Player Matchup

Maui
Maui
BIGBiscotte
Maui
Level 105
God Stats
0W - 4L
1,218 SR
Queue Stats
226W - 271L
1,372 Elo+
Party 2
Cernunnos
Cernunnos
CaioWolF30
Cernunnos
Level 104
God Stats
11W - 11L
1,443 SR
Queue Stats
254W - 260L
1,432 Elo+
Solo
Hachiman
Hachiman
KLBahamut
Hachiman
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 64L
1,345 Elo+
Party 2
Cerberus
Cerberus
Minute-Maid318
Cerberus
Level 69
God Stats
36W - 35L
1,415 SR
Queue Stats
229W - 255L
1,394 Elo+
Solo
Pele
Pele
RaidenKaslana
Pele
Level 28
God Stats
0W - 2L
1,261 SR
Queue Stats
11W - 38L
1,162 Elo+
Party 2
Team Averages
Level 71
1,367 SR
1,341 Elo+

VS

Team Averages
Level 110
1,314 SR
1,379 Elo+
Charybdis
Charybdis
CHAOSKING1102
Charybdis
Level 148
God Stats
4W - 12L
1,394 SR
Queue Stats
133W - 149L
1,401 Elo+
Solo
Thor
Thor
UhohTJ
Thor
Level 102
God Stats
16W - 16L
1,495 SR
Queue Stats
802W - 836L
1,413 Elo+
Solo
Jormungandr
Jormungandr
X-Toxic-Cowboy-X
Jormungandr
Level 44
God Stats
6W - 9L
1,263 SR
Queue Stats
210W - 253L
1,345 Elo+
Solo
Merlin
Merlin
flaviosalinas75-
Merlin
Level 128
God Stats
1W - 5L
1,071 SR
Queue Stats
305W - 331L
1,367 Elo+
Party 1
Vamana
Vamana
radec9995
Vamana
Level 126
God Stats
4W - 7L
1,349 SR
Queue Stats
269W - 288L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 3
9,104
414
7,293
26,489
33,782
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Cernunnos
CaioWolF30
Cernunnos
14
1 / 3 / 0
8,986
408
7,977
17,746
7,760
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
KLBahamut
Hachiman
16
4 / 7 / 1
10,293
468
13,682
20,450
8,742
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
13
0 / 8 / 3
9,021
410
6,353
23,605
13,428
18
5 / 2 / 2
11,583
527
10,601
21,199
10,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CHAOSKING1102
Charybdis
18
8 / 2 / 8
12,363
562
26,463
18,442
9,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
UhohTJ
Thor
16
4 / 1 / 5
11,223
510
11,984
19,187
17,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
X-Toxic-Cowboy-X
Jormungandr
16
7 / 3 / 9
11,835
538
9,673
19,196
25,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
1 / 2 / 8
11,165
508
13,158
9,584
3,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
radec9995
Vamana
17
6 / 2 / 8
11,408
519
11,424
18,107
10,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
64
10
Kills
26
26
Deaths
10
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Charybdis
CHAOSKING1102
Charybdis
8
2
8
6
L
Cernunnos
CaioWolF30
Cernunnos
1
3
0
0.33
L
Hachiman
KLBahamut
Hachiman
4
7
1
0.64
L
Cerberus
0
8
3
0.19
L
5
2
2
3
W
Thor
UhohTJ
Thor
4
1
5
6.5
W
Jormungandr
X-Toxic-Cowboy-X
Jormungandr
7
3
9
3.83
W
1
2
8
2.5
W
Vamana
radec9995
Vamana
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,906
Damage
72,702
109,489
Taken
84,516
73,820
Mitigated
66,786
35,665
Healing
24,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,293
1,657
348
5,473
26,489
33,782
0
7,053
19,011
37,062
0
W
Charybdis
CHAOSKING1102
Charybdis
26,463
16,935
0
10,180
18,442
9,369
6,922
2,446
15,996
0
96,826
L
Cernunnos
CaioWolF30
Cernunnos
7,977
3,955
0
7,489
17,746
7,760
0
6,308
10,796
0
73,115
L
Hachiman
KLBahamut
Hachiman
13,682
6,802
0
6,879
20,450
8,742
0
3,390
16,878
0
68,886
L
Cerberus
6,353
1,060
0
4,128
23,605
13,428
0
3,372
19,435
41,502
0
L
10,601
3,648
90
11,258
21,199
10,108
0
1,694
19,222
0
97,220
W
Thor
UhohTJ
Thor
11,984
2,856
0
6,526
19,187
17,416
618
6,188
12,999
0
66,920
W
Jormungandr
X-Toxic-Cowboy-X
Jormungandr
9,673
2,534
323
2,531
19,196
25,210
1,089
3,059
16,137
46,345
0
W
13,158
586
0
1,159
9,584
3,910
1,266
1,377
8,207
77,044
0
W
Vamana
radec9995
Vamana
11,424
3,707
0
3,862
18,107
10,881
2,024
1,257
16,850
38
84,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,987
Gold Earned
57,994
465
Minions Killed
553
0
Camps Cleared
0
1,799,429
Distance Traveled
2,073,974
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,104
414
38
2
0
375,589
1
W
Charybdis
12,363
562
127
6
0
380,678
5
L
Cernunnos
8,986
408
105
5
0
307,101
0
L
Hachiman
10,293
468
99
5
0
354,216
3
L
Cerberus
9,021
410
103
5
0
336,411
1
L
Pele
11,583
527
120
5
0
426,112
2
W
Thor
11,223
510
112
5
0
426,887
4
W
Jormungandr
11,835
538
60
3
0
396,905
0
W
Merlin
11,165
508
141
6
0
395,743
3
W
Vamana
11,408
519
113
5
0
473,761
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role