Player Matchup

Cupid
Cupid
Silver I
BlinginEagle95
Cupid
Silver I
Level 138
God Stats
1W - 0L
1,460 SR
Queue Stats
153W - 156L
1,168 MMR
Solo
Guan Yu
Guan Yu
Gold V
Déúteros
Guan Yu
Gold V
Level 160
God Stats
13W - 16L
1,555 SR
Queue Stats
490W - 511L
1,124 MMR
Solo
Thor
Thor
Gold V
Ezirbel
Thor
Gold V
Level 122
God Stats
3W - 2L
1,436 SR
Queue Stats
98W - 93L
1,233 MMR
Party 1
Athena
Athena
Silver II
SenorChoch
Athena
Silver II
Level 78
God Stats
1W - 1L
1,476 SR
Queue Stats
76W - 79L
1,078 MMR
Party 1
Scylla
Scylla
Silver I
shizzythegodlord
Scylla
Silver I
Level 83
God Stats
18W - 8L
1,611 SR
Queue Stats
139W - 140L
1,205 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,507 SR
1,161 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,549 SR
1,234 MMR
Fenrir
Fenrir
Silver II
 
Fenrir
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Silver II
CHUCKFINAAA
Xbalanque
Silver II
Level 57
God Stats
11W - 7L
1,631 SR
Queue Stats
39W - 43L
1,227 MMR
Solo
Sylvanus
Sylvanus
Silver I
JDAVIDXD
Sylvanus
Silver I
Level 156
God Stats
11W - 14L
1,445 SR
Queue Stats
301W - 307L
1,230 MMR
Solo
Bacchus
Bacchus
Silver II
ScorpionSaibot
Bacchus
Silver II
Level 125
God Stats
16W - 10L
1,628 SR
Queue Stats
128W - 131L
1,109 MMR
Solo
Anubis
Anubis
Silver II
ieyesrestricti
Anubis
Silver II
Level 156
God Stats
1W - 2L
1,542 SR
Queue Stats
254W - 267L
1,104 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 3
9,839
579
7,792
12,659
5,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Déúteros
Guan Yu
16
2 / 1 / 3
9,649
568
6,247
15,802
11,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
Ezirbel
Thor
15
5 / 4 / 7
9,404
553
13,275
15,604
5,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
SenorChoch
Athena
14
1 / 0 / 8
8,859
521
4,898
12,736
11,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
8 / 0 / 4
10,132
596
11,504
7,058
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Da JiTyrAtlasVulcan

VS

Bans
Ne ZhaBellonaIshtarAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
0 / 3 / 1
6,129
361
2,187
7,673
2,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Xbalanque
CHUCKFINAAA
Xbalanque
15
1 / 2 / 0
8,324
490
9,619
11,839
4,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
JDAVIDXD
Sylvanus
15
2 / 2 / 0
9,377
552
10,882
11,590
12,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 2
7,276
428
4,969
16,150
14,244
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
3 / 7 / 0
8,716
513
13,028
17,794
9,124
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
18
Kills
6
6
Deaths
18
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
3
1
0.17
W
2
1
3
3.5
L
Xbalanque
CHUCKFINAAA
Xbalanque
1
2
0
0.5
W
Guan Yu
Déúteros
Guan Yu
2
1
3
3.5
W
Thor
Ezirbel
Thor
5
4
7
2.13
L
Sylvanus
JDAVIDXD
Sylvanus
2
2
0
1
L
0
4
2
0.25
W
Athena
SenorChoch
Athena
1
0
8
5
L
3
7
0
0.43
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,716
Damage
40,685
63,859
Taken
65,046
36,647
Mitigated
42,966
23,981
Healing
23,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,187
445
0
3,038
7,673
2,580
0
763
6,866
0
23,693
W
7,792
4,635
170
6,262
12,659
5,150
0
2,063
10,596
0
85,500
L
Xbalanque
CHUCKFINAAA
Xbalanque
9,619
2,468
0
4,534
11,839
4,322
0
1,713
10,100
0
71,858
W
Guan Yu
Déúteros
Guan Yu
6,247
1,648
628
6,828
15,802
11,240
184
7,846
7,956
0
77,811
W
Thor
Ezirbel
Thor
13,275
4,180
0
4,642
15,604
5,872
0
7,885
7,719
0
79,463
L
Sylvanus
JDAVIDXD
Sylvanus
10,882
3,633
177
5,807
11,590
12,696
168
148
11,442
70,310
16,563
L
4,969
1,216
1,138
2,308
16,150
14,244
96
3,042
13,005
23,789
2,027
W
Athena
SenorChoch
Athena
4,898
1,511
0
4,216
12,736
11,671
183
4,704
8,032
33,690
0
L
13,028
728
0
6,763
17,794
9,124
0
10,215
7,231
70,595
0
W
11,504
1,889
0
1,235
7,058
2,714
636
4,459
2,599
79,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,883
Gold Earned
39,822
631
Minions Killed
483
0
Camps Cleared
0
1,635,422
Distance Traveled
1,232,101
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,129
361
56
3
0
149,696
1
W
Cupid
9,839
579
153
9
0
296,467
5
L
Xbalanque
8,324
490
113
7
0
268,883
3
W
Guan Yu
9,649
568
152
9
0
350,525
4
W
Thor
9,404
553
121
7
0
328,270
5
L
Sylvanus
9,377
552
143
8
0
246,949
7
L
Bacchus
7,276
428
38
2
0
294,140
5
W
Athena
8,859
521
48
3
0
363,266
8
L
Anubis
8,716
513
133
8
0
272,433
5
W
Scylla
10,132
596
157
9
0
296,894
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role