Player Matchup

Cthulhu
Cthulhu
BL00D OF WAR
Cthulhu
Level 56
God Stats
10W - 9L
1,492 SR
Queue Stats
22W - 55L
1,201 Elo+
Solo
Mercury
Mercury
ClROC BOYZ
Mercury
Level 24
God Stats
2W - 1L
1,292 SR
Queue Stats
6W - 9L
1,455 Elo+
Party 2
Merlin
Merlin
jay6inn
Merlin
Level 41
God Stats
11W - 22L
1,321 SR
Queue Stats
49W - 98L
1,226 Elo+
Party 2
Team Averages
Level 40
1,369 SR
1,294 Elo+

VS

Team Averages
Level 71
1,490 SR
1,313 Elo+
Artio
Artio
MrMonkeyHeath
Artio
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,115 Elo+
Party 1
Bellona
Bellona
NoValentineHere
Bellona
Level 86
God Stats
0W - 1L
1,618 SR
Queue Stats
1W - 2L
1,461 Elo+
Party 1
Merlin
Merlin
bradybuzz__
Merlin
Level 87
God Stats
7W - 15L
1,353 SR
Queue Stats
133W - 183L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BL00D OF WAR
Cthulhu
13
0 / 2 / 6
8,470
706
7,794
9,963
10,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
ClROC BOYZ
Mercury
14
5 / 2 / 2
9,124
760
9,122
10,681
4,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
jay6inn
Merlin
15
3 / 2 / 4
8,788
732
10,156
7,791
3,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
7,307
609
2,367
12,669
8,861
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
4 / 2 / 1
8,329
694
7,432
11,934
8,067
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
13
1 / 3 / 5
8,290
691
10,964
8,607
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
8
Kills
6
6
Deaths
8
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BL00D OF WAR
Cthulhu
0
2
6
1.5
W
Mercury
ClROC BOYZ
Mercury
5
2
2
3
L
1
3
3
0.83
L
4
2
1
2.25
L
Merlin
1
3
5
1.17
W
Merlin
jay6inn
Merlin
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,072
Damage
20,763
28,435
Taken
33,210
19,363
Mitigated
20,697
4,242
Healing
5,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BL00D OF WAR
Cthulhu
7,794
668
520
1,673
9,963
10,926
140
4,554
5,409
17,870
0
W
Mercury
ClROC BOYZ
Mercury
9,122
5,148
0
810
10,681
4,884
1,158
4,516
6,165
0
52,004
L
2,367
351
80
899
12,669
8,861
92
6,965
5,704
7,765
0
L
7,432
2,271
459
2,679
11,934
8,067
0
6,396
5,538
0
13,446
L
Merlin
10,964
373
0
1,786
8,607
3,769
0
4,621
3,986
40,719
0
W
Merlin
jay6inn
Merlin
10,156
1,289
248
991
7,791
3,553
208
4,325
3,466
29,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,382
Gold Earned
23,926
126
Minions Killed
100
0
Camps Cleared
0
712,088
Distance Traveled
650,313
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,470
706
19
2
0
232,884
2
W
Mercury
9,124
760
68
6
0
260,864
4
L
Artio
7,307
609
10
1
0
217,307
1
L
Bellona
8,329
694
19
2
0
228,080
0
L
Merlin
8,290
691
71
6
0
204,926
0
W
Merlin
8,788
732
39
3
0
218,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role