Player Matchup

Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BoomerDaWalrus
Neith
Level 146
God Stats
3W - 6L
1,324 SR
Queue Stats
42W - 17L
1,724 Elo+
Solo
Scylla
Scylla
ON11SAMA
Scylla
Level 106
God Stats
24W - 35L
1,419 SR
Queue Stats
411W - 466L
1,401 Elo+
Solo
Gilgamesh
Gilgamesh
PoohShiesty1616
Gilgamesh
Level 85
God Stats
22W - 21L
1,618 SR
Queue Stats
231W - 201L
1,635 Elo+
Solo
Team Averages
Level 130
1,472 SR
1,552 Elo+

VS

Team Averages
Level 127
1,472 SR
1,554 Elo+
Vulcan
Vulcan
 
Vulcan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Coldstone31
Da Ji
Level 158
God Stats
30W - 13L
1,707 SR
Queue Stats
244W - 215L
1,575 Elo+
Solo
Hachiman
Hachiman
Skizzler
Hachiman
Level 156
God Stats
2W - 2L
1,481 SR
Queue Stats
77W - 61L
1,723 Elo+
Solo
Nox
Nox
Thicccboyz
Nox
Level 120
God Stats
0W - 1L
1,174 SR
Queue Stats
203W - 209L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
4 / 0 / 5
7,940
794
6,335
5,523
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
 
Fenrir
14
6 / 1 / 5
7,721
772
8,900
10,135
4,888
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 0 / 3
8,362
836
12,783
5,195
2,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Scylla
ON11SAMA
Scylla
13
0 / 4 / 3
7,232
723
2,337
6,797
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
PoohShiesty1616
Gilgamesh
13
1 / 1 / 8
7,141
714
6,643
8,316
6,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
1 / 4 / 1
6,830
683
4,838
7,113
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
 
Bellona
12
0 / 1 / 2
6,681
668
4,427
9,200
8,495
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 4 / 1
6,960
696
7,810
10,733
5,256
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
Skizzler
Hachiman
13
1 / 4 / 1
7,235
724
7,221
10,374
4,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 2 / 1
7,069
707
2,858
5,835
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
15
Kills
6
6
Deaths
15
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
0
5
6.5
W
Fenrir
 
Fenrir
6
1
5
8.5
L
Vulcan
 
Vulcan
1
4
1
0.38
L
Bellona
 
Bellona
0
1
2
1
W
4
0
3
5.5
L
3
4
1
0.88
W
Scylla
ON11SAMA
Scylla
0
4
3
0.38
W
Gilgamesh
PoohShiesty1616
Gilgamesh
1
1
8
5
L
Hachiman
Skizzler
Hachiman
1
4
1
0.38
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,998
Damage
27,154
35,966
Taken
43,255
18,953
Mitigated
23,866
9,435
Healing
3,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,335
563
191
2,629
5,523
2,236
287
763
4,760
32,102
0
W
Fenrir
 
Fenrir
8,900
2,077
0
1,376
10,135
4,888
0
2,906
7,229
0
16,628
L
Vulcan
 
Vulcan
4,838
2,410
0
47
7,113
3,124
0
1,591
5,522
20,630
0
L
Bellona
 
Bellona
4,427
470
0
485
9,200
8,495
0
2,224
6,976
0
15,359
W
12,783
5,666
0
3,008
5,195
2,741
360
1,379
3,816
0
46,506
L
7,810
2,380
0
0
10,733
5,256
0
2,129
8,604
0
18,092
W
Scylla
ON11SAMA
Scylla
2,337
435
0
670
6,797
2,114
0
689
6,108
21,056
0
W
Gilgamesh
PoohShiesty1616
Gilgamesh
6,643
2,009
0
1,561
8,316
6,974
82
1,959
6,357
0
11,562
L
Hachiman
Skizzler
Hachiman
7,221
5,020
0
2,468
10,374
4,380
0
1,222
9,152
0
29,931
L
2,858
350
0
0
5,835
2,611
0
1,506
4,329
18,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,396
Gold Earned
34,775
238
Minions Killed
186
0
Camps Cleared
0
1,083,361
Distance Traveled
970,888
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,940
794
64
6
0
235,149
1
W
Fenrir
7,721
772
19
2
0
227,495
3
L
Vulcan
6,830
683
39
4
0
168,116
2
L
Bellona
6,681
668
25
3
0
215,435
1
W
Neith
8,362
836
93
9
0
217,880
3
L
Da Ji
6,960
696
19
2
0
196,841
3
W
Scylla
7,232
723
52
5
0
166,207
2
W
Gilgamesh
7,141
714
10
1
0
236,630
0
L
Hachiman
7,235
724
56
6
0
188,251
2
L
Nox
7,069
707
47
5
0
202,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role