Player Matchup

Chiron
Chiron
 
Chiron
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Kroetilein50
Olorun
Level 69
God Stats
2W - 0L
1,718 SR
Queue Stats
56W - 46L
1,523 Elo+
Party 2
Khepri
Khepri
Linneck
Khepri
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 45L
1,524 Elo+
Party 2
Guan Yu
Guan Yu
MrHuiSGory
Guan Yu
Level 93
God Stats
5W - 4L
1,439 SR
Queue Stats
110W - 113L
1,462 Elo+
Solo
Bastet
Bastet
acoSmeister
Bastet
Level 83
God Stats
1W - 2L
1,258 SR
Queue Stats
309W - 293L
1,496 Elo+
Solo
Team Averages
Level 90
1,483 SR
1,501 Elo+

VS

Team Averages
Level 105
1,452 SR
1,428 Elo+
Anubis
Anubis
Helpmepls
Anubis
Level 106
God Stats
50W - 42L
1,560 SR
Queue Stats
138W - 180L
1,449 Elo+
Party 1
Freya
Freya
Tisarman
Freya
Level 125
God Stats
42W - 69L
1,353 SR
Queue Stats
171W - 242L
1,375 Elo+
Party 1
Thor
Thor
iamWaronn
Thor
Level 155
God Stats
10W - 14L
1,488 SR
Queue Stats
193W - 210L
1,497 Elo+
Solo
Artio
Artio
redleMONSTER
Artio
Level 67
God Stats
0W - 1L
1,431 SR
Queue Stats
127W - 194L
1,394 Elo+
Party 1
Izanami
Izanami
snorrpeus
Izanami
Level 74
God Stats
1W - 4L
1,429 SR
Queue Stats
81W - 98L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
6 / 3 / 3
8,535
610
12,775
9,880
3,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
14
3 / 0 / 0
8,128
581
8,489
7,494
3,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
Linneck
Khepri
10
0 / 1 / 8
7,126
509
3,611
7,293
4,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Guan Yu
MrHuiSGory
Guan Yu
14
3 / 0 / 3
8,319
594
7,876
13,167
14,195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
13
3 / 0 / 3
7,770
555
6,933
11,285
4,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Helpmepls
Anubis
12
2 / 5 / 1
7,252
518
6,446
13,204
5,796
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Freya
Tisarman
Freya
12
0 / 5 / 0
6,512
465
6,366
12,822
4,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
11
2 / 3 / 1
6,770
484
4,464
10,902
3,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 0 / 1
5,739
410
3,084
10,942
8,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
snorrpeus
Izanami
12
0 / 3 / 2
6,435
460
7,397
11,456
4,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
15
Kills
4
4
Deaths
16
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
3
3
2.5
L
Anubis
Helpmepls
Anubis
2
5
1
0.5
W
Olorun
3
0
0
3
W
Khepri
Linneck
Khepri
0
1
8
4
W
Guan Yu
MrHuiSGory
Guan Yu
3
0
3
4.5
L
Freya
Tisarman
Freya
0
5
0
0
W
Bastet
3
0
3
4.5
L
Thor
2
3
1
0.83
L
0
0
1
0.5
L
Izanami
snorrpeus
Izanami
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,684
Damage
27,757
49,119
Taken
59,326
29,584
Mitigated
26,509
24,220
Healing
24,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
12,775
6,865
250
1,968
9,880
3,471
0
4,464
5,416
0
64,760
L
Anubis
Helpmepls
Anubis
6,446
413
0
5,855
13,204
5,796
294
675
12,529
57,969
0
W
Olorun
8,489
5,847
503
5,946
7,494
3,307
605
606
6,888
71,596
372
W
Khepri
Linneck
Khepri
3,611
771
0
1,834
7,293
4,379
0
2,247
5,046
14,499
0
W
Guan Yu
MrHuiSGory
Guan Yu
7,876
1,642
537
6,106
13,167
14,195
0
6,947
6,220
0
55,617
L
Freya
Tisarman
Freya
6,366
2,164
0
4,956
12,822
4,113
0
310
12,512
43,070
0
W
Bastet
6,933
2,377
0
7,076
11,285
4,232
0
1,898
9,387
0
54,284
L
Thor
4,464
1,599
0
4,560
10,902
3,976
0
425
10,477
0
42,160
L
3,084
769
527
4,430
10,942
8,252
0
4,552
6,390
14,156
0
L
Izanami
snorrpeus
Izanami
7,397
4,821
0
3,926
11,456
4,372
0
6,138
5,318
0
53,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,878
Gold Earned
32,708
409
Minions Killed
348
0
Camps Cleared
0
1,393,149
Distance Traveled
1,361,994
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,535
610
107
8
0
267,878
4
L
Anubis
7,252
518
100
7
0
239,614
3
W
Olorun
8,128
581
118
8
0
233,850
4
W
Khepri
7,126
509
11
1
0
299,454
3
W
Guan Yu
8,319
594
89
6
0
285,698
4
L
Freya
6,512
465
67
5
0
251,357
6
W
Bastet
7,770
555
84
6
0
306,269
6
L
Thor
6,770
484
75
5
0
309,989
3
L
Artio
5,739
410
31
2
0
316,533
2
L
Izanami
6,435
460
75
5
0
244,501
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role