3
5
190,811
1
W
Hercules
9,065
907
23
2
1
158,246
0
L
King Arthur
9,478
948
13
1
2
189,666
0
L
Ymir
9,486
949
25
3
0
121,834
1
L
Yu Huang
9,763
976
66
7
0
163,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role