Player Matchup

Osiris
Osiris
JasonAY
Osiris
Level 25
God Stats
4W - 3L
1,881 SR
Queue Stats
81W - 47L
1,660 Elo+
Party 2
Fenrir
Fenrir
Jessamus Snow
Fenrir
Level 25
God Stats
1W - 2L
1,709 SR
Queue Stats
29W - 57L
1,415 Elo+
Solo
Achilles
Achilles
Kuhrizmuh
Achilles
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,678 Elo+
Party 2
Shiva
Shiva
MikoSann
Shiva
Level 86
God Stats
18W - 12L
1,685 SR
Queue Stats
139W - 118L
1,635 Elo+
Party 2
Tyr
Tyr
wracks
Tyr
Level 147
God Stats
3W - 2L
1,783 SR
Queue Stats
165W - 146L
1,623 Elo+
Party 2
Team Averages
Level 71
1,712 SR
1,602 Elo+

VS

Team Averages
Level 41
1,610 SR
1,408 Elo+
Vamana
Vamana
Brichouse
Vamana
Level 17
God Stats
6W - 6L
1,722 SR
Queue Stats
67W - 63L
1,487 Elo+
Party 3
Ganesha
Ganesha
EragonFire1999
Ganesha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 56L
1,513 Elo+
Solo
Bellona
Bellona
KonohaGod
Bellona
Level 18
God Stats
5W - 5L
1,525 SR
Queue Stats
78W - 72L
1,461 Elo+
Party 3
Ra
Ra
Rimix20
Ra
Level 11
God Stats
2W - 13L
1,440 SR
Queue Stats
5W - 24L
1,227 Elo+
Party 1
Xbalanque
Xbalanque
azrealus501
Xbalanque
Level 129
God Stats
2W - 1L
1,863 SR
Queue Stats
77W - 98L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JasonAY
Osiris
20
5 / 8 / 22
19,357
667
24,944
49,584
74,360
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 7 / 17
17,351
598
12,901
48,098
48,984
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Achilles
Kuhrizmuh
Achilles
20
17 / 7 / 17
22,583
779
40,949
49,376
72,756
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shiva
MikoSann
Shiva
20
12 / 7 / 20
21,202
731
56,025
51,711
63,338
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tyr
wracks
Tyr
20
10 / 6 / 19
20,538
708
41,556
52,636
91,170
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Brichouse
Vamana
20
13 / 9 / 14
22,512
776
41,332
51,962
57,593
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 8 / 30
21,046
726
28,171
44,699
86,255
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
KonohaGod
Bellona
20
10 / 11 / 15
22,600
779
56,970
47,114
77,167
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
3 / 8 / 9
18,368
633
10,162
21,818
14,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
azrealus501
Xbalanque
20
8 / 11 / 14
20,225
697
54,582
41,650
23,578
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
117
46
Kills
35
35
Deaths
47
95
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Vamana
Brichouse
Vamana
13
9
14
2.22
W
1
8
30
2
L
Osiris
JasonAY
Osiris
5
8
22
2
L
2
7
17
1.5
W
Bellona
KonohaGod
Bellona
10
11
15
1.59
L
Achilles
Kuhrizmuh
Achilles
17
7
17
3.64
L
Shiva
MikoSann
Shiva
12
7
20
3.14
W
3
8
9
0.94
W
Xbalanque
azrealus501
Xbalanque
8
11
14
1.36
L
Tyr
wracks
Tyr
10
6
19
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

176,375
Damage
191,217
251,405
Taken
207,243
350,608
Mitigated
259,572
45,843
Healing
40,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Brichouse
Vamana
41,332
21,278
1,829
6,688
51,962
57,593
1,486
202
51,061
8,618
86,149
W
28,171
3,043
681
8,012
44,699
86,255
0
112
44,587
60,084
0
L
Osiris
JasonAY
Osiris
24,944
6,698
0
11,686
49,584
74,360
1,994
6,122
43,238
0
69,712
L
12,901
2,829
0
5,345
48,098
48,984
1,199
9,456
37,852
723
41,284
W
Bellona
KonohaGod
Bellona
56,970
30,697
0
6,586
47,114
77,167
1,975
26
47,088
0
134,071
L
Achilles
Kuhrizmuh
Achilles
40,949
11,689
0
9,792
49,376
72,756
1,084
7,721
41,361
0
98,290
L
Shiva
MikoSann
Shiva
56,025
9,012
1,241
11,977
51,711
63,338
2,559
9,268
41,585
0
130,180
W
10,162
796
2,948
1,411
21,818
14,979
498
0
21,818
38,036
0
W
Xbalanque
azrealus501
Xbalanque
54,582
31,035
0
12,522
41,650
23,578
2,213
50
41,600
0
144,243
L
Tyr
wracks
Tyr
41,556
3,833
0
5,802
52,636
91,170
0
8,053
43,658
0
90,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

101,031
Gold Earned
104,751
463
Minions Killed
452
0
Camps Cleared
0
2,621,606
Distance Traveled
2,678,881
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
22,512
776
111
4
0
586,840
2
W
Ganesha
21,046
726
23
1
0
543,659
5
L
Osiris
19,357
667
67
2
0
492,692
0
L
Fenrir
17,351
598
31
1
0
523,281
7
W
Bellona
22,600
779
126
4
0
609,594
4
L
Achilles
22,583
779
104
4
0
539,105
1
L
Shiva
21,202
731
165
6
0
479,814
2
W
Ra
18,368
633
78
3
0
479,338
0
W
Xbalanque
20,225
697
114
4
0
459,450
2
L
Tyr
20,538
708
96
3
0
586,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role