Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
ChaosWeaverMagi
Ullr
Level 46
God Stats
6W - 5L
1,587 SR
Queue Stats
156W - 181L
1,455 Elo+
Party 3
Artio
Artio
NogitsuneRgL
Artio
Level 129
God Stats
5W - 5L
1,580 SR
Queue Stats
279W - 296L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Under_Shade
Nu Wa
Level 45
God Stats
1W - 1L
1,665 SR
Queue Stats
3W - 5L
1,574 Elo+
Solo
Kuzenbo
Kuzenbo
obamaonlfare
Kuzenbo
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,350 Elo+
Party 1
Team Averages
Level 79
1,566 SR
1,476 Elo+

VS

Team Averages
Level 99
1,635 SR
1,580 Elo+
Nemesis
Nemesis
 
Nemesis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
NCAvenger
Danzaburou
Level 43
God Stats
6W - 2L
1,676 SR
Queue Stats
13W - 4L
1,765 Elo+
Party 2
Khepri
Khepri
OMG_itsaDiNo
Khepri
Level 154
God Stats
3W - 1L
1,868 SR
Queue Stats
60W - 53L
1,573 Elo+
Party 2
Kukulkan
Kukulkan
RunThisFade
Kukulkan
Level 103
God Stats
2W - 0L
1,630 SR
Queue Stats
106W - 88L
1,613 Elo+
Party 2
Erlang Shen
Erlang Shen
oopsidoop
Erlang Shen
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 27L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
1 / 2 / 0
5,311
531
4,260
7,590
2,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 1 / 0
4,881
488
3,006
6,274
1,975
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 1 / 0
4,898
490
2,618
7,312
4,389
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
0 / 1 / 0
5,236
524
1,847
2,601
914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
obamaonlfare
Kuzenbo
6
0 / 5 / 1
4,437
444
1,078
6,518
4,574
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
4 / 0 / 3
6,606
661
6,861
6,949
5,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
NCAvenger
Danzaburou
8
2 / 0 / 0
5,169
517
3,143
4,042
1,366
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
8
0 / 0 / 1
5,185
519
2,683
4,468
2,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
RunThisFade
Kukulkan
11
1 / 0 / 1
6,133
613
2,260
3,467
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
oopsidoop
Erlang Shen
9
3 / 1 / 1
5,619
562
2,256
9,188
5,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
10
10
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
2
0
0.5
W
Nemesis
 
Nemesis
4
0
3
5.5
L
0
1
0
0
W
Danzaburou
NCAvenger
Danzaburou
2
0
0
2
L
0
1
0
0
W
Khepri
0
0
1
0.5
W
Kukulkan
RunThisFade
Kukulkan
1
0
1
1.5
L
0
1
0
0
L
Kuzenbo
obamaonlfare
Kuzenbo
0
5
1
0.1
W
Erlang Shen
oopsidoop
Erlang Shen
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,809
Damage
17,203
30,295
Taken
28,114
14,799
Mitigated
15,709
5,097
Healing
11,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
4,260
836
0
280
7,590
2,947
0
594
6,871
0
38,495
W
Nemesis
 
Nemesis
6,861
3,612
0
3,082
6,949
5,608
0
945
6,004
0
38,760
L
3,006
1,550
0
500
6,274
1,975
0
1,410
4,864
0
28,583
W
Danzaburou
NCAvenger
Danzaburou
3,143
1,476
0
1,103
4,042
1,366
0
670
3,372
0
26,137
L
2,618
281
781
2,599
7,312
4,389
0
1,569
5,743
17,335
6,201
W
Khepri
2,683
493
0
1,704
4,468
2,343
0
1,394
3,074
17,144
0
W
Kukulkan
RunThisFade
Kukulkan
2,260
622
0
601
3,467
1,349
0
1,331
2,136
47,072
0
L
1,847
943
0
937
2,601
914
253
1,370
1,190
30,651
0
L
Kuzenbo
obamaonlfare
Kuzenbo
1,078
682
0
0
6,518
4,574
0
0
6,071
12,762
0
W
Erlang Shen
oopsidoop
Erlang Shen
2,256
1,308
0
4,812
9,188
5,043
354
835
8,353
0
32,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,763
Gold Earned
28,712
245
Minions Killed
318
0
Camps Cleared
0
971,683
Distance Traveled
1,033,873
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,311
531
70
7
0
238,845
1
W
Nemesis
6,606
661
70
7
0
216,825
1
L
Ullr
4,881
488
53
5
0
185,117
0
W
Danzaburou
5,169
517
49
5
0
183,385
0
L
Artio
4,898
490
34
3
0
207,092
0
W
Khepri
5,185
519
22
2
0
206,747
1
W
Kukulkan
6,133
613
109
11
0
221,580
1
L
Nu Wa
5,236
524
61
6
0
174,650
2
L
Kuzenbo
4,437
444
27
3
0
165,979
1
W
Erlang Shen
5,619
562
68
7
0
205,336
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role