Player Matchup

Merlin
Merlin
KungFuhrrTrix
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,283 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MeatWarehouse
Morgan Le Fay
Level 160
God Stats
7W - 17L
1,381 SR
Queue Stats
696W - 729L
1,534 Elo+
Solo
Cerberus
Cerberus
MrMhem
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,268 Elo+
Party 1
Agni
Agni
NikolitsaGR
Agni
Level 24
God Stats
1W - 3L
1,250 SR
Queue Stats
169W - 200L
1,432 Elo+
Solo
Chernobog
Chernobog
aec7
Chernobog
Level 108
God Stats
1W - 3L
1,591 SR
Queue Stats
54W - 36L
1,475 Elo+
Party 1
Team Averages
Level 65
1,444 SR
1,398 Elo+

VS

Team Averages
Level 77
1,487 SR
1,401 Elo+
Mulan
Mulan
DubbelJoel
Mulan
Level 104
God Stats
2W - 1L
1,703 SR
Queue Stats
143W - 144L
1,425 Elo+
Party 2
Fafnir
Fafnir
KorkiPL
Fafnir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,284 Elo+
Solo
Khepri
Khepri
Pablo18L
Khepri
Level 140
God Stats
1W - 2L
1,273 SR
Queue Stats
118W - 123L
1,476 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Reynoww
Ah Muzen Cab
Level 107
God Stats
4W - 4L
1,459 SR
Queue Stats
236W - 226L
1,520 Elo+
Solo
Heimdallr
Heimdallr
TrippelJoel
Heimdallr
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 20L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 12 / 14
11,876
516
13,241
22,226
10,973
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
MeatWarehouse
Morgan Le Fay
20
6 / 8 / 15
14,471
629
45,580
29,686
18,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
MrMhem
Cerberus
20
2 / 7 / 17
12,916
562
7,012
39,880
48,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

18
3 / 10 / 11
11,909
518
19,606
19,755
9,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
aec7
Chernobog
20
13 / 8 / 11
15,991
695
52,273
27,711
15,485
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
20
9 / 4 / 23
15,217
662
21,757
34,319
39,084
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
KorkiPL
Fafnir
20
8 / 8 / 23
15,368
668
15,031
37,000
65,659
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
Pablo18L
Khepri
20
1 / 7 / 24
13,683
595
10,383
34,810
50,246
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Reynoww
Ah Muzen Cab
20
18 / 3 / 15
18,430
801
48,601
27,579
18,396
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heimdallr
TrippelJoel
Heimdallr
20
7 / 7 / 26
15,789
686
33,977
32,841
24,643
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
154
25
Kills
43
45
Deaths
29
68
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Mulan
9
4
23
5.13
W
Fafnir
KorkiPL
Fafnir
8
8
23
2.44
L
1
12
14
0.67
L
Morgan Le Fay
MeatWarehouse
Morgan Le Fay
6
8
15
1.69
L
Cerberus
MrMhem
Cerberus
2
7
17
1.5
L
3
10
11
0.85
W
Khepri
Pablo18L
Khepri
1
7
24
1.86
W
Ah Muzen Cab
Reynoww
Ah Muzen Cab
18
3
15
8.5
W
Heimdallr
TrippelJoel
Heimdallr
7
7
26
2.86
L
Chernobog
aec7
Chernobog
13
8
11
2.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,712
Damage
129,749
139,258
Taken
166,549
102,509
Mitigated
198,028
42,338
Healing
69,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
21,757
1,831
8,073
12,723
34,319
39,084
923
19,265
15,054
0
39,819
W
Fafnir
KorkiPL
Fafnir
15,031
3,894
3,862
7,260
37,000
65,659
45
14,873
22,127
20,748
0
L
13,241
1,189
2,741
2,589
22,226
10,973
0
4,989
17,237
29,691
0
L
Morgan Le Fay
MeatWarehouse
Morgan Le Fay
45,580
3,575
1,548
10,082
29,686
18,093
0
6,809
22,877
75,282
0
L
Cerberus
MrMhem
Cerberus
7,012
725
1,312
11,515
39,880
48,225
0
3,737
36,143
15,244
0
L
19,606
2,180
2,311
2,087
19,755
9,733
0
5,322
14,433
37,188
0
W
Khepri
Pablo18L
Khepri
10,383
723
4,120
4,648
34,810
50,246
0
17,908
16,902
24,065
0
W
Ah Muzen Cab
Reynoww
Ah Muzen Cab
48,601
14,267
3,704
12,349
27,579
18,396
4,845
14,425
13,154
0
104,237
W
Heimdallr
TrippelJoel
Heimdallr
33,977
13,881
2,301
10,860
32,841
24,643
1,397
18,968
13,873
0
73,233
L
Chernobog
aec7
Chernobog
52,273
28,694
975
7,178
27,711
15,485
0
4,557
23,154
0
87,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,163
Gold Earned
78,487
256
Minions Killed
251
0
Camps Cleared
0
1,709,342
Distance Traveled
2,119,301
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
15,217
662
34
1
0
469,909
1
W
Fafnir
15,368
668
12
1
0
387,962
0
L
Merlin
11,876
516
37
2
0
321,900
0
L
Morgan Le Fay
14,471
629
54
2
0
418,758
1
L
Cerberus
12,916
562
30
1
0
399,222
1
L
Agni
11,909
518
43
2
0
242,104
0
W
Khepri
13,683
595
30
1
0
401,270
1
W
Ah Muzen Cab
18,430
801
113
5
0
457,512
0
W
Heimdallr
15,789
686
62
3
0
402,648
0
L
Chernobog
15,991
695
92
4
0
327,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role