Player Matchup

Fenrir
Fenrir
Eclipseprism312
Fenrir
Level 48
God Stats
1W - 1L
1,272 SR
Queue Stats
130W - 175L
1,437 Elo+
Solo
Sobek
Sobek
Ju_P442
Sobek
Level 158
God Stats
9W - 6L
1,605 SR
Queue Stats
556W - 720L
1,468 Elo+
Party 2
Yu Huang
Yu Huang
splitt666
Yu Huang
Level 59
God Stats
28W - 42L
1,372 SR
Queue Stats
214W - 294L
1,342 Elo+
Party 2
Team Averages
Level 88
1,417 SR
1,415 Elo+

VS

Team Averages
Level 87
1,585 SR
1,412 Elo+
Cliodhna
Cliodhna
ActingFlipper
Cliodhna
Level 88
God Stats
6W - 4L
1,774 SR
Queue Stats
78W - 100L
1,409 Elo+
Party 1
Cthulhu
Cthulhu
MamaSprayNPray89
Cthulhu
Level 149
God Stats
3W - 1L
1,499 SR
Queue Stats
94W - 115L
1,398 Elo+
Solo
Medusa
Medusa
YeTarnishedLlama
Medusa
Level 23
God Stats
9W - 3L
1,484 SR
Queue Stats
86W - 108L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 2
8,828
736
8,643
10,427
8,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sobek
Ju_P442
Sobek
11
1 / 4 / 2
8,041
670
5,073
11,418
14,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Yu Huang
splitt666
Yu Huang
14
1 / 1 / 4
8,508
709
8,787
6,197
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ActingFlipper
Cliodhna
12
2 / 2 / 3
8,153
679
6,498
7,716
2,943
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 2 / 2
9,282
774
6,936
10,792
9,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 2 / 5
8,530
711
6,645
10,417
4,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
6
Kills
8
8
Deaths
6
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
ActingFlipper
Cliodhna
2
2
3
1.75
W
4
3
2
1.67
W
Sobek
Ju_P442
Sobek
1
4
2
0.5
L
4
2
2
2.5
L
2
2
5
2.25
W
Yu Huang
splitt666
Yu Huang
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,503
Damage
20,079
28,042
Taken
28,925
25,576
Mitigated
16,744
5,413
Healing
6,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
ActingFlipper
Cliodhna
6,498
620
0
1,174
7,716
2,943
0
4,261
3,258
0
30,296
W
8,643
1,676
0
1,755
10,427
8,714
112
2,352
8,075
0
26,793
W
Sobek
Ju_P442
Sobek
5,073
115
0
2,756
11,418
14,230
106
1,952
9,466
21,284
0
L
6,936
491
324
2,588
10,792
9,625
0
4,987
5,697
24,256
0
L
6,645
3,456
0
2,134
10,417
4,176
13
4,682
5,467
0
30,262
W
Yu Huang
splitt666
Yu Huang
8,787
318
42
860
6,197
2,632
377
2,746
3,451
32,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,377
Gold Earned
25,965
117
Minions Killed
141
0
Camps Cleared
0
626,745
Distance Traveled
626,899
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,153
679
44
4
0
222,000
5
W
Fenrir
8,828
736
23
2
0
214,203
0
W
Sobek
8,041
670
26
2
0
193,810
4
L
Cthulhu
9,282
774
52
4
0
200,894
2
L
Medusa
8,530
711
45
4
0
204,005
4
W
Yu Huang
8,508
709
68
6
0
218,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role