Player Matchup

Pele
Pele
Alexitor
Pele
Level 121
God Stats
5W - 4L
1,677 SR
Queue Stats
26W - 20L
1,585 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Geiser
Ah Muzen Cab
Level 105
God Stats
0W - 1L
1,317 SR
Queue Stats
8W - 6L
1,631 Elo+
Party 1
Lancelot
Lancelot
Manducador
Lancelot
Level 52
God Stats
0W - 1L
1,420 SR
Queue Stats
1W - 3L
1,334 Elo+
Party 1
Sobek
Sobek
Saboralimon
Sobek
Level 102
God Stats
2W - 1L
1,681 SR
Queue Stats
5W - 4L
1,616 Elo+
Party 1
Chang'e
Chang'e
StinkusBoBinkus
Chang'e
Level 128
God Stats
6W - 6L
1,501 SR
Queue Stats
237W - 211L
1,537 Elo+
Solo
Team Averages
Level 102
1,519 SR
1,541 Elo+

VS

Team Averages
Level 99
1,508 SR
1,517 Elo+
Apollo
Apollo
 
Apollo
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Bamto
Ao Kuang
Level 83
God Stats
4W - 6L
1,412 SR
Queue Stats
185W - 165L
1,523 Elo+
Party 2
Scylla
Scylla
CanserMachine
Scylla
Level 67
God Stats
7W - 14L
1,463 SR
Queue Stats
168W - 149L
1,525 Elo+
Party 2
Hou Yi
Hou Yi
JakobDasRegal
Hou Yi
Level 68
God Stats
4W - 2L
1,597 SR
Queue Stats
168W - 158L
1,505 Elo+
Solo
Nike
Nike
ZyleXi
Nike
Level 139
God Stats
1W - 1L
1,567 SR
Queue Stats
57W - 48L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
3 / 2 / 2
9,948
524
8,770
18,541
8,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Geiser
Ah Muzen Cab
15
1 / 5 / 4
8,880
467
8,643
12,850
4,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
Manducador
Lancelot
17
1 / 2 / 1
9,492
500
4,554
14,494
9,604
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 1 / 5
8,716
459
6,307
17,037
22,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 5 / 1
9,724
512
9,958
18,460
8,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
3 / 2 / 1
12,073
635
12,447
10,595
6,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Bamto
Ao Kuang
17
4 / 0 / 4
10,797
568
8,849
17,577
7,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
4 / 1 / 4
11,340
597
12,831
6,544
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 4 / 1
10,324
543
14,096
18,343
8,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nike
ZyleXi
Nike
13
0 / 2 / 6
9,136
481
9,597
13,982
13,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
9
Kills
15
15
Deaths
9
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
2
1
1.75
L
Pele
3
2
2
2
W
Ao Kuang
Bamto
Ao Kuang
4
0
4
6
W
4
1
4
6
L
Ah Muzen Cab
Geiser
Ah Muzen Cab
1
5
4
0.6
W
4
4
1
1.13
L
Lancelot
Manducador
Lancelot
1
2
1
0.75
L
1
1
5
3.5
L
3
5
1
0.7
W
Nike
ZyleXi
Nike
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,232
Damage
57,820
81,382
Taken
67,041
53,732
Mitigated
38,174
25,141
Healing
24,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
12,447
6,427
0
3,379
10,595
6,359
812
1,226
9,369
0
106,807
L
Pele
8,770
2,848
0
8,113
18,541
8,122
0
2,138
16,403
0
95,306
W
Ao Kuang
Bamto
Ao Kuang
8,849
3,016
0
8,822
17,577
7,576
0
2,959
14,618
93,594
0
W
12,831
2,954
0
504
6,544
2,527
1,274
4,273
2,271
101,644
0
L
Ah Muzen Cab
Geiser
Ah Muzen Cab
8,643
3,642
0
1,542
12,850
4,979
0
579
12,271
0
83,105
W
14,096
7,250
0
8,838
18,343
8,204
812
4,106
14,237
0
94,291
L
Lancelot
Manducador
Lancelot
4,554
887
0
3,536
14,494
9,604
0
4,454
10,040
0
70,158
L
6,307
607
0
5,786
17,037
22,659
0
2,237
14,800
22,808
6,884
L
9,958
532
713
5,451
18,460
8,368
0
12,272
6,188
79,706
0
W
Nike
ZyleXi
Nike
9,597
649
0
2,477
13,982
13,508
0
2,529
11,453
0
32,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,760
Gold Earned
53,670
591
Minions Killed
678
0
Camps Cleared
0
1,925,997
Distance Traveled
1,808,824
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,073
635
169
9
0
359,526
5
L
Pele
9,948
524
149
8
0
438,921
5
W
Ao Kuang
10,797
568
132
7
0
398,539
2
W
Scylla
11,340
597
174
9
0
379,900
1
L
Ah Muzen Cab
8,880
467
131
7
0
340,972
2
W
Hou Yi
10,324
543
167
9
0
309,573
2
L
Lancelot
9,492
500
128
7
0
419,194
2
L
Sobek
8,716
459
47
2
0
399,293
11
L
Chang'e
9,724
512
136
7
0
327,617
2
W
Nike
9,136
481
36
2
0
361,286
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role